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* [android] Update GLSL + ensure binding to OpenGL ES 2.0Bruno de Oliveira Abinader2016-11-141-1/+1
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* [core] symbol layer - recalculate style on icon/text size changesIvo van Dongen2016-11-111-1/+1
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* node-v3.4.1node-v3.4.1Mike Morris2016-11-101-1/+1
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* update to mapbox-gl-shaders with vertex/fragment preludes (#6971)Vladimir Agafonkin2016-11-081-1/+1
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* [tests] Update test-suiteJohn Firebaugh2016-11-071-1/+1
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* [core] Separate pathway for notifying workers of new images/glyphsJohn Firebaugh2016-11-071-1/+1
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* node-v3.4.0Mike Morris2016-11-041-1/+1
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* [build] Update -test-suiteBruno de Oliveira Abinader2016-11-041-1/+1
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* [test] Update mapbox-gl-test-suite hashBruno de Oliveira Abinader2016-10-251-1/+1
| | | | Now testing 'query-tests/symbol-features-in/pitched-screen'.
* [android] add lodash to devDependencies in package.jsonMike Morris2016-10-171-0/+1
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* [tests] Get test-suite back on master branch (#6661)John Firebaugh2016-10-111-1/+1
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* [node] Added set{Bearing,Center} + updated -test-suiteBruno de Oliveira Abinader2016-10-111-1/+1
| | | | | This gives the ability to pan and/or rotate the map in a posterior step after initial render for testing purposes.
* Update mapbox-gl-shaders to 98a56dJohn Firebaugh2016-10-101-1/+1
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* update style generation code for new style spec enum values docs (#6508)Justin R. Miller2016-09-301-1/+1
| | | | | | Documentation for enum values landed in mapbox/mapbox-gl-style-spec#510. This updates Android, iOS, and macOS documentation code gen scripts to capitalize on them.
* clarify circle color as fill (#6447)Justin R. Miller2016-09-231-1/+1
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* [tests] Update test-suiteJohn Firebaugh2016-09-231-1/+1
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* [core] Don't use depth test unless text is pitch-aligned to map (#6404)Young Hahn2016-09-221-1/+1
| | | | | | | | | | | | | | | | * [core, ios, android] Use `auto` value for properties with calculated defaults * Fix render tests * [core] Don't use depth test unless text is pitch-aligned to map. * Bump mapbox-gl-test-suite * TransformState pitch is already in radians * Reduce setDepthSublayer calls * Bump test suite
* Better handling for undefined icon|text-rotation-alignment (#6253)Young Hahn2016-09-211-2/+2
| | | | | | * [core, ios, android] Use `auto` value for properties with calculated defaults * Fix render tests
* node-v3.3.3node-v3.3.3Mike Morris2016-09-061-1/+1
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* [node] switch to NodeRequest member fn callbackThiago Marcos P. Santos2016-09-061-1/+1
| | | | | | | | | For (hopefully) better performance than creating a new v8::Context to wrap each callback while still avoiding leaking memory with v8::FunctionTemplate. Adds a JavaScript shim in front of module.exports.Map to wrap the req.respond API internally and preserve the public callback-passing API, while still exporting the correct prototype.
* [core] Observe visibility changesJohn Firebaugh2016-09-061-1/+1
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* [core] Trigger Source::Impl::reload when a filter or layout property is modifiedJohn Firebaugh2016-09-061-1/+1
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* [build] Re-enable 'circle-radius/antimeridian' @ test suiteBruno de Oliveira Abinader2016-08-191-1/+1
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* [build] convert build-shaders script from Python to Node.jsKonstantin Käfer2016-08-161-0/+1
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* [core] support "scheme": "tms" in TileJSON filesKonstantin Käfer2016-08-161-1/+1
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* CJK overflow - update to match gl-shader (#5908)Amy Lee Walton2016-08-111-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * update vertex array ushorts * update atlas size * testing latest cjk test-suite branch * update shader ref * update shaders * update icon buffer * shaders * updated tests * buffer fix * updated make tests * annotation expected updates * final push * final fonts * a_data1 removal * remove cjk-mixed test * hiring threshold for cjk-chinese * update to new test suite * Rename a_data2 to a_data in sdf and icon shaders * update test-suite sha
* [node] don't override BUILDTYPE in npm installMike Morris2016-08-051-1/+1
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* [build] switch to CMakeKonstantin Käfer2016-08-051-3/+2
| | | | This is very much a work in progress.
* [tests] Update test-suiteThiago Marcos P. Santos2016-08-031-1/+1
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* node-v3.3.2node-v3.3.2Mike Morris2016-08-011-1/+1
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* node-v3.3.1node-v3.3.1Mike Morris2016-07-291-1/+1
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* GeoJSON point clustering (#5724)Vladimir Agafonkin2016-07-271-1/+1
| | | | | | | | | | | | | | | | * add supercluster dependency * prepare GeoJSONTile for Supercluster * prepare GeoJSONSource for accepting options * try removing mbgl::GeoJSON * fix setGeoJSON types * add GeoJSONSource getURL * add geojson to include path * add Supercluster index in GeoJSONSource * fix GeoJSONSource getZoomRange * bring back mbgl::GeoJSON header * fix tidy warnings hopefully * try test-suite with enabled cluster test * fix formatting in clustering-related files
* [node] Fix integer conversion of filter valuesCarol Hansen2016-07-221-1/+1
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* node-v3.3.0node-v3.3.0Mike Morris2016-07-141-1/+1
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* [node] move memory growth test into separate npm scriptMike Morris2016-07-141-0/+1
| | | | webp support in memory test
* [node] Added 'removeLayer' bindingBruno de Oliveira Abinader2016-07-131-1/+1
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* [core] Add support for circle-pitch-scaleJohn Firebaugh2016-07-071-3/+3
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* [tests] Update test-suiteJohn Firebaugh2016-07-061-1/+1
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* [core] Re-close polygons after clipping with clipperJohn Firebaugh2016-07-061-1/+1
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* [core] Update RasterShaderBruno de Oliveira Abinader2016-07-021-1/+1
| | | | Ref: https://github.com/mapbox/mapbox-gl-shaders/issues/1
* [core] Fix overdraw mode on LinuxBruno de Oliveira Abinader2016-07-011-1/+1
| | | | | | | | | | - Use glBindAttribLocation for GLSL attributes. - Create a separate shader for each shader that supports overdraw. Needed because each uniform location must be known for every program. - Create a separate VAO for each shader inside buckets. Needed because we can only bind a VAO to a specific shader. Fixes #5435.
* [core, node] Implement bindings for addSourceJohn Firebaugh2016-06-241-1/+1
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* [core, node] Implement bindings for addLayerJohn Firebaugh2016-06-241-1/+1
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* [build] Bump mapbox-gl-test-suite@9a7de2fb72607be6ffa0040bf3d84651719a45e3Bruno de Oliveira Abinader2016-06-221-1/+1
| | | | Ignore 'debug/overdraw' until #5435 is fixed.
* [core, node] Node bindings for setFilterJohn Firebaugh2016-06-211-1/+1
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* [node] Support setLayoutProperty(..., "visibility", ...)John Firebaugh2016-06-211-1/+1
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* [core] Use mbgl::style::conversion in node bindingsJohn Firebaugh2016-06-211-1/+1
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* [node] Read 'options.showOverdrawInspector'Bruno de Oliveira Abinader2016-06-201-1/+1
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* [core, node] Implement setPaintProperty for color properties (#5380)John Firebaugh2016-06-161-1/+1
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* [core] Update test suite; use linear interpolation for rotated iconsJohn Firebaugh2016-06-151-1/+1
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