| Commit message (Collapse) | Author | Age | Files | Lines |
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return a negative number when the specified key is not mapped (#9602)
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* [android] - hit test Marker and MarkerViews
* fixup
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annotation manager. (#9047)
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integration (#8996)
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* Revert "[android] - only dispatch events if not handled by MarkerView (#8447)"
This reverts commit 09d76854ab15b2a6f473c270da9d46e903e426da.
* Revert "[android] - move touch handling of MarkerViews back to View#setOnClickListener. Workaround panning issue by dispatching touch events to the parent ViewGroup. (#8272)"
This reverts commit 1693b389d7d17315b8a2a9bdd862207ace053f77.
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View#setOnClickListener. Workaround panning issue by dispatching touch events to the parent ViewGroup. (#8272)
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* [android] - move object ownership, move depenencies and responsibility.
* [android] - MapboxAccountManager refactor, removal deprecated accesstoken.
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* adds checkstyle to CI
* fixed gradlew path
* resolved testapp checkstyle violations
* added back mapboxMap variable for test
* checkstyle annotations
* checkstyle SDK round 1
* maps package checkstyle
* rest of SDK checkstyle
* checkstyle gesture library
* checkstyle test
* finished rest of test checkstyle
* resolved all checkstyle errors
* fixed class name
* removed old test file
* fixed camera postion test
* fixed native crash
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code (#7304)
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* [android] - refactor dependencies
* ignore tests
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* [android] - move camera logic to dedicated transform class
post camera updates to the message queue, this makes calling an new camera update in the on finish of another update possible. Simplify transform.java implementation.
* fail the step if instrumentation tests fail, fixup typo
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* [android] - getMarkerViews in rectangle should only return in bound views.
* added example in test app for debugging
* Covert rectangle coming in to density dependant rectangle
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* [android] - AnnotationManager and InfoWindowManager refactor
* make AnnotationManager independent from MapView/MapboxMap, add IconManager,
* make code unit testable
* added some class level documentation (for internal use)
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