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path: root/platform/darwin/test/MGLStyleLayerTests.m
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* [ios, macos] Update minimum deployment versions to iOS 9, macOS 10.11 (#11776)Jason Wray2018-04-271-2/+2
| | | | | | | | | | | | | | | | | | | * [ios] Remove iOS 8 conditionals * [ios, macos] Bump pod deployment targets * [ios, macos] Add changelog entries * [ios, macos] Update docs * Remove unnecessary selector-based version checks * Update SQLite note * [ios, macos] Replace lightweight generics macros with direct use Lightweight generics for Foundation collections are available everywhere with the bump to iOS 9 and macOS 10.11. * Update deprecated macOS method
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-5/+5
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* [ios, macos] Rewrote style layer testsMinh Nguyễn2017-01-131-26/+43
| | | | | | | | Replaced the style layer integration tests with unit tests. Test conversion of style values to property values and vice versa, not just round-tripping. Test the initial state and null-resetting of each null-resettable property. Test NSValue additions for style attribute enumerations. Test properties common to all style layer classes. Test MGLStyle’s source and layer collections. Eviscerated implementations of unavailable style layer properties corresponding to style specification properties that were renamed. Implemented corresponding getters to prevent ivars from being autosynthesized for these unavailable properties. Added a missing bridging header to the iOS test project.
* [ios, macos] Made style-related tests more robustMinh Nguyễn2017-01-121-14/+6
| | | | Removed UIViewController from MGLStyleLayerTests on iOS, because we aren’t really testing integration at that level. Switched to delegate-based expectation fulfillment for both MGLStyleLayerTests and MGLStyleTests, conditionalized on whether the style has already loaded, to avoid race conditions that bleed into other tests.
* [macos] Run style layer tests headlessly (#7684)Minh Nguyễn2017-01-111-9/+14
| | | | | | * [macos] Run style layer tests headlessly * [ios, macos] How about a manual expectation?
* [ios, macos] Make MGLMapView.style property nullable (#7664)Minh Nguyễn2017-01-111-2/+11
| | | | | | | | | | | | * [ios, macos] Made MGLMapView.style property nullable MGLMapView’s style property is now nullable (optional in Swift). The property is set to nil while the style loads and in the event that the style has failed to load. * [ios, macos] Switch to delegate method * [macos] Create MGLMapView programmatically for layer tests When MGLMapView is created via a nib, -initWithCoder: is called, causing styleURL to be set to nil, in turn causing the default Streets style to be loaded, fooling MGLStyleLayerTests into thinking one-line has been loaded. Instead, create MGLMapView programmatically, passing the intended style URL into the initializer, preventing Streets from being loaded.
* [ios, macos] Insert example code in original headers (#7569)Minh Nguyễn2017-01-041-1/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Removed extraneous code fences * [ios] Streamlined example delimiters Use test method names as names of example blocks and test method documentation comments as front matter for examples. Set off example blocks using a syntax similar to playground markup syntax. Avoid hard-coding indentation levels. Trigger Xcode build error when an error occurs in the script. * [ios] Removed platform-specific code from examples * [ios] Fixed logic error The comment said 200 while the code said 1,500. * [ios] Formalize build phase input * [ios] Insert examples into original source documentation Rewrote the example code insertion script to work on the original source files and overwrite any existing code examples on the same symbols. The script uses SourceKitten to find the documentation comment for the symbol named by the test method. Replaced the Run Script build phase that runs the example code insertion script with a make rule that runs the same script. Inlined skeleton examples minus the contents of the code blocks. * [ios] Fixed syntax error * [ios] Ran ios-add-examples-to-docs * [ios] Avoid touching unchanged headers * [ios] Refactored example insertion script * [ios] Point jazzy at original sources * [ios] Invoke SourceKitten only once * [ios] Look for methods as well as properties * [ios] Thoroughly search for code blocks in doc comments Refactored the example code insertion script to index test methods by their names, then recursively search the SourceKitten output for documentation comments that contain Swift code blocks, replacing each code block with the associated test method body. * [ios, macos] Enabled example insertion for macOS The example code insertion script is now platform-agnostic. * [ios, macos] Fixed documentation example tests Set the map view’s style to a minimal local JSON file. Wait for the style to finish loading before running each test. Corrected CGVector type. * [ios, macos] Dry run mode The output of this mode isn’t a good indicator of whether any files would’ve needed to be changed, because the presence of a conditional compilation block in one of the test methods means this script would always change and revert the corresponding comment. * [ios] Fixed test failure The iOS implementation of MGLMapView tries to show the Streets style by default even if no access token has been set. Avoid a race condition and frequent test failure by specifying the minimal style on initialization. * [ios, macos] Ensure SourceKitten is installed before inserting example code * [ios, macos] Tear down map view after each test Keep map views from previous tests from hanging around, potentially obscuring the result of a subsequent test. Set the access token to a bogus token upfront for all style layer tests. Unified MGLStyle usage within MGLStyleTests. * [ios, macos] Reinsert examples after generating runtime styling headers
* Use appropriate part of speech for properties (#7457)Minh Nguyễn2016-12-161-0/+67
| | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Use appropriate part of speech for properties Fixed overridden property references in requirements lists. Boolean-typed properties can now have getters beginning with “is”. Renamed a number of layout properties according to the following rules: Boolean-typed properties should include a verb; other properties must be noun phrases; all properties must be grammatical. * [ios, macos] Added style spec names as unavailable aliases Renamed properties now have aliases based on their style specification names, marked unavailable, for wayfinding purposes. * [ios, macos] Fixed autosynthesis warnings * [ios, macos] Moved style layer test template to test folder * [ios, macos] Customized iconOptional getter * [ios, macos] Avoid autosynthesis of aliases * [ios, macos] Test that property names are grammatical Run property getter names through a basic battery of tests to see if they’re grammatical. Most part-of-speech tagging tests are guarded by a compile-time flag, off by default, because NSLinguisticTagger does a poor job of telling nouns from verbs, and we’ve intentionally kept many words in property names that could be read as either verbs or nouns (like “transform” or “scale”).
