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path: root/platform/darwin/src/MGLSymbolStyleLayer.mm
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* [darwin] Generate plural version of property name, yet, keep singular ↵Alexander Shalamov2019-08-131-9/+9
| | | | version of an enum
* [darwin] Add plural override for 'text-writing-mode' layout propertyAlexander Shalamov2019-08-131-14/+21
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* [darwin] Bindings for new 'text-writing-mode' layout propertyAlexander Shalamov2019-08-131-0/+33
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* [darwin] Generate style code for symbol-sort-keyAlexander Shalamov2019-04-171-0/+19
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* [darwin] Support for variable text placement APIMikhail Pozdnyakov2019-03-291-0/+37
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* [ios, macos] Fix MGLTransition struct creation.Fabian Guerra2018-12-121-72/+24
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* [core, android, darwin] Move layer factories to separate filesMikhail Pozdnyakov2018-12-101-0/+1
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* [ios, macos] Layer manager for Darwin platformsMikhail Pozdnyakov2018-11-191-1/+10
| | | | | The newly introduced `MGLStyleLayerManager` is now responsible for creating both style layer objects and their obj C peers on Darwin.
* [ios, macos] Logging. (#13235)Fabian Guerra Soto2018-11-141-0/+67
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Update the logging subsystem to platform agnostic. * [ios, macos] Add coordinate to string function. * [ios, macos] Add BOOL to string function. * [ios, macos] Add tracing logs. * [ios, macos] Add tracing logs to generated style classes. * [ios, macos] Split logging categories accordingly to MGLLoggingLevel. * [ios, macos] Log network requests. * [ios, macos] Migrate NSAssert to MGLAssert. * [ios, macos] Include MGLLoggingConfiguration to filesource-files.txt. * [ios, macos] Fix logger string specifier for the line parameter. * [ios, macos] Add logs to shapes classes. * [ios, macos] Add logs to offline classes. * [ios, macos] Add logs to annotation classes. * [ios, macos] Add logs to foundation classes. * [ios, macos] Fix snapshotter size logging. * [macos] Add logs to map view. * [ios, macos] Fix string from boolean prefix, add custom function for NSCAssert. * Log size test * [ios, macos] Add logging conditional compilation flag. * [ios, macos] Rename function NSStringFromMGLTransition to MGLStringFromMGLTransition. * [ios, macos] Remove verbose logging for release builds. * [ios, macos] Rename NSStringFromCLLocationCoordinate2D to MGLStringFromCLLocationCoordinate2D. * [ios, macos] Clean unnecesary blank lines in MGLLight.mm set methods. * [ios, macos] Fix logging grammar, format, function names. * [ios, macos] Remove compilation flag, rename flags.
* [ios, macos] Minimal darwin wrappers of 'format' expressionChris Loer2018-10-151-4/+4
| | | | Add support for `MGL_FUNCTION('format', <text>, <options dictionary>)`
* Port symbol-z-order symbol layout style-spec property to Nativeupstream/sort-by-yryanhamley2018-09-071-0/+32
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* [core] Merge DataDrivenPropertyValue into PropertyValue (#12513)John Firebaugh2018-07-311-52/+52
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* [android, ios, macos] Generate symbol-placement: line-center wrappersChris Loer2018-07-231-0/+1
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* [ios, macos] Convert token strings to expressions on inputJohn Firebaugh2018-07-201-4/+18
| | | | Removes mgl_expressionByReplacingTokensWithKeyPaths and associated code. Converting on output is no longer necessary: from the prior commit, core converts token strings to expressions at parse time; all that's necessary is to ensure that the runtime styling API does so as well.
