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* [build] Separate headers gen in a specific targetBruno de Oliveira Abinader2016-06-131-15/+32
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* [build] Added unique_resource as dependencyBruno de Oliveira Abinader2016-06-011-0/+3
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* [core] Replace clipper and libtess with earcut.hppJohn Firebaugh2016-05-311-0/+1
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* [core] Share shaders with gl-jsJohn Firebaugh2016-05-251-1/+1
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* [core] Use geometry.hpp feature typeJohn Firebaugh2016-05-031-0/+3
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* [core] port to protozero (#4906)Dane Springmeyer2016-05-031-0/+1
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* [core] Use gyp's direct_dependent_settings to propagate variant cflagsJohn Firebaugh2016-05-021-0/+11
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* [linux] Build with GCC 5 (#4901)John Firebaugh2016-04-291-7/+0
| | | | | | * [linux] Build with GCC 5 * [build] -fabi-version=0 is the default for GCC 5
* [ios, osx] Fixed project upgrade warningsMinh Nguyễn2016-04-161-0/+10
| | | | Fixed project upgrade warnings in projects managed by gyp.
* [ios, osx] Avoid generating dSYM files in Debug configurationsJohn Firebaugh2016-04-111-0/+1
| | | | Per https://labs.spotify.com/2013/11/04/shaving-off-time-from-the-ios-edit-build-test-cycle/
* [build] Refactor and simplify build systemJohn Firebaugh2016-04-071-0/+293
* Main gyp files are now standardized as platform/<platform>/platform.gyp. * Each platform gyp file defines appropriate loop_lib and headless_lib variables. * Each platform gyp file includes mbgl.gypi, which defines base targets which may be useful to all platforms. * CI targets are consistent across platforms: `make $(PLATFORM) && make test-$(PLATFORM)`. * Renamed the "linux" test app to "glfw". It's now built in OS X CI. * Android build flakiness is fixed. * iOS CI builds the bench and iosapp targets. * Mesa version is now in one place. * CI scripts use bash "strict mode" and correct error handling. * All build output goes to the build directory. * Removed vestigial iOS/OS X/Android Travis scripts.