| Commit message (Collapse) | Author | Age | Files | Lines |
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Correctly map SDK runtime styling enumerations to mbgl
equivalents. Also, add category methods to NSValue so enums
can be wrapped up with less of the details of how they
are layed out in memory in Objective-C.
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revert of 93166aef482ea5835d87231f88d369449398ccdf
On Android, we always rewrote the style code files, which lead to gratuitous recompiles
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Fixes #6821.
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The name of each enumeration type no longer refers to the layer type that uses it.
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Removed the MGLStyleLayer protocol, because almost none of its members was actually implemented in every class that adopted the protocol. Removed the unused mapView backpointer property with no replacement. Renamed MGLBaseStyleLayer to MGLStyleLayer. Created the intermediate abstract classes MGLForegroundStyleLayer and MGLVectorStyleLayer to cover subsets of style layer classes with like functionality.
Moved each MGLBaseStyleLayer initializer and the corresponding properties down to an abstract subclass such that the initializer makes sense for all concrete subclasses. Moved more initializers and the predicate property up to MGLVectorStyleLayer to eliminate duplication among the concrete subclasses. Marked these initializers as designated initializers.
Removed “source” or “layer” before identifier wherever the type of identifier is apparent. Removed extra MGLGeoJSONSource initializer variants in favor of nullable parameters.
Added copious documentation comments for source and style layer classes, including several previously undocumented methods and properties. In particular, some preconditions and postconditions have been documented. Added pragma marks to break up the jazzy documentation pages into sections. Reformatted exceptions for consistency.
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Mildly decoupled the transformation from the style specification to the format required for iOS/macOS documentation so it’s harder for style specification references to other properties’ values to fall through the cracks.
Fixes #6541.
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Documentation for enum values landed in mapbox/mapbox-gl-style-spec#510.
This updates Android, iOS, and macOS documentation code gen scripts to capitalize on them.
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* [ios, macos] Allow full hex colors in layer docs
CSS hexadecimal RGB syntax can contain all the hexadecimal digits, not just the decimal digits.
* [ios, macos] Parse colors with csscolorparser
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Previously, we declared MGLStyleLayer initializers in the MGLStyleLayer
protocol as optional methods. This made it easy to opt in and out
of initializers that did or or did not make sense for the subclass.
However, this approach was dangerous since it was easy for an
application developer to initialize an MGLStyleLayer subclass with an
init method that was actually not implemented in that class causing
an exception at runtime.
This commit moves the init methods that each subclass supports to
each subclass so xcode (and the compiler) help the developer avoid
the previously possible runtime exception.
In addition, a new init method is added that takes the source layer
and passes that on to `mbgl::style:Layer` (but only on classes
where this is possible in core). This allows an application developer
to style a specific source layer (i.e. the contour lines of the mapbox
terrain vector source).
Finally, this refactors MGLStyleLayer classes to use an MGLSource instead of a
string identifier for the source when initializing the style.
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SDKs to use Map::update
This paves the way for updates to filter and layout properties to trigger a source reload, without each SDK having to participate in the implementation.
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Duplicate each color-typed property once per platform using conditional compilation macros. Let’s just hope we never have to throw CGColor into the mix.
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The documentation for runtime style API properties now spells out the value of the default type, to help developers infer the type of the property itself.
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If the property is unset, return the default value.
Fixes #6126.
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* [ios, macos] Fixed typo in color property docs
* [ios, macos] Predefined colors as default color property values
Use {NS,UI}Color.blackColor and {NS,UI}Color.whiteColor as aliases for common default color values.
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Edges shouldn’t be able to cancel out other edges, so a summation is inappropriate here.
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An offset style attribute is now exposed publicly as an NSValue representing a CGVector instead of an NSArray of NSNumbers. A padding style attribute is now exposed publicly as an NSValue representing an NSEdgeInsets or UIEdgeInsets instead of an NSArray of NSNumbers. This change also fixes round-tripping of padding values due to a difference between the style specification and Foundation regarding the order of edges around a box. Used a designated initializer on NSEdgeInsets/UIEdgeInsets to ensure correct order when converting from C++ to Objective-C.
Fixes #5947, fixes #6065.
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Key the array subtype on the last part of the property name. Don’t assume one of the unaccounted-for properties is an offset.
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Replaced pixels with points in documentation.
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Also expand values in documentation comments to the full enumeration values.
Fixes #5949.
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Fixes #5951.
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* [ios] wip runtime styling
* [ios, macos] Outlined header templates
* [ios, macos] cleanup and use appropiate data types
* [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor
* [ios, macos] updated header template, included doc string
* [ios, macos] outlined template for layer implementation files
* [ios, macos] moved script to platform/darwin and updated comments
* [ios, macos] Cleaned up the implementation template
* [ios, macos] removed unused function and added support for more datatypes
* [ios, macos] overhauling the type protocols
* [ios, macos] removed unnecessary style classes
* [ios, macos] added support for more types
* [ios, macos] fixed string and number prop values
* [ios, macos] enum getters
* [ios, macos] added removeLayer() and removed unused layer ref
* [ios, macos] fixed remaining layer types and converted style layer into a protocol
* [ios, macos] fixed addLayer() and added example for line layer
* [ios] GeoJSON source now works
* [ios] fixed raster layer and raster source
* [ios] fixed attr prop number and outlined prop function
* [ios] wip functions
* [ios] bool and float function fix
* [ios] cleanup
* [macos] fixed support for macos
* [ios] fixed string functions
* [ios] extended array functions
* [ios] added tests and fixed a few bugs
* [ios] less verbose functions and improved tests
* [ios, macos] Removed unnecessary use of default arguments
Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness.
* [ios, macos] Enum setters
Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified.
* [ios, macos] Got macOS closer to parity w/ iOS
Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops.
Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations.
Also corrected path to script in generated file comments.
* [ios, macos] Added EJS templates to project
* [ios, macos] Code formatting
Made code format more consistent.
* [ios, macos] Spelled out ID
Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names.
* [ios, macos] Grouped related headers together
* [ios, macos] Cleaned up layer transformation
Also added support for converting background layers into Objective-C.
* [ios, macos] Cleaned up tests
Also made the tests work on macOS by introducing a new window to host the map.
* [ios, macos] Replaced TODOs with #warnings
* [ios] convert array based property values
* [ios, macos] color function/undefined getter
* [ios, macos] fixed function/undefined getters for bool and float properties
* [ios, macos] more function/undefined property getters
* [ios, macos] more type conversion and cleanup
* [ios, macos] disable macos runtime styling tests for now
* [ios, macos] cleaned up style code script
* [ios, macos] more type conversion
* [ios] added a base layer to handle visibility min/max zoom
* [macos] fixed base layer
* [ios, macos] use accessor methods
* [ios, macos] cleanup
* [ios, macos] add geojson to ios and macos
* [macos] rebase fix
* [ios, macos] fixed enum getters and added tests for enums
* [ios, macos] added an update method to base layer
* [ios, macos] added some documentation
* [ios, macos] docs
* [ios, macos] removed refs to filters for now
* [ios, macos] various tail work
* [ios, macos] missing import and incorrect type
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