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path: root/platform/darwin/src/MGLRendererConfiguration.h
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* [core] Remove programCacheDir parameter from ProgramParametersAnder Conselvan de Oliveira2019-08-271-3/+0
| | | | | | Binary shader support has been removed in commit c2f974f2a573 ([core] Remove binary shader support). This left-over parameter is not used anywhere anymore.
* [ios, macos] Default to local rendering of CJK characters, using system font ↵m-stephen2019-07-101-8/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (#14862) * Change default CJK font from "PingFang" to "Helvetica" * Add CHANGELOG. * Update CHANGELOG. * [ios] Enable client-side rendering and use `Helvetica` by default. Set `MGLIdeographicFontFamilyName` to `NULL` for using your custom remote font. * [ios] Update change log * [ios] Change default CJK configuration in `iosapp` project * [ios] Update comment * [ios] return local font name using default system font. * [ios] Update changelog * [ios] update changelogs & comments * [iOS, macOS]Support mac os * [iOS, macOS] fix bug * [iOS, macOS] update change log * [iOS, macOS] fix nit. * [iOS, macOS] Ability to specify an array of fonts for fallbacks for `localIdeographicFontFamily` * [iOS, macOS] Update comments * [iOS, macOS] Update change log * [iOS, macOS] update for mac OS font family names * Fix nit. * Update platform/ios/CHANGELOG.md Co-Authored-By: Minh Nguyễn <mxn@1ec5.org> * [iOS, macOS] Set `MGLIdeographicFontFamilyName` to a Boolean value `NO` for using your custom remote font. * [iOS, macOS] remove `MGLIdeographicFontFamilyName` from info.plist & update Info.plist Keys.md * [iOS, macOS] remove `MGLIdeographicFontFamilyName` from macOS demo app project and update info.plist Keys.md * [iOS, macOS] update macOS changelog * [iOS, macOS] Change docs * Update Change log * [iOS, macOS] Test case * Update platform/macos/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/macos/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/ios/CHANGELOG.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/darwin/src/MGLRendererConfiguration.mm Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/darwin/test/MGLRendererConfigurationTests.mm Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/macos/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/macos/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/macos/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * [iOS, macOS] update comments * [iOS, macOS] add plist value test && filter for invalid string * [iOS, macOS] fix nit * Update platform/ios/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/ios/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/ios/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/macos/CHANGELOG.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/ios/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * Update platform/ios/docs/guides/Info.plist Keys.md Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com> * [iOS, macOS] add invalid value type test * Apply own suggestions from code review
* [core] move GLContextMode to RendererBackendKonstantin Käfer2019-04-051-4/+0
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* [darwin] [MGLOfflineStorage mbglFileSource] is now a shared_ptrBruno de Oliveira Abinader2019-03-201-5/+3
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* [ios] Make PingFang as the default local font family for GCJ glyphs(#13988)Lloyd Sheng2019-02-271-2/+3
| | | | | | * Make PingFang as the default local font family * Add a changelog
* [ios] Adds support for MGLCollisionBehaviorPre4_0 in NSUserDefaults (#13426)Julian Rex2018-11-211-1/+5
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* [ios, macos] Add crossSourceCollissions property. (#12941)Fabian Guerra Soto2018-09-261-0/+11
| | | | | | | | * [ios, macos] Add crossSourceCollissions property. * [ios, macos] Add perSourceCollisions property. * [ios, macos] Update changelogs.
* [ios, macos] Convert various class methods to class propertiesJason Wray2018-04-161-1/+1
| | | | This improves the Swift interface while having no effect on Obj-C usage.
* [ios,macos] Revert ideographic->ideograph name change.Chris Loer2017-12-111-1/+1
| | | | Original GL JS name was meant to represent "font family to use for locally generating ideographs", but "ideographic font family" communicates a similar intent more concisely.
* [ios,macos] Update docs to use Apple-friendly "PingFang" font example.Chris Loer2017-12-111-1/+1
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* [darwin, macos] Rename Info.plist key for consistencyAndrew Kitchen2017-12-111-2/+2
| | | | Also removes related dead code in macos MGLMapView.mm
* [darwin, ios, macos] Introduces an MGLRendererConfiguration classAndrew Kitchen2017-12-111-0/+40
Instructions for enabling client-side rendering of CJK glyphs live in this header, and this class provides the rest of the values needed for instantiating the renderer on iOS and macOS.