| Commit message (Collapse) | Author | Age | Files | Lines |
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* [ios] Summarize places, roads after zooming with VoiceOver
After zooming, MGLMapView’s accessibility value now indicates the number of visible roads and lists out a few places visible in the current viewport, starting with the features at the highest z-index (not necessarily the largest or the closest to the center of the view). Avoid saying that no annotations are visible.
* [ios] Allow VoiceOver to navigate among place features
Split out a separate header for the various accessibility elements tied to MGLMapView. Wrap place features in accessibility elements and insert them into the narration order after the visible annotations but before the attribution button. Refactored MGLMapView’s accessibility code to rely on ranges to avoid off-by-one errors.
* [ios] Post layout change notification when fully rendered
Post a layout change notification when fully finishing a map render.
* [ios, macos] Moved MGLVectorSource+MGLAdditions to more specific group
* [ios] Localize accessibility feature names
* [ios] Find place feature accessibility elements by identifier
* [ios] Refactored accessibility traits
Also created a new MGLPlaceFeatureAccessibilityElement class.
* [ios] Sort accessibility elements by screen distance from center
Sort annotation accessibility elements by screen distance, not the hypotenuse of coordinates, which can yield incorrect results when the map is rotated or tilted or when the user is located at high latitudes. Sort place feature accessibility elements by screen distance as well.
* [ios] Create a place feature accessibility element, not an abstract feature accessibility element
* [ios] Only query for visible place features once per camera
Improved accessibility performance after changing the map camera. MGLMapView no longer queries the map for place features once per place feature.
* [ios] Made roads accessible
Wrap visible road features in accessibility elements described by the road name, route number, and general direction of travel.
* [ios] Cleaned up radian conversions
* [ios] Thickened road accessibility elements
* [ios] Made unioned roads accessible
* [ios] Consistently sort accessibility elements
Also fixed an issue causing road feature accessibility elements to get treated like place feature accessibility elements.
* [ios] Announce direction of divided roads
Announce the direction of a divided road based on the direction of its first polyline.
* [ios] Refined announced elevation units
* [ios] Romanize feature names
* [ios] Updated changelog
* [ios] Delay zoom announcement
A 100-millisecond delay is enough for the post-zooming announcement to reflect the new zoom level rather than the previous zoom level.
* [ios] Consolidated geometry functions
Adopted MGLGeometry_Private.h in the accessibility code, forcing a conversion to Objective-C++. Avoid inlining some of the more complex geometric functions.
* [ios] Fixed feature name romanization in accessibility labels
NSLocale.scriptCode is only set when the locale identifier explicitly specifies a script. Use NSOrthography to identify the dominant orthography regardless of locale.
Also added a unit test of feature accessibility element labels.
* [ios] Added tests for place, road accessibility values
* [ios] Announce one-way roads
A road feature’s accessibility value now indicates whether the road is a one-way road.
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Added a Hungarian localization to the Android SDK. Updated the iOS and macOS SDK Hungarian localization.
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Fixed a warning issued by check-public-symbols.js in MGLMapSnapshotOptions due to the MGL_EXPORT keyword appearing before the documentation comment. Also copyedited a couple comments in the same header.
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* [ios, macos] Improve snap shotter documentation.
* [macos] Save snapshots in correct format
* [macos] Renamed snapshot item to Export Image
* [ios, macos] Clarify Snapshotter documentation.
* [ios] Fix snapshot scale
* [macOS] Fix snapshotter 4x scaling.
* [ios] Fix snapshotter final image scale.
* [ios, macos] Update snapshotter size documentation.
* [ios, macos] Throw an exception when the snapshotter has already started.
* [ios, macos] Add snapshotter header example.
* [ios, macos] Use one of the predefined Foundation's exception names.
