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path: root/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/renderer
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* [android] reset the native renderer only when the GL thread exitsŁukasz Paczos2019-06-045-52/+63
* [android] - use atomic boolean for hasSurface, check if renderer is created b...tobrun2019-05-103-7/+10
* [android] - unify has surface state handlingtobrun2019-04-173-3/+15
* [android] - rework test to use query activity, fix attempt to render without ...tobrun2019-04-122-2/+17
* [android] check for Mapbox#INSTANCE when initializing the MapViewŁukasz Paczos2019-04-091-1/+6
* [android] - don't call OnSurfaceCreated from the main threadtobrun2019-03-271-5/+0
* [android] - hook GLSurfaceViewMapRenderer into surfaceCreated callback, don't...tobrun2019-03-222-9/+5
* [core] Get FileSource via UpdateParameters in Renderer::ImplBruno de Oliveira Abinader2019-03-131-3/+1
* [android] gl surfaceview renderer - only destroy context when destroying the ...Ivo van Dongen2019-02-231-1/+21
* [android] hook into surface holder to cleanup renderer on the right thread be...Ivo van Dongen2019-02-145-0/+48
* [Android] Add setPreferredFramesPerSecond for MapView (#13498)Kevin Li2018-12-121-8/+26
* [android] - remove MarkerView APITobrun2018-11-141-2/+8
* [android] - nullify codebase with annotationsTobrun2018-11-074-5/+16
* Revert "[android] - infer nullity"tobrun2018-10-235-18/+6
* [android] - infer nullityTobrun2018-10-125-6/+18
* [android] preserve GLSurfaceView's EGL context on pauseŁukasz Paczos2018-09-261-0/+1
* [android] - update isEmulator checkTobrun2018-09-061-1/+8
* [android] - modularise the sdktobrun2018-08-242-26/+33
* [android] obtain paths to file directories on a worker threadŁukasz Paczos2018-08-201-1/+1
* [android] - wait for the initial render to occur before showing the map to th...Tobrun2018-07-272-21/+4
* [android] using @Keep annotation across the project with the help of lint checksŁukasz Paczos2018-07-264-2/+10
* [android] - checking is renderer is not destroyed before delivering the snapshotŁukasz Paczos2018-05-021-6/+2
* [android] - add paused state to map renderer, don't render snapshot when paus...Tobrun2018-04-101-2/+6
* [android] - fix javadoc utf8 encoding issues, add missing package-info.java i...Tobrun2018-02-224-0/+16
* [android] - translucent surface on TextureViewTobrun2018-02-133-7/+30
* [android] - don't recreate surface as part of view resizetobrun2018-02-121-8/+6
* [android] - detect genymotion virtual machines when determening attributes fo...Tobrun2018-01-051-2/+10
* [android] Fixups for LocalGlyphActivityChris Loer2017-12-111-1/+3
* [android] Add Configuration hook for local ideograph font family and demo act...Asheem Mamoowala2017-12-113-8/+8
* [android] Enable map rendering when app is pausedIvo van Dongen2017-11-203-4/+12
* [android] TextureView - cleanup destruction codeIvo van Dongen2017-11-031-12/+29
* [android] texture view map rendererIvo van Dongen2017-11-023-0/+541
* [android] move egl under renderer packageIvo van Dongen2017-11-023-8/+319
* [android] encapsulate gl surfaceview rendering specifics in map renderer subc...Ivo van Dongen2017-11-022-34/+104
* [android] re-implemented the fps listener apiIvo van Dongen2017-09-221-0/+26
* [android] self-contained map rendererIvo van Dongen2017-09-225-37/+161
* [android] schedule work on the gl thread using GLSurfaceView#queueEventIvo van Dongen2017-09-222-0/+37