* [core] Convert "legacy" filters directly into expressions (#11610)Lucas Wojciechowski2018-05-101-1/+1
| | | Ports the specialized filter-* expressions from GL JS, adding them to src/mbgl/style/expression/compound_expression.cpp
* [ios, macos] Make NSPredicate+MGLAdditions public. (#11810)android-v6.1.0Fabian Guerra Soto2018-05-041-1/+1
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* Localize expressions more thoroughly (#11651)Minh Nguyễn2018-04-161-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios] Removed changelog entry for Terrarium The broader feature is new to v4.0.0 as well. * [ios, macos] Localize expressions more thoroughly Replaced the MGLStyle.localizesLabels property with a -localizeLabelsIntoLocale: method that allows the caller to specify the locale to localize into. Also exposed a per-expression localization method for developers who want to vary behavior from layer to layer. * [macos] Offer English labels if preferred language is unsupported * [ios, macos] Removed dead code * [ios] Use new localization method in iosapp * [ios, macos] Fixed local name labels * [ios, macos] Convert tokens to key path expressions in stop dictionaries * [ios, macos] Streamlined token upgrading Separated token upgrading into a separate process that only happens as part of the MGLSymbolStyleLayer.text and MGLSymbolStyleLayer.iconImageName properties’ getters, so that it’s easy to remove later when mbgl changes obviate this workaround. Removed the replacesTokens parameter to the expression localization methods. * [ios, macos] Preserve whitespace between tokens * [ios, macos] Moved token replacement to a consistent category Fixed a build warning. * [ios, macos] Replace tokens in all string-typed getters For consistency, replace tokens with key paths in all string-typed style paint and layout properties. * [ios, macos] Test token replacement Added tests for replacement of tokens with key paths in expressions. Fixed token replacement for raw strings in stop dictionaries. Avoid sticking a single string inside an mgl_join: call. * [ios, macos] Test token replacement, localization Added unit tests of token replacement and localization of expressions. Only NSExpression is responsible for resolving the preferred language now, since NSLocale tends to tack a region code onto the locale identifier and the NSExpression method can be called independently anyways. Added a private variation of +[MGLVectorTileSource preferredMapboxStreetsLanguage] that takes an array of preferred languages. Fixed localization of non-expressions in stop dictionaries. * [ios, macos] Dictionary keys aren’t necessarily zoom levels
* Reimplement style values atop NSExpression (#10726)Minh Nguyễn2018-01-241-292/+292
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Import headers, not implementation files * [core] Added accessors for various expression parameters Added missing parameter accessors to various expression operator classes, as well as a method on InterpolatorBase and Step that enumerates the stops and their values. * [ios, macos] Silenced warning in test of error condition * [ios, macos] Made MGLSphericalPosition boxable * [ios, macos] Implemented array enumeration during conversion * [ios, macos] Temporarily ignore heatmap layer type * [ios, macos] Migrated MGLSymbolStyleLayer.text to NSExpression MGLSymbolStyleLayer.text is now of type NSExpression instead of MGLStyleValue, as a first step toward migrating the entire layer API from style values to expressions. Implemented conversions from NSExpression to JSON arrays and vice versa. The most common NSExpression functions are now converted into style expressions, but not all of the most common style expression operators are supported yet. * [ios, macos] Implemented string coercion * [ios, macos] Color literals * [ios, macos] Null constant expressions * [ios, macos] Convert dictionary literals * [ios, macos] Interpolation expressions * [ios, macos] to-boolean, to-number, get from object * [ios, macos] Variable expressions Implemented custom expression functions for assigning and referring to variables within the context of an expression. Variables are assigned via a “context dictionary” and applied to an subexpression that is given as another argument to the same expression. Also implemented built-in variable expressions for zoom level and heatmap density. * [ios, macos] Convert colors, offsets, padding in expressions to JSON objects * [ios, macos] Expression-based style property getters Implemented a conversion from mbgl::style::PropertyValues to Objective-C JSON objects, which are then converted to NSExpressions. * [ios, macos] Consolidated property value–expression conversion in MGLStyleValueTransformer * [ios, macos] Predicate and expression guide Extracted documentation about predicates from a documentation comment in MGLVectorStyleLayer.h to a new jazzy guide. Added details about NSExpression support as well. Began updating the “For Style Authors” guide to reflect the transition from style values to expressions. * [ios, macos] Updated style authoring guide Updated the Information for Style Authors guide to discuss expressions instead of style functions. Included a table mapping style specification expression operators to NSExpression syntaxes. * [ios, macos] Migrated codegen templates to expressions * [ios, macos] Applied expression changes via codegen Ran make darwin-style-code. * [macos] Migrated macosapp to expressions * [ios, macos] Updated style function guide This guide needs to be thoroughly rewritten, but for now the example code has been migrated to expressions. * [ios, macos] Eviscerated style function tests * [ios, macos] Updated changelogs * [ios] Migrated iosapp to expressions * [ios, macos] Exposed JSON conversion methods publicly * [ios, macos] Removed MGLStyleValue, MGLStyleFunction
* [core, ios, macos, android] Add data-driven-styling support for `text-font`John Firebaugh2018-01-101-3/+3
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* [core][ios][macos][android]DDS-ify `text-letter-spacing` and `text-max-width`Asheem Mamoowala2017-08-301-6/+6
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* Implement icon-anchor propertyLauren Budorick2017-08-281-3/+42
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* [core][android][macos][ios] Implement property functions for line-join, ↵Lauren Budorick2017-07-261-6/+6
| | | | text-justify, text-anchor (#9583)
* [core] Update shaders.Chris Loer2017-07-121-0/+33
| | | | | Implements 'icon-pitch-alignment' (issue #9345) Fixes issue #9456 (map-aligned point label regression)
* [darwin] Make -[MGLForegroundStyleLayer sourceIdentifier] abstractJohn Firebaugh2017-04-131-2/+1
| | | | It's already overridden by concrete subclasses, and by making it abstract we enable the removal of the private MGLForegroundStyleLayer category.
