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path: root/platform/darwin/src/MGLRasterSource.h
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* Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)Tobrun2017-06-021-87/+4
* [darwin] Remove unnecessary MGLTileSource initializersJohn Firebaugh2017-04-131-0/+103
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-12/+12
* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.7Minh Nguyễn2017-01-161-0/+14
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| * [ios, macos] Make MGLMapView.style property nullable (#7664)Minh Nguyễn2017-01-111-1/+1
| * [ios, macos] Insert example code in original headers (#7569)Minh Nguyễn2017-01-041-2/+13
| * [ios] Add inline examples in documentation (#7337)Eric Wolfe2016-12-211-0/+3
* | [build] add -fvisibility=hidden to macOS dynamic framework and export require...Konstantin Käfer2017-01-041-3/+5
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* [ios, macos] Simplify MGLSource and subclasses (#7377)Minh Nguyễn2016-12-131-57/+58
* [ios, macos] Expanded source documentationMinh Nguyễn2016-12-101-6/+11
* [ios, macos] Revamped MGLStyleLayer, MGLSource inheritanceMinh Nguyễn2016-10-061-24/+48
* [ios, macos] flesh out iOS runtime styling docs (#6466)Justin R. Miller2016-09-271-1/+46
* [ios, macos] Add tile template option to raster and vector sourcesJesse Bounds2016-09-221-1/+11
* Runtime styling API for iOS/macOS (#5727)Fredrik Karlsson2016-08-111-0/+10