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# Conflicts:
# circle.yml
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/dependencies.gradle
# platform/default/mbgl/storage/offline_database.cpp
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/ios/app/Main.storyboard
# platform/ios/src/MGLMapView.mm
# src/mbgl/programs/attributes.hpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/tile/geometry_tile.hpp
# src/mbgl/tile/geometry_tile_worker.cpp
# src/mbgl/tile/raster_tile.cpp
# src/mbgl/tile/raster_tile.hpp
# src/mbgl/tile/raster_tile_worker.cpp
# test/tile/annotation_tile.test.cpp
# test/tile/geojson_tile.test.cpp
# test/tile/raster_tile.test.cpp
# test/tile/vector_tile.test.cpp
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Updated Catalan, Spanish, Swedish, Traditional Chinese, Ukrainian, and Vietnamese.
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* [ios, macos] Deprecate trafficDayStyleURL and trafficNightStyleURL
* [ios, macos] Update changelogs.
* [ios, macos] Update trafficDayStyleURL and trafficNightStyleURL tests in MGLStyleTests.
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updates (#9945)
* [android, ios, macos] Updated Russian localization
Added a Russian localization of the Android SDK. Updated the iOS and macOS Russian localizations.
* [android, ios, macos] Updated Ukrainian localization
Added a Ukrainian localization of the Android SDK. Updated the iOS and macOS Ukrainian localizations.
* [ios, macos] Updated Traditional Chinese localization
* [macos] Added Hungarian localization
* [android] corrected typos
* [ios, macos] Updated Ukrainian localization
* [android, ios, macos] Configured Foundation.stringsdict on Transifex
* [ios, macos] Pulled in Foundation.stringsdict from Transifex
Updated the German, Lithuanian, and Vietnamese localizations with Foundation.stringsdict files matching Transifex.
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# Conflicts:
# cmake/core-files.cmake
# include/mbgl/renderer/renderer_backend.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/IconManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Projection.java
# platform/android/dependencies.gradle
# platform/darwin/src/MGLStyle.mm
# platform/ios/CHANGELOG.md
# platform/ios/app/Info.plist
# platform/ios/app/MBXViewController.m
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
# src/mbgl/gl/attribute.cpp
# src/mbgl/gl/attribute.hpp
# src/mbgl/gl/context.hpp
# src/mbgl/gl/types.hpp
# src/mbgl/gl/value.cpp
# src/mbgl/gl/value.hpp
# src/mbgl/map/backend_scope.cpp
# src/mbgl/programs/attributes.hpp
# src/mbgl/programs/program.hpp
# src/mbgl/programs/segment.cpp
# src/mbgl/programs/segment.hpp
# src/mbgl/programs/symbol_program.hpp
# src/mbgl/programs/uniforms.hpp
# src/mbgl/renderer/buckets/symbol_bucket.hpp
# src/mbgl/renderer/painter.cpp
# src/mbgl/renderer/painter.hpp
# src/mbgl/renderer/painter_background.cpp
# src/mbgl/renderer/painter_circle.cpp
# src/mbgl/renderer/painter_clipping.cpp
# src/mbgl/renderer/painter_debug.cpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/renderer/painter_fill_extrusion.cpp
# src/mbgl/renderer/painter_line.cpp
# src/mbgl/renderer/painter_raster.cpp
# src/mbgl/renderer/painter_symbol.cpp
# src/mbgl/shaders/line.cpp
# src/mbgl/shaders/line_pattern.cpp
# test/renderer/backend_scope.test.cpp
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(#9784)
* [ios, macos] Fix querying features returning nil when features available.
* [ios, macos] Copyedited changelogs
Also, macOS SDK v0.5.1 has yet to be released, because none of the changes that went into iOS SDK v3.6.1 were relevant to macOS.
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* [ios] Update label localization
* [ios, macos] Move MGLVectorSource+MBXAdditions.h to darwin.
* [ios, macos] Adapt Mapbox Streets to the user preferred language.
* [ios, macos] Clarify style localization documentation.
* [ios, macos] Update localization examples
* [ios, macos] Add style language reset to original.
* [ios, macos] Update changelogs.
* [ios, macos] Rename Vector Source Additions to MGL standard.
* [ios, macos] Add suport for stop localization.
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Updated French localization on iOS and macOS and added French localization on Android.
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text-justify, text-anchor (#9583)
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and ImageSource, un-premultiply in the shader for blending
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Implements 'icon-pitch-alignment' (issue #9345)
Fixes issue #9456 (map-aligned point label regression)
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Closes issue #9349.
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