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* [core] Remove binary shader supportThiago Marcos P. Santos2019-05-211-19/+0
| | | | | | | | | | | | | | | | | | | | | | The implementation is buggy and not worth maintaining anymore because performance benefits are not substantial or sometimes worse. Also, removing it saves about 150 ~ 180 KB in binary size. Below timings are averages of minimum 5 runs. ``` Device Init launch Average relaunch s10 1129.8 ms 700 ms s10 - binary 1346.75 ms 694 ms Pixel 1692 ms 723 ms Pixel - binary 1883 ms 1039 ms Kazam 17948 ms 1339 ms Kazam - binary 19157 ms 1564 ms Wiko 2060 ms 1278 ms Wiko - binary 3876 ms 1136 ms ``` Fixes #14294
* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-121-0/+1
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* [build] Remove unused files, and cleanup directoriesKonstantin Käfer2018-01-034-0/+270