| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Update gl-js and generate style code
* Factor out packUint8Pair() helper function
* Draft implementation of DDS for {text,icon}-size
Ports https://github.com/mapbox/mapbox-gl-js/pull/4455
* Fix text-size/composite-function-line-placement test
* Refactor to PaintPropertyBinders-like strategy
* Dedupe gl::Program construction
* Use exponential function base for interpolation
* Dedupe coveringZoomStops method
* Fixup tests
* Fix CI errors (hidden within #if block)
|
| |
|
| |
|
| |
|
|
|
|
| |
Includes lowp ⇢ highp fix for shader color attributes / uniforms.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
{text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939)
* Add symbol dds attributes and adapt style code generation
* Update to mapbox-gl-js/master
* Refactor SymbolFeature as a subclass of GeometryTileFeature
Prepares for enabling DDS on symbol paint properties by allowing the
SymbolFeatures, which we keep around after constructing SymbolLayout,
to be used in evaluating data-driven paint properties later in the
layout process.
* Draft approach for splitting icon/text paint properties
The `Program` types are set up to bind GL attributes to each of the
data-driven paint properties specified in the `PaintProperties` type
provided. Since `SymbolPaintProperties` specifies both `Text*` and
`Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph
programs each attempt to bind roughly double the number of attributes
that they actually need.
This change addresses this by:
- Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`.
- The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter.
- The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type.
* check in generated style code
* Populate paint buffers for symbol DDS properties
* Address first round of review comments
* Refactor VectorTile{Layer,Feature} to explicitly share data
* Update submodule
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* adds checkstyle to CI
* fixed gradlew path
* resolved testapp checkstyle violations
* added back mapboxMap variable for test
* checkstyle annotations
* checkstyle SDK round 1
* maps package checkstyle
* rest of SDK checkstyle
* checkstyle gesture library
* checkstyle test
* finished rest of test checkstyle
* resolved all checkstyle errors
* fixed class name
* removed old test file
* fixed camera postion test
* fixed native crash
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Documentation for enum values landed in mapbox/mapbox-gl-style-spec#510.
This updates Android, iOS, and macOS documentation code gen scripts to capitalize on them.
|
| |
|
|
|
|
|
|
| |
* [core, ios, android] Use `auto` value for properties with calculated defaults
* Fix render tests
|
| |
|
| |
|
| |
|
|
[android] #5610 - Adjusted public api after discussion
[android] #5610 - added jni binding for NativeMapView#getLayer
[android] #5610 - Added initial test Activity
[android] #5610 - Started on NativePeer implementation for Layer
[android] #5610 - replaced low-level jni code with high-level for native getLayer
[android] 5610 - completed basic layer peer class - constructible from java and c++
[android] #5610 - removed reference that was redundant and causing the finalizer exception
[android] #5610 - Added a property peer
[android] #5610 - added value type to do type conversions - wip
[android] #5610 - simplified property conversion approach - wrapped value with jenv
[android] #5610 - added some more value conversions
[android] #5610 - Finished conversion for basic types
[android] #5610 - allow color's to be set as either an android color int or a String to support all formats in the spec
[android] #5610 - encode color ints as rgba to retain alpha channel
[android] #5610 - recalculate classes after paint property
[android] #5610 - more examples
[android] #5610 - fixed the example
[android] #5610 - cleaned up example code before continueing
[android] #5610 - added layout property example
[android] #5610 - set visibility on layer
[android] #5610 - added removeLayer and example
[android] #5610 - added more type conversions
[android] #5610 - Started on peer classes for layer implementations - WIP
[android] #5610 - First complete layer subclass peer implementation
[android] #5610 - added a little bit of structure before adding the other layer types
[android] #5610 - generate the c++ headers from the style spec
[android] #5610 - make sure the visibility is set as a string
[android] #5610 - Generate c++ layer peer class implementations from the style spec
[android] #5610 - generate java layer peer classes
[android] #5610 - cleanup comments
[android] #5610 - register all c++ peer classes with jni
[android] #5610 - addLayer
[android] #5610 - comment out broken case
[android] #5610 - Sources api - very much WIP
[android] 5610 - GeoJson source implementation and geojson conversion
[android] #5610 - cleanup add source/layer example a bit
[android] #5610 - initial filter api
[android] #5610 - Added filter api on the relevant Layer classes
[android] #5610 - raster layer is not filterable
[android] #5610 - actually make it compile
[android] #5610 - completed filter implementation
[android] #5610 - Vector and Raster Source + examples
[android] #5610 - removed superfluous interface, moved filters to the correct package
[android] #5610 - fixed comments
[android] #5610 - moved tests to the right package
[android] #5610 - hide difference between paint and layout properties in public api, make more performant set method for proeprties
[android] #5610 - fix rebase issue
|