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* [android] use AAssetManager instead of libzipKonstantin Käfer2017-04-241-7/+4
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* [android] - move calculation of LatLngBounds to core (#8765)Tobrun2017-04-201-0/+2
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* [android] - transition options for layer properties (#8509)Tobrun2017-03-311-0/+2
| | | | | [android] fixup highlevel bindings for transition options finish integration
* [build] don't advertise headers that aren't used in public headersKonstantin Käfer2017-03-281-1/+1
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* [android] geojson conversion optimisationIvo van Dongen2017-03-281-2/+32
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* [android] Move SDK files to separate targetKonstantin Käfer2017-03-281-179/+163
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* [core] Core tests and benchmarks are allowed to include via srcJohn Firebaugh2017-03-281-1/+1
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* [android] move build to Android StudioKonstantin Käfer2017-03-171-23/+0
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* [android] Link with a version script to restrict symbol visibilityJohn Firebaugh2017-03-141-0/+2
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* Use ICU compiled with -OsJohn Firebaugh2017-03-081-1/+1
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* [all] Build all release builds with -OsJohn Firebaugh2017-03-021-4/+0
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* [android] add unknown source typeIvo van Dongen2017-02-281-0/+2
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* [android] add unknown layer typeIvo van Dongen2017-02-281-0/+2
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* [android] jni high level binding refactorIvo van Dongen2017-02-241-3/+45
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* [build] use system-provided Android NDK when availableKonstantin Käfer2017-02-221-4/+8
| | | | and fall back to Mason if it isn't
* [ios,macos,android,qt] use shared threadpoolKonstantin Käfer2017-02-201-0/+2
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* [android] use shared DefaultFileSource for all maps + OfflineManagerKonstantin Käfer2017-02-201-0/+2
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* [android] Refactor composite stop types and conversionsIvo van Dongen2017-02-091-0/+10
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* [build] Remove Mason submodule in favor of CMake masonKonstantin Käfer2017-02-081-7/+4
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* [build, ios, macos] Simplify version portion of user agent stringJohn Firebaugh2017-02-081-1/+0
| | | | The X.Y.Z version portion was unreliable, as it pulled from the latest tag regardless of platform. Set version to 0.0.0 and retrieve only the hash, which allows us to drop the node/npm dependency.
* [android] use native image encoding and decodingKonstantin Käfer2017-01-271-7/+6
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* [linux] update CA bundle and add script for automated updatesKonstantin Käfer2017-01-271-18/+0
| | | | also removes the ca-bundle.crt from the Android build, since it's entirely unused
* [core] replace encodePNG() with a version that doesn't use libpngKonstantin Käfer2017-01-251-0/+1
| | | | rationale: encodePNG is only used in tests + sample apps, but shouldn't actually be part of the core library. In #7828, we're removing the libpng dependency for Android, and using a libpng-free version of encodePNG allows us to run the core unit tests on Android without pulling in libpng just for the test suite. In a next step, we should remove encodePNG() from the image.hpp header, which is a public header.
* [core][Qt] Use Qt for UTF16, since `codecvt` is not always availableThiago Marcos P. Santos2017-01-201-0/+1
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* [build] ICU is now configured per platformBruno de Oliveira Abinader2016-12-121-0/+3
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* [build] only use Identical Code Folding on platforms that support the gold ↵Konstantin Käfer2016-12-081-3/+7
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* [android] use Identical Code Folding to reduce binary sizeKonstantin Käfer2016-12-061-0/+3
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* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.4-masterMinh Nguyễn2016-12-031-6/+0
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| * [ios, android] Move der files to ios platformJesse Bounds2016-11-301-3/+0
| | | | | | | | | | | | | | .der files are used only by the iOS platform for SSL pinning. This moves them out of the `platform/default/resources` directory and into `platform/ios/resources`. The make configuration for Android is updated so that it stops attempting to copy the files at all.
* | [build] speedup Android packaging by not building unit testsKonstantin Käfer2016-12-021-36/+47
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* | [android][build] core tests - initial setup for rendering testsIvo van Dongen2016-11-271-66/+140
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* | [build] move logging to utilKonstantin Käfer2016-11-221-1/+1
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* | [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-2/+3
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* | [build] Use thin archives for AndroidKonstantin Käfer2016-11-221-0/+6
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* | [build] add --gc-sections to Android link flags to reduce binary sizeKonstantin Käfer2016-11-181-0/+9
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* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-0/+3
| | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread
* [android][ios][macos][linux][qt] included default LocalFileSourceIvo van Dongen2016-09-301-1/+2
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* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-0/+2
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* [android] set connectivity state pro-activelyIvo van Dongen2016-09-231-0/+4
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* [android] Sources: peer model, mutability (#6054)Ivo van Dongen2016-09-211-1/+10
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* [build] upgrade dependenciesKonstantin Käfer2016-09-201-4/+4
| | | | | | | | libuv 1.7.5 => 1.9.1 libjpeg-turbo 1.4.2 => 1.5.0 libpng 1.6.20 => 1.6.25 libzip 0.11.2 => 1.1.3 nunicode 1.6 => 1.7.1
* [build] Upgrade GLFW to 3.2.1, SQLite to 3.14.2 and libwebp to 0.5.1Konstantin Käfer2016-09-191-1/+1
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* [android][build] Only strip the resulting libraries (#6222)Ivo van Dongen2016-08-311-2/+2
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* [android] #5885 - fix invalid jobject error and some build system updatesIvo van Dongen2016-08-081-32/+56
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* [build] add missing files to Android buildKonstantin Käfer2016-08-051-1/+39
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* [build] use cmake script bundled with MasonKonstantin Käfer2016-08-051-9/+7
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* [build] copy custom-layer-example.so to the right sub-moduleIvo van Dongen2016-08-051-1/+3
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* [build] cmake androidIvo van Dongen2016-08-051-0/+113