summaryrefslogtreecommitdiff
path: root/package.json
Commit message (Collapse)AuthorAgeFilesLines
* Merge tag 'ios-v4.0.2' into masterupstream/fb-merge-release-ios-v4.0.2Jason Wray2018-05-301-0/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mapbox-gl-js platform/android/CHANGELOG.md platform/android/gradle/dependencies.gradle platform/ios/CHANGELOG.md platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec platform/ios/Mapbox-iOS-SDK-symbols.podspec platform/ios/Mapbox-iOS-SDK.podspec platform/node/test/ignores.json src/mbgl/geometry/feature_index.cpp src/mbgl/geometry/feature_index.hpp src/mbgl/layout/symbol_layout.cpp
| * [ios, build] Populate GitHub releases with templated notesJason Wray2018-05-241-0/+1
| | | | | | | | Replicates our existing release notes format as an EJS template and Node JS script, then uploads the formatted notes during the deployment process.
| * [core,node] Pin 'nan' to ~2.8 to avoid Callback::Call deprecation.Chris Loer2018-02-261-1/+1
| | | | | | | | Alternative fix to #11288, until we figure out a proper async_hooks implementation.
* | [node] allow building all ABIs at onceKonstantin Käfer2018-05-221-1/+1
| |
* | [node] move to Nan 2.10.0Konstantin Käfer2018-05-221-1/+1
| |
* | [core,node] Pin 'nan' to ~2.8 to avoid Callback::Call deprecation.Chris Loer2018-02-261-1/+1
|/ | | | Alternative fix to #11288, until we figure out a proper async_hooks implementation.
* Implement Expressions (#9439)Anand Thakker2017-11-081-2/+4
| | | Ports https://github.com/mapbox/mapbox-gl-js/pull/4777 (and its several follow-ups)
* [node] Release v3.5.8 (#10243)node-v3.5.8Bruno de Oliveira Abinader2017-10-201-1/+1
|
* [core, node] Support axonometric renderingLauren Budorick2017-10-141-1/+1
|
* [node] Release v3.5.7 (#10164)Bruno de Oliveira Abinader2017-10-091-1/+1
|
* Release node v3.5.6 (#9610)node-v3.5.6Bobby Sudekum2017-09-291-1/+1
|
* [node] Split 'test-suite' run using 'run-s' scriptBruno de Oliveira Abinader2017-08-311-2/+5
|
* [core] Use separate attribute component for line normalsJohn Firebaugh2017-08-081-2/+3
| | | | Broadcom GPUs don't cope well with using the least significant bit for this.
* [core] fix rendering of fill outlines that have a different color than the ↵Konstantin Käfer2017-08-071-0/+1
| | | | fill itself
* [node] Bump version to 3.5.5Bruno de Oliveira Abinader2017-07-141-1/+1
|
* [node] bump version (#9196)node-v3.5.4Bobby Sudekum2017-06-061-1/+1
|
* Bump node version - v3.5.3 (#9144)node-v3.5.3Bobby Sudekum2017-05-301-1/+1
|
* Release node-v3.5.2 (#9052)node-v3.5.2Bobby Sudekum2017-05-191-1/+1
|
* [node] bump version, add changelog entry (#8924)node-v3.5.1Bobby Sudekum2017-05-081-1/+1
|
* [node] start publishing both release+debug builds (#8865)Dane Springmeyer2017-05-041-1/+1
|
* Release node v3.5.0 (#8785)node-v3.5.0Bobby Sudekum2017-04-241-1/+1
|
* Bump version, add changelog entry (#8421)node-v3.4.7Bobby Sudekum2017-03-151-1/+1
|
* [node] bump version number; changelog entry (#8408)node-v3.4.6Bobby Sudekum2017-03-141-1/+1
|
* [node] Specify build type (#8406)Bobby Sudekum2017-03-141-1/+1
|
* [node] bump version, add changelog entry (#8401)node-v3.4.5Bobby Sudekum2017-03-141-1/+1
|
* [build] use node-cmake 2.xKonstantin Käfer2017-02-221-1/+0
| | | | - Removes need to run `npm install` before invoking cmake
* Upright CJK characters in vertically-oriented labels (#7114)Minh Nguyễn2017-02-101-1/+1
| | | | | CJK characters and adjacent punctuation now remain upright in vertically oriented labels that have line placement. Fixes #1682.