* [ios, macos] Rename MGLMapViewTests back to MGLStyleLayerTestsJesse Bounds2016-12-021-0/+22
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* [ios, macos] renamed MGLStyleLayerTests to MGLMapViewTestsIvo van Dongen2016-12-021-22/+0
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* [macos] Enabled runtime styling testsMinh Nguyễn2016-11-021-0/+1
| | | | | | Added the style layer tests to the test bundle target. Set the access token to a bogus access token before running any tests. The macOS implementation of MGLMapView doesn’t even attempt to set a default style if the access token is missing, because in macosapp, the access token may be set asynchronously by the user when the preferences window appears.
* [ios, macos] Fixed incorrect assignment in style layer testsMinh Nguyễn2016-08-181-1/+1
| | | | Fixes #5992.
* Runtime styling API for iOS/macOS (#5727)Fredrik Karlsson2016-08-111-0/+21
* [ios] wip runtime styling * [ios, macos] Outlined header templates * [ios, macos] cleanup and use appropiate data types * [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor * [ios, macos] updated header template, included doc string * [ios, macos] outlined template for layer implementation files * [ios, macos] moved script to platform/darwin and updated comments * [ios, macos] Cleaned up the implementation template * [ios, macos] removed unused function and added support for more datatypes * [ios, macos] overhauling the type protocols * [ios, macos] removed unnecessary style classes * [ios, macos] added support for more types * [ios, macos] fixed string and number prop values * [ios, macos] enum getters * [ios, macos] added removeLayer() and removed unused layer ref * [ios, macos] fixed remaining layer types and converted style layer into a protocol * [ios, macos] fixed addLayer() and added example for line layer * [ios] GeoJSON source now works * [ios] fixed raster layer and raster source * [ios] fixed attr prop number and outlined prop function * [ios] wip functions * [ios] bool and float function fix * [ios] cleanup * [macos] fixed support for macos * [ios] fixed string functions * [ios] extended array functions * [ios] added tests and fixed a few bugs * [ios] less verbose functions and improved tests * [ios, macos] Removed unnecessary use of default arguments Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness. * [ios, macos] Enum setters Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified. * [ios, macos] Got macOS closer to parity w/ iOS Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops. Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations. Also corrected path to script in generated file comments. * [ios, macos] Added EJS templates to project * [ios, macos] Code formatting Made code format more consistent. * [ios, macos] Spelled out ID Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names. * [ios, macos] Grouped related headers together * [ios, macos] Cleaned up layer transformation Also added support for converting background layers into Objective-C. * [ios, macos] Cleaned up tests Also made the tests work on macOS by introducing a new window to host the map. * [ios, macos] Replaced TODOs with #warnings * [ios] convert array based property values * [ios, macos] color function/undefined getter * [ios, macos] fixed function/undefined getters for bool and float properties * [ios, macos] more function/undefined property getters * [ios, macos] more type conversion and cleanup * [ios, macos] disable macos runtime styling tests for now * [ios, macos] cleaned up style code script * [ios, macos] more type conversion * [ios] added a base layer to handle visibility min/max zoom * [macos] fixed base layer * [ios, macos] use accessor methods * [ios, macos] cleanup * [ios, macos] add geojson to ios and macos * [macos] rebase fix * [ios, macos] fixed enum getters and added tests for enums * [ios, macos] added an update method to base layer * [ios, macos] added some documentation * [ios, macos] docs * [ios, macos] removed refs to filters for now * [ios, macos] various tail work * [ios, macos] missing import and incorrect type