summaryrefslogtreecommitdiff
path: root/platform/darwin/src/MGLShape.h
Commit message (Collapse)AuthorAgeFilesLines
* [ios, macos] Revised descriptions for abstract classes (#9095)Jordan Kiley2017-06-141-5/+5
| | | Addresses https://github.com/mapbox/mapbox-gl-native/issues/8635
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-14/+14
|
* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.7Minh Nguyễn2017-01-161-9/+46
|\
| * [ios, macos] Added MGLShape from GeoJSON exampleMinh Nguyễn2017-01-091-0/+8
| | | | | | | | Added an example of deserializing an MGLShape from a GeoJSON file.
| * [ios, macos] Document that MGLShape can deserialize GeoJSON (#7638)Jesse Bounds2017-01-081-0/+4
| |
| * [ios, macos] features and annotations now conforms to NSSecureCodingFredrik Karlsson2016-12-221-1/+1
| |
| * [ios, macos] Update and reformat documentation for runtime styling (#7475)Minh Nguyễn2016-12-201-8/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Optimized changelog for runtime styling Changelog entries related to style JSON now lead off with the analogous portion of the runtime styling API. * [ios, macos] Autolink cross-class property references in docs jazzy can autolink `Class.property` references in documentation comments. * [ios, macos] Removed extra blank lines * [ios, macos] Corrected typo in MGLMultiPoint docs * [ios, macos] Rewrote shape and feature docs Rewrote documentation about MGLShape, its subclasses, and MGLFeature to emphasize runtime styling uses over annotation uses, associate each type with real-world concepts, cross-reference related style layer classes, and cross-reference related or easily confused shape classes. Links to the GeoJSON specification have been updated to RFC 7946. * [ios, macos] Expanded style layer docs With this change, documentation about style layer classes is nominally based on the documentation in the style specification. However, all the existing layer types’ documentation has been overridden to explain what the layer looks like, relate the layer to a real-world concept, and cross-reference related geometry classes. This change also corrects the description of MGLBackgroundStyleLayer, which erroneously stated that the identifier must be “background”, whereas that only happens to be true by default for Studio template styles. * [ios, macos] Wrap style layer docs * [ios, macos] Removed unused code * [ios, macos] Corrected symbol references in docs * [ios, macos] Corrected typo in abstract class exception
* | [build] add -fvisibility=hidden to macOS dynamic framework and export ↵Konstantin Käfer2017-01-041-0/+2
|/ | | | required symbols
* [ios, macos] Corrected return type of MGLShape factory methodMinh Nguyễn2016-12-161-1/+1
|
* [ios, macos] Simplify MGLSource and subclasses (#7377)Minh Nguyễn2016-12-131-0/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Audited source headers for nullability * [macos] Made MGLTileSet public * [ios, macos] Replaced MGLTileSet with MGLTileSource MGLRasterSource and MGLVectorSource now share a common abstract superclass, MGLTileSource. MGLTileSet has been removed. MGLTileSource is modeled after mbgl::style::RasterSource and mbgl::style::VectorSource. It has initializers that incorporate the parameters of MGLTileSet’s initializers, but it lacks getters for everything but the attribution string. MGLTileSet’s properties have been converted into options that can be passed into MGLTileSource’s initializers in a dictionary. Properly implement rawSource as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLSource from setting _rawSource directly but getting a different value out of self.rawSource. Marked -[MGLSource init] as unavailable and ensured that concrete subclasses of MGLSource have the right set of initializers marked as designated initializers. Documentation comments for each concrete source class identify the corresponding source type in the style specification. Clarified the purpose of MGLTileSetScheme, now known as MGLTileCoordinateSystem. * [ios, macos] Clarified tile size interpretation Sticking to a default value of 256 for mapbox: URLs, but other URLs get the standard 512 value. * [ios, macos] rawSource is always set * [ios, macos] Cleaned up MGLShapeSource initialization rawSource is never nil, so there’s no need for a -commonInit method. Extracted -geoJSONOptions from MGLShapeSource into a standalone function for easier testing. * [ios, macos] Synchronized headers in project Realphabetized headers in groups. Added headers missing from one project or the other. * [ios, macos] Added MGLShape methods to (de)serialize GeoJSON data Added a class initializer and instance method to MGLShape that deserialize and serialize the shape as GeoJSON data, respectively. The new initializer handles parsing errors gracefully. Removed methods specific to GeoJSON data from MGLShapeSource, in an effort to reduce parallel state. Developers are now expected to go through the new MGLShape initializer to get an MGLShape representation. Alternatively, a local file URL can be passed into the other MGLShapeSource initializer. * [ios, macos] Typo in assertion message * [ios, macos] Simplified GeoJSON serialization Every MGLShape now knows its most specific mbgl::GeoJSON representation. * [ios, macos] Reremoved MGLFeaturePrivate mbgl::GeoJSON, which is a variant, allows a single GeoJSON representation method to traffic in whatever type is needed for a particular shape class. This change removes some hidden private protocols, which are a bug waiting to happen. * [ios, macos] Fixed covariant rawLayer property Properly implement rawLayer as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLStyleLayer from setting _rawLayer directly but getting a different value out of self.rawLayer. * [ios, macos] Use MGLAttributionInfo for source attribution Made MGLAttributionInfo public. Replaced MGLTileSource’s attribution property with an attributionInfos property set to an array of MGLAttributionInfo objects. Added an MGLTileSourceOption for specifying an array of MGLAttributionInfo objects instead of an HTML string (either is acceptable when creating an MGLTileSource). * [ios, macos] Corrected method references in documentation
* [ios, macos] Make Xcode 7.3 the minimum required versionJason Wray2016-08-181-2/+0
| | | | | | | | | - Removes nullability shims for Xcode 6. - Removes MGLTypes.h from files where it was only being used for nullability support. - Accepts that `NS_SWIFT_NAME` is not fully supported by Xcode 7.2 and lower. - Adds documentation about Xcode 7.3 requirement.
* [ios, osx] Reformatted documentation commentsMinh Nguyễn2016-05-101-4/+18
| | | | Reformatted documentation comments in public headers in the OS X SDK and public headers shared between the iOS and OS X SDKs to wrap at column 80 and avoid excessive indentation that causes SourceKitten to detect code blocks.
* [ios, osx] Eliminated platform/{ios,osx}/includeMinh Nguyễn2016-04-231-0/+27
Also updated various project references to be group-relative, so Xcode chooses the right directory by default when adding a new file. Fixes #4770.