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* [build] Re-enable 'circle-radius/antimeridian' @ test suiteBruno de Oliveira Abinader2016-08-191-1/+1
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* [build] convert build-shaders script from Python to Node.jsKonstantin Käfer2016-08-161-0/+1
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* [core] support "scheme": "tms" in TileJSON filesKonstantin Käfer2016-08-161-1/+1
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* CJK overflow - update to match gl-shader (#5908)Amy Lee Walton2016-08-111-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * update vertex array ushorts * update atlas size * testing latest cjk test-suite branch * update shader ref * update shaders * update icon buffer * shaders * updated tests * buffer fix * updated make tests * annotation expected updates * final push * final fonts * a_data1 removal * remove cjk-mixed test * hiring threshold for cjk-chinese * update to new test suite * Rename a_data2 to a_data in sdf and icon shaders * update test-suite sha
* [node] don't override BUILDTYPE in npm installMike Morris2016-08-051-1/+1
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* [build] switch to CMakeKonstantin Käfer2016-08-051-3/+2
| | | | This is very much a work in progress.
* [tests] Update test-suiteThiago Marcos P. Santos2016-08-031-1/+1
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* node-v3.3.2node-v3.3.2Mike Morris2016-08-011-1/+1
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* node-v3.3.1node-v3.3.1Mike Morris2016-07-291-1/+1
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* GeoJSON point clustering (#5724)Vladimir Agafonkin2016-07-271-1/+1
| | | | | | | | | | | | | | | | * add supercluster dependency * prepare GeoJSONTile for Supercluster * prepare GeoJSONSource for accepting options * try removing mbgl::GeoJSON * fix setGeoJSON types * add GeoJSONSource getURL * add geojson to include path * add Supercluster index in GeoJSONSource * fix GeoJSONSource getZoomRange * bring back mbgl::GeoJSON header * fix tidy warnings hopefully * try test-suite with enabled cluster test * fix formatting in clustering-related files
* [node] Fix integer conversion of filter valuesCarol Hansen2016-07-221-1/+1
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* node-v3.3.0node-v3.3.0Mike Morris2016-07-141-1/+1
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* [node] move memory growth test into separate npm scriptMike Morris2016-07-141-0/+1
| | | | webp support in memory test
* [node] Added 'removeLayer' bindingBruno de Oliveira Abinader2016-07-131-1/+1
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* [core] Add support for circle-pitch-scaleJohn Firebaugh2016-07-071-3/+3
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* [tests] Update test-suiteJohn Firebaugh2016-07-061-1/+1
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* [core] Re-close polygons after clipping with clipperJohn Firebaugh2016-07-061-1/+1
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* [core] Update RasterShaderBruno de Oliveira Abinader2016-07-021-1/+1
| | | | Ref: https://github.com/mapbox/mapbox-gl-shaders/issues/1
* [core] Fix overdraw mode on LinuxBruno de Oliveira Abinader2016-07-011-1/+1
| | | | | | | | | | - Use glBindAttribLocation for GLSL attributes. - Create a separate shader for each shader that supports overdraw. Needed because each uniform location must be known for every program. - Create a separate VAO for each shader inside buckets. Needed because we can only bind a VAO to a specific shader. Fixes #5435.
* [core, node] Implement bindings for addSourceJohn Firebaugh2016-06-241-1/+1
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* [core, node] Implement bindings for addLayerJohn Firebaugh2016-06-241-1/+1
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* [build] Bump mapbox-gl-test-suite@9a7de2fb72607be6ffa0040bf3d84651719a45e3Bruno de Oliveira Abinader2016-06-221-1/+1
| | | | Ignore 'debug/overdraw' until #5435 is fixed.
* [core, node] Node bindings for setFilterJohn Firebaugh2016-06-211-1/+1
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* [node] Support setLayoutProperty(..., "visibility", ...)John Firebaugh2016-06-211-1/+1
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* [core] Use mbgl::style::conversion in node bindingsJohn Firebaugh2016-06-211-1/+1
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* [node] Read 'options.showOverdrawInspector'Bruno de Oliveira Abinader2016-06-201-1/+1
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* [core, node] Implement setPaintProperty for color properties (#5380)John Firebaugh2016-06-161-1/+1
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* [core] Update test suite; use linear interpolation for rotated iconsJohn Firebaugh2016-06-151-1/+1
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* Support for icon-text-fit, icon-text-fit-padding (#5334)Young Hahn2016-06-151-2/+2
| | | | | | | | | | * Add support for icon-text-fit * Port unit tests for getIconQuads() from js => cpp * Add support for padding in all 4 directions. * Update all hashes post-merge
* [core] Separate pattern size from draw-time variablesBruno de Oliveira Abinader2016-06-151-2/+2
| | | | Part of https://github.com/mapbox/mapbox-gl-shaders/issues/1.