* [darwin] Simplify MGLStyleLayer initialization and pointer managementJohn Firebaugh2017-04-131-57/+5
| | | | | | Similarly to the previous commit, introduce `-[MGLStyleLayer initWithPendingLayer:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts. Fixes an issue where `-[MGLStyle layerFromMBGLLayer:]` would wind up creating layers whose `_rawLayer` and `_pendingLayer` held different values.
* [core] Add DDS support for {text,icon}-size (#8593)Anand Thakker2017-04-061-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | * Update gl-js and generate style code * Factor out packUint8Pair() helper function * Draft implementation of DDS for {text,icon}-size Ports https://github.com/mapbox/mapbox-gl-js/pull/4455 * Fix text-size/composite-function-line-placement test * Refactor to PaintPropertyBinders-like strategy * Dedupe gl::Program construction * Use exponential function base for interpolation * Dedupe coveringZoomStops method * Fixup tests * Fix CI errors (hidden within #if block)
* [core] Add DDS support for icon-imageJohn Firebaugh2017-03-311-3/+3
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* [core] Add DDS support for text-rotateJohn Firebaugh2017-03-311-3/+3
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* [core] implement dds for text-offsetMolly Lloyd2017-03-281-3/+3
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* Per-attribute transition properties on MGLStyleLayer (#8225)Fabian Guerra Soto2017-03-101-1/+217
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] new struct MGLTransition * [ios] MGLTransition struct moved to MGLTypes.h * [ios] MGLTransition implemented for style layer properties * [ios, macos] added support for getting property transitions * [ios, macos] updated to MGLDurationFromTimeInterval and MGLTimeIntervalFromDuration * [ios, macos] added transition properties test * [ios, macos] modified key strings imp * [ios, macos] The impl for transition properties were changed to public methods * [ios, macos] Changelog update * [ios] Fixed layer space formatting * [core] The name space was fixed for getters that returned TransitionOptions * [ios, macos] Added rawLayer transition property tests * [ios] Added a factory method for MGLTransition and transition-related methods to NSValue(MGLAdditions) * [ios, macos] Copyedited changelog blurbs about transition properties
* [core] Implement data-driven styling for ↵Anand Thakker2017-02-281-30/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | {text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939) * Add symbol dds attributes and adapt style code generation * Update to mapbox-gl-js/master * Refactor SymbolFeature as a subclass of GeometryTileFeature Prepares for enabling DDS on symbol paint properties by allowing the SymbolFeatures, which we keep around after constructing SymbolLayout, to be used in evaluating data-driven paint properties later in the layout process. * Draft approach for splitting icon/text paint properties The `Program` types are set up to bind GL attributes to each of the data-driven paint properties specified in the `PaintProperties` type provided. Since `SymbolPaintProperties` specifies both `Text*` and `Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph programs each attempt to bind roughly double the number of attributes that they actually need. This change addresses this by: - Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`. - The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter. - The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type. * check in generated style code * Populate paint buffers for symbol DDS properties * Address first round of review comments * Refactor VectorTile{Layer,Feature} to explicitly share data * Update submodule
* [ios, macos] Simplify implementation of layer removal from map viewJesse Bounds2017-02-231-4/+4
| | | | | | | | | | | This reverts a previous change that recreated the pending and raw layer pointers if an identifier match caused a layer to be removed but the removed layer was of a different type than the layer triggering the removal This refactors the pointer replacement to use a simpler solution that returns early if the layer does not have a raw pointer loaded in the mbgl map instance.
