| Commit message (Collapse) | Author | Age | Files | Lines |
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* add a way to use a custom location source
* add custom location engine example to test app
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(#8622)
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boundsj-merge-release-branch
# Conflicts:
# cmake/core-files.cmake
# mapbox-gl-js
# platform/android/CHANGELOG.md
# platform/ios/CHANGELOG.md
# platform/macos/CHANGELOG.md
# platform/qt/bitrise-qt5.yml
# src/mbgl/gl/attribute.hpp
# src/mbgl/gl/context.cpp
# src/mbgl/gl/program.hpp
# src/mbgl/map/map.cpp
# src/mbgl/programs/program.hpp
# src/mbgl/renderer/painter.cpp
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* Revert "[android] - only dispatch events if not handled by MarkerView (#8447)"
This reverts commit 09d76854ab15b2a6f473c270da9d46e903e426da.
* Revert "[android] - move touch handling of MarkerViews back to View#setOnClickListener. Workaround panning issue by dispatching touch events to the parent ViewGroup. (#8272)"
This reverts commit 1693b389d7d17315b8a2a9bdd862207ace053f77.
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* add 1 hole support to polygon-related classes
* fix no hole crash and add triangle hole shape example
* add support for multiple holes
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validating accessTokens. (#8680)
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* Update gl-js and generate style code
* Factor out packUint8Pair() helper function
* Draft implementation of DDS for {text,icon}-size
Ports https://github.com/mapbox/mapbox-gl-js/pull/4455
* Fix text-size/composite-function-line-placement test
* Refactor to PaintPropertyBinders-like strategy
* Dedupe gl::Program construction
* Use exponential function base for interpolation
* Dedupe coveringZoomStops method
* Fixup tests
* Fix CI errors (hidden within #if block)
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[android] fixup highlevel bindings for transition options
finish integration
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(#8559)
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activity code (#8576)
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bounds, update tests (#8517)
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use onTouch listener to ignore dispatching action up events to MapView when they are already handled by MarkerView.
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* [android] - add style loading callback that is invoked when a style finishes loading.
* fixup language + add support for adding a callback when invoking setStyle with the default styles.
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as SymbolAnnotation (#8258)
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* [android] - only listen to connectivity change events when needed.
* [android] - fix compile var args warning, remove redundant test
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{text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939)
* Add symbol dds attributes and adapt style code generation
* Update to mapbox-gl-js/master
* Refactor SymbolFeature as a subclass of GeometryTileFeature
Prepares for enabling DDS on symbol paint properties by allowing the
SymbolFeatures, which we keep around after constructing SymbolLayout,
to be used in evaluating data-driven paint properties later in the
layout process.
* Draft approach for splitting icon/text paint properties
The `Program` types are set up to bind GL attributes to each of the
data-driven paint properties specified in the `PaintProperties` type
provided. Since `SymbolPaintProperties` specifies both `Text*` and
`Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph
programs each attempt to bind roughly double the number of attributes
that they actually need.
This change addresses this by:
- Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`.
- The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter.
- The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type.
* check in generated style code
* Populate paint buffers for symbol DDS properties
* Address first round of review comments
* Refactor VectorTile{Layer,Feature} to explicitly share data
* Update submodule
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* [android] - add javadoc to test activities.
* fix checkstyle issue
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* [android] - rename simple example map view from Wear module to explicitly state Wear in it's name
* ignore flaky test
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