* [node] Partial implementation of runtime styling API for node bindingsJohn Firebaugh2016-06-131-1/+1
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* [core] Update line-pattern shader code/testsBruno de Oliveira Abinader2016-06-131-2/+2
| | | | | | | | | Refs: - mapbox-gl-test-suite: https://github.com/mapbox/mapbox-gl-test-suite/pull/107 - mapbox-gl-shaders: https://github.com/mapbox/mapbox-gl-shaders/pull/17 - mapbox-gl-js: https://github.com/mapbox/mapbox-gl-js/pull/2724 Part of https://github.com/mapbox/mapbox-gl-shaders/issues/1.
* Don't apply textRotate twice. (#5321)Young Hahn2016-06-111-1/+1
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* text-pitch-alignment (#5288)Young Hahn2016-06-101-3/+3
| | | | | | | | | | | | * First pass at port of https://github.com/mapbox/mapbox-gl-js/pull/2668 * RotationAlignmentType => AlignmentType * Handle undefined default value for text-pitch-alignment and implement inheritance for this value from text-rotation-alignment * Update dependencies * Move handling fo undefined default value out of camelize functions
* Use shaders@f0b94dcc5f782958e9aade61d592a207d8a46e0f (#5314)Young Hahn2016-06-101-1/+1
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* [core] Port pitched circle rendering from gl-jsBruno de Oliveira Abinader2016-06-101-1/+1
| | | | | | | Extrude scale is already multiplied with altitude by default since 62b4dd554ab4df891221b1e43bda5a0f5dc1741a. Fixes #5006.
* node-v3.2.1node-v3.2.1Mike Morris2016-06-071-3/+3
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* [core] Include type in #pragmasBruno de Oliveira Abinader2016-06-071-1/+1
| | | | Part of https://github.com/mapbox/mapbox-gl-shaders/pull/13.
* Update shaders hash (#5261)Young Hahn2016-06-061-1/+1
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* node-v3.2.0node-v3.2.0Mike Morris2016-06-031-1/+1
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* [core] Runtime style layer APIJohn Firebaugh2016-06-021-0/+3
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* [core] Support "#pragma mapbox:" commands in shader codeBruno de Oliveira Abinader2016-06-021-1/+1
| | | | Fixes https://github.com/mapbox/mapbox-gl-native/issues/5174.
* [core] Store feature keys in same order as in vector tileMinh Nguyễn2016-06-011-1/+1
| | | | The keys in the vector tile may not be in alphabetical order. Building a vector of keys by looping over std::map<std::string, …> effectively sorts the keys by alphabetical order without sorting the associated values. This change inserts keys in the same order in which they appear in the vector tile.
* [core] Update sdf shader codeBruno de Oliveira Abinader2016-06-011-1/+1
| | | | | Ported the following patch: - [convert mat4 exMatrix to a vec2 extrudeScale](https://github.com/mapbox/mapbox-gl-shaders/commit/a8d549b7a41540d3a99767975ff1b7b18a6010e9)
* [core] Update icon shader codeBruno de Oliveira Abinader2016-06-011-1/+1
| | | | | Ported the following patch: - [convert mat4 exMatrix to a vec2 extrudeScale](https://github.com/mapbox/mapbox-gl-shaders/commit/a8d549b7a41540d3a99767975ff1b7b18a6010e9)
* [core] Update circle shader codeBruno de Oliveira Abinader2016-05-311-1/+1
| | | | | | | Ported the following patches: - [convert mat4 exMatrix to a vec2 extrudeScale](https://github.com/mapbox/mapbox-gl-shaders/commit/a8d549b7a41540d3a99767975ff1b7b18a6010e9) - [Enabled data-driven styling for circle-radius](https://github.com/mapbox/mapbox-gl-shaders/commit/4356e41fa657837904d189e604468617ee601ddb) - [Reduce shader boilerplate, refactor "Bucket"](https://github.com/mapbox/mapbox-gl-shaders/commit/7d3da8f1914954fd96f305b7116cfd127a616551)
* node-v3.1.3node-v3.1.3Mike Morris2016-05-271-1/+1
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* [core] Port "combine line-width and line-gap-width in shader"John Firebaugh2016-05-251-1/+1
| | | | | https://github.com/mapbox/mapbox-gl-shaders/commit/a9559e911b11a155135888f733a96e5110f8cef6 https://github.com/mapbox/mapbox-gl-js/commit/fcb9bcebae6e00f24ebfde8d7ec09adb95f6b1a3
* [core] Port "separate u_opacity from u_color"John Firebaugh2016-05-251-1/+1
| | | | | https://github.com/mapbox/mapbox-gl-shaders/commit/0d3412519618a3a1672db9fa21f96f90070cf84c https://github.com/mapbox/mapbox-gl-js/commit/1f5afa7db08a2bdcc492a46e500ff5d020e6f4a2
* [core] Update mapbox-gl-shadersJohn Firebaugh2016-05-251-1/+1
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