* [ios, macos] Recreate pending and raw layer ref when layer is removedJesse Bounds2017-02-231-3/+4
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* [core] Enable property functions for text-{field,transform} (#7944)Anand Thakker2017-02-171-6/+6
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* [ios, macos] Add support for data-driven property functionsJesse Bounds2017-02-021-76/+220
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* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-2/+2
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* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.7Minh Nguyễn2017-01-161-75/+209
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| * [ios, macos] Rewrote style layer testsMinh Nguyễn2017-01-131-42/+16
| | | | | | | | | | | | | | | | Replaced the style layer integration tests with unit tests. Test conversion of style values to property values and vice versa, not just round-tripping. Test the initial state and null-resetting of each null-resettable property. Test NSValue additions for style attribute enumerations. Test properties common to all style layer classes. Test MGLStyle’s source and layer collections. Eviscerated implementations of unavailable style layer properties corresponding to style specification properties that were renamed. Implemented corresponding getters to prevent ivars from being autosynthesized for these unavailable properties. Added a missing bridging header to the iOS test project.
| * [ios, macos] Fixed nilling out predicateMinh Nguyễn2017-01-121-1/+1
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| * [ios, macos] -translate → -translationMinh Nguyễn2017-01-071-32/+52
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| * [ios, macos] Renamed text-field, text-font, text-font-size, circle-pitch-scaleMinh Nguyễn2017-01-071-25/+52
| | | | | | | | Reduced the likelihood that the developer might attempt to set textField to an NSTextField or UITextField, or textFont to an NSFont or UIFont, or textSize to a CGSize or NSSize, or circlePitchScale to a number (given iconScale).
| * [ios, macos] Keep style attribute NSValue categories near enum declarationsMinh Nguyễn2017-01-071-0/+104
| | | | | | | | Eliminated the separate NSValue+MGLStyleLayerAddition files, moving the categories into their respective style layer headers to be closer to the enumeration declarations.
| * Implement MGLForegroundStyleLayer.sourceIdentifier (#7570)Fredrik Karlsson2017-01-031-0/+7
|/ | | | | | * [ios, macos] sourceIdentifier accessor methods * [ios, macos] generate style code
* Use appropriate part of speech for properties (#7457)Minh Nguyễn2016-12-161-78/+204
| | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Use appropriate part of speech for properties Fixed overridden property references in requirements lists. Boolean-typed properties can now have getters beginning with “is”. Renamed a number of layout properties according to the following rules: Boolean-typed properties should include a verb; other properties must be noun phrases; all properties must be grammatical. * [ios, macos] Added style spec names as unavailable aliases Renamed properties now have aliases based on their style specification names, marked unavailable, for wayfinding purposes. * [ios, macos] Fixed autosynthesis warnings * [ios, macos] Moved style layer test template to test folder * [ios, macos] Customized iconOptional getter * [ios, macos] Avoid autosynthesis of aliases * [ios, macos] Test that property names are grammatical Run property getter names through a basic battery of tests to see if they’re grammatical. Most part-of-speech tagging tests are guarded by a compile-time flag, off by default, because NSLinguisticTagger does a poor job of telling nouns from verbs, and we’ve intentionally kept many words in property names that could be read as either verbs or nouns (like “transform” or “scale”).
* [ios, macos] Simplify MGLSource and subclasses (#7377)Minh Nguyễn2016-12-131-103/+115
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Audited source headers for nullability * [macos] Made MGLTileSet public * [ios, macos] Replaced MGLTileSet with MGLTileSource MGLRasterSource and MGLVectorSource now share a common abstract superclass, MGLTileSource. MGLTileSet has been removed. MGLTileSource is modeled after mbgl::style::RasterSource and mbgl::style::VectorSource. It has initializers that incorporate the parameters of MGLTileSet’s initializers, but it lacks getters for everything but the attribution string. MGLTileSet’s properties have been converted into options that can be passed into MGLTileSource’s initializers in a dictionary. Properly implement rawSource as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLSource from setting _rawSource directly but getting a different value out of self.rawSource. Marked -[MGLSource init] as unavailable and ensured that concrete subclasses of MGLSource have the right set of initializers marked as designated initializers. Documentation comments for each concrete source class identify the corresponding source type in the style specification. Clarified the purpose of MGLTileSetScheme, now known as MGLTileCoordinateSystem. * [ios, macos] Clarified tile size interpretation Sticking to a default value of 256 for mapbox: URLs, but other URLs get the standard 512 value. * [ios, macos] rawSource is always set * [ios, macos] Cleaned up MGLShapeSource initialization rawSource is never nil, so there’s no need for a -commonInit method. Extracted -geoJSONOptions from MGLShapeSource