* [node] Remove unused dependencyJohn Firebaugh2017-02-081-1/+0
|
* [build] Use style-spec from gl-js monorepoJohn Firebaugh2017-02-011-1/+0
|
* Update version number and changelog (#7662)node-v3.4.4Bobby Sudekum2017-01-101-1/+1
|
* [build] Use test-suite integration tests from mapbox-gl-jsJohn Firebaugh2017-01-091-1/+0
|
* Bump version, update changelog (v3.4.3) (#7650)node-v3.4.3Bobby Sudekum2017-01-091-1/+1
|
* Move package to @mapbox namespace.Tom MacWright2017-01-091-2/+2
|
* Add addImage, removeImage API (#7610)Bobby Sudekum2017-01-091-1/+1
|
* Small line breaking improvements based on testing with Chinese data:Chris Loer2017-01-051-1/+1
| | | | | | | - Put "breakable" punctuation (such as a hyphen) on the line that starts the break, not the line after the break. - Process all characters with the line breaking algorithm, even if we don't have glyphs for them. Some fonts have glyph-less breakable characters (we end up treating them similarly to a "zero-width space"). - Don't include trailing white space in raggedness calculations - Make the "favor short final lines" rule more aggressive (unlike the other changes, this one is purely an aesthetic choice)
* Port raggedness-minimizing line breaking from gl-js.Chris Loer2017-01-051-1/+1
|
* Fix test-suite SHAJohn Firebaugh2017-01-041-1/+1
|
* [core] Get rid of user-specified refsJohn Firebaugh2017-01-041-1/+1
|
* [core] Update gl-js for shader changeJohn Firebaugh2016-12-231-1/+1
|
* [build] Use a submodule for mapbox-gl-js rather than an npm dependencyJohn Firebaugh2016-12-221-1/+0
|
* [core] clearer pitched line antialiasingAnsis Brammanis2016-12-211-1/+1
| | | | | | | | | | ported from -js: ef5582dd3bc5c15a3112e875ed66494dab8e9d0b Project the extrusion and compare it's projected pixel length with the actual pixel length and adjust antialiasing accordingly. The previous approach calculated the adjustment much more indirectly and had no intuitive explanation.
* [core, ios] replace `altitude` with `fov`Ansis Brammanis2016-12-211-1/+1
| | | | | | | | | ported from -js: eb6c6596c6a7a61363d30356674e0002153b1d19 `altitude` was a terribly-named variable that was used to indirectly control the fov. This should eliminate some confusion. `altitude` was equivalent to `cameraToCenterDistance / height`
* [core] fix text blurriness at different FOVsAnsis Brammanis2016-12-211-1/+1
| | | | | | | | | | | | | | | | | ported from -js: c52a09639ceeeb809cd837360993df9c45b45420 This replaces a hardcoded shader approximation with a more correct, FOV-dependent one. `gl_Position.w - 0.5` is replaced with `gl_Position.w / tan(fov)` The `/ tan(fov)` is handled by multiplying `1 / tan(fov)` into `u_gamma` outside the shader. I think `- 0.5` was just chosen as something that looked right for the default fov.lease enter the commit message for your changes. Lines starting
* [core] Polylabel-based "pole of inaccessibility" symbol placementJohn Firebaugh2016-12-211-1/+1
|
* [core] Fix symbol rendering for multipointsJohn Firebaugh2016-12-201-1/+1
| | | | Ports https://github.com/mapbox/mapbox-gl-js/pull/3763 and https://github.com/mapbox/mapbox-gl-js/pull/3806.
* [core] Mark tile as incomplete while redoing placementJohn Firebaugh2016-12-141-1/+1
|
* [node] Fix order of operations when setting zoom and centerJohn Firebaugh2016-12-141-0/+2
| | | | | | Zoom must be set first, to avoid center potentially getting constrained. Fixes #7351
* [core] Obtain shaders from gl-js monorepoJohn Firebaugh2016-12-141-1/+1
|
* [core] Swap order of Style::recalculate and Style::relayoutIvo van Dongen2016-12-121-1/+1
| | | | Style::relayout uses source.baseImpl->loaded, a flag which is updated by Style::recalculate. So recalculate first, then relayout.
* [darwin, android] SDK bindings for circle-stroke propertiesJohn Firebaugh2016-12-091-1/+1
|