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* node-v3.3.3node-v3.3.3Mike Morris2016-09-061-1/+1
* [node] switch to NodeRequest member fn callbackThiago Marcos P. Santos2016-09-061-1/+1
* [core] Observe visibility changesJohn Firebaugh2016-09-061-1/+1
* [core] Trigger Source::Impl::reload when a filter or layout property is modifiedJohn Firebaugh2016-09-061-1/+1
* [build] Re-enable 'circle-radius/antimeridian' @ test suiteBruno de Oliveira Abinader2016-08-191-1/+1
* [build] convert build-shaders script from Python to Node.jsKonstantin Käfer2016-08-161-0/+1
* [core] support "scheme": "tms" in TileJSON filesKonstantin Käfer2016-08-161-1/+1
* CJK overflow - update to match gl-shader (#5908)Amy Lee Walton2016-08-111-2/+2
* [node] don't override BUILDTYPE in npm installMike Morris2016-08-051-1/+1
* [build] switch to CMakeKonstantin Käfer2016-08-051-3/+2
* [tests] Update test-suiteThiago Marcos P. Santos2016-08-031-1/+1
* node-v3.3.2node-v3.3.2Mike Morris2016-08-011-1/+1
* node-v3.3.1node-v3.3.1Mike Morris2016-07-291-1/+1
* GeoJSON point clustering (#5724)Vladimir Agafonkin2016-07-271-1/+1
* [node] Fix integer conversion of filter valuesCarol Hansen2016-07-221-1/+1
* node-v3.3.0node-v3.3.0Mike Morris2016-07-141-1/+1
* [node] move memory growth test into separate npm scriptMike Morris2016-07-141-0/+1
* [node] Added 'removeLayer' bindingBruno de Oliveira Abinader2016-07-131-1/+1
* [core] Add support for circle-pitch-scaleJohn Firebaugh2016-07-071-3/+3
* [tests] Update test-suiteJohn Firebaugh2016-07-061-1/+1
* [core] Re-close polygons after clipping with clipperJohn Firebaugh2016-07-061-1/+1
* [core] Update RasterShaderBruno de Oliveira Abinader2016-07-021-1/+1
* [core] Fix overdraw mode on LinuxBruno de Oliveira Abinader2016-07-011-1/+1
* [core, node] Implement bindings for addSourceJohn Firebaugh2016-06-241-1/+1
* [core, node] Implement bindings for addLayerJohn Firebaugh2016-06-241-1/+1
* [build] Bump mapbox-gl-test-suite@9a7de2fb72607be6ffa0040bf3d84651719a45e3Bruno de Oliveira Abinader2016-06-221-1/+1
* [core, node] Node bindings for setFilterJohn Firebaugh2016-06-211-1/+1
* [node] Support setLayoutProperty(..., "visibility", ...)John Firebaugh2016-06-211-1/+1
* [core] Use mbgl::style::conversion in node bindingsJohn Firebaugh2016-06-211-1/+1
* [node] Read 'options.showOverdrawInspector'Bruno de Oliveira Abinader2016-06-201-1/+1
* [core, node] Implement setPaintProperty for color properties (#5380)John Firebaugh2016-06-161-1/+1
* [core] Update test suite; use linear interpolation for rotated iconsJohn Firebaugh2016-06-151-1/+1
* Support for icon-text-fit, icon-text-fit-padding (#5334)Young Hahn2016-06-151-2/+2
* [core] Separate pattern size from draw-time variablesBruno de Oliveira Abinader2016-06-151-2/+2
* [node] Partial implementation of runtime styling API for node bindingsJohn Firebaugh2016-06-131-1/+1
* [core] Update line-pattern shader code/testsBruno de Oliveira Abinader2016-06-131-2/+2
* Don't apply textRotate twice. (#5321)Young Hahn2016-06-111-1/+1
* text-pitch-alignment (#5288)Young Hahn2016-06-101-3/+3
* Use shaders@f0b94dcc5f782958e9aade61d592a207d8a46e0f (#5314)Young Hahn2016-06-101-1/+1
* [core] Port pitched circle rendering from gl-jsBruno de Oliveira Abinader2016-06-101-1/+1
* node-v3.2.1node-v3.2.1Mike Morris2016-06-071-3/+3
* [core] Include type in #pragmasBruno de Oliveira Abinader2016-06-071-1/+1
* Update shaders hash (#5261)Young Hahn2016-06-061-1/+1
* node-v3.2.0node-v3.2.0Mike Morris2016-06-031-1/+1
* [core] Runtime style layer APIJohn Firebaugh2016-06-021-0/+3
* [core] Support "#pragma mapbox:" commands in shader codeBruno de Oliveira Abinader2016-06-021-1/+1
* [core] Store feature keys in same order as in vector tileMinh Nguyễn2016-06-011-1/+1
* [core] Update sdf shader codeBruno de Oliveira Abinader2016-06-011-1/+1
* [core] Update icon shader codeBruno de Oliveira Abinader2016-06-011-1/+1
* [core] Update circle shader codeBruno de Oliveira Abinader2016-05-311-1/+1