into a standalone function for easier testing. * [ios, macos] Synchronized headers in project Realphabetized headers in groups. Added headers missing from one project or the other. * [ios, macos] Added MGLShape methods to (de)serialize GeoJSON data Added a class initializer and instance method to MGLShape that deserialize and serialize the shape as GeoJSON data, respectively. The new initializer handles parsing errors gracefully. Removed methods specific to GeoJSON data from MGLShapeSource, in an effort to reduce parallel state. Developers are now expected to go through the new MGLShape initializer to get an MGLShape representation. Alternatively, a local file URL can be passed into the other MGLShapeSource initializer. * [ios, macos] Typo in assertion message * [ios, macos] Simplified GeoJSON serialization Every MGLShape now knows its most specific mbgl::GeoJSON representation. * [ios, macos] Reremoved MGLFeaturePrivate mbgl::GeoJSON, which is a variant, allows a single GeoJSON representation method to traffic in whatever type is needed for a particular shape class. This change removes some hidden private protocols, which are a bug waiting to happen. * [ios, macos] Fixed covariant rawLayer property Properly implement rawLayer as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLStyleLayer from setting _rawLayer directly but getting a different value out of self.rawLayer. * [ios, macos] Use MGLAttributionInfo for source attribution Made MGLAttributionInfo public. Replaced MGLTileSource’s attribution property with an attributionInfos property set to an array of MGLAttributionInfo objects. Added an MGLTileSourceOption for specifying an array of MGLAttributionInfo objects instead of an HTML string (either is acceptable when creating an MGLTileSource). * [ios, macos] Corrected method references in documentation
* [ios, macos] Migrate MGLCustomStyleLayerAdditions to style layer API (#7250)Minh Nguyễn2016-12-071-6/+1
| | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Replaced custom style layer API with MGLOpenGLStyleLayer Replaced the custom style layer API on MGLMapView with an equally unsupported MGLOpenGLStyleLayer API that nonetheless is consistent with the broader runtime styling API and is compatible with macOS. Fixed an unrecognized selector crash when wrapping a layer of unrecognized type coming from mbgl. * [macos] Added lime green layer demo to macosapp Reprised the demo removed from iosapp in #5091. * [ios, macos] Rationalized MGLOpenGLStyleLayer API MGLStyle now strongly references any MGLOpenGLStyleLayer object that’s added to it, in order to prevent pointers from going stale and make it easy for layer drawing code to get more information about the map view. Replaced the MGLOpenGLStyleLayer callback blocks with overridable instance methods. Added internal documentation for each method. Subclassed MGLOpenGLStyleLayer as LimeGreenStyleLayer inside macosapp. Consolidated -addToMapView: into -addToMapView:belowLayer: to ensure that MGLRedundantLayerException gets raised even if the layer is being inserted rather than added to the bottom of the stack. * [core] Clarified that rendering happens on the main thread * [ios, macos] Fixed removing and re-adding MGLOpenGLStyleLayer Don’t allow index-based layer removal to circumvent -removeFromMapView:, which MGLOpenGLStyleLayer relies on to synchronize the style’s array of MGLOpenGLStyleLayers. When obtaining an MGLOpenGLStyleLayer, get the instance already added to the style instead of creating a new one to wrap the underlying CustomLayer.
* [ios, macos] renamed dasharray and icon sizeFredrik Karlsson2016-12-061-3/+3
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* [ios, macos] Raise NSException if layer or source added more than onceJesse Bounds2016-12-021-0/+6
| | | | | | | | | | | | | | When MGLSource and MGLLayer instances are added to the style, they lose ownership of their std::unique_ptr<T> after it is moved to the mbgl level. Subsequent attempts to add such instances result in a C++ exception. This adds logic in the Darwin platform to raise a NSException if the source and layer addToMapView methods are called more than once and the pointer is invalid. In addition, the documentation in MGLStyle for addSource: and addLayer: has been update to warn developers to avoid adding the same instance twice and, for that matter, instances with the same identifier.
* [ios, macos] Avoid unsafe cast when removing style layers (#7227)Jesse Bounds2016-11-301-1/+212
| | | | | | | | | | | | | | | | | | This updates the code generation for style layers to add a test to check that the style object returned from mbgl can be safely cast into the expected type so ownership can be returned to the caller when removing layers. This scenario was previously possible if a layer of type T was added before a layer of type U but both layers shared the same identifier. In that case, if the pointer to the second layer of type U was used to remove a layer, a runtime exception would occur since mbgl returns the layer with type T (the first one added). Now, an exception will still occur if layers with the same identifier are manipulated as described above but it is done as part of a validation check for all public style layer methods at the Darwin platform level. The NSException attempts to warn developers about using and reusing style identifiers to avoid this issue in the first place.
* [ios, macos] rename style spec propertiesFredrik Karlsson2016-11-301-206/+206
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