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* programmatic styling APIJustin R. Miller2014-05-311-9/+4
* Address #151 at the same timeDane Springmeyer2014-05-231-8/+15
* more gyp fixups in line with #232Dane Springmeyer2014-05-231-2/+9
* fix #232, refs #151Dane Springmeyer2014-05-231-1/+1
* read style filename from gyp fileKonstantin Käfer2014-05-221-2/+2
* ensure resources.cpp is included in xcode project - closes #175Dane Springmeyer2014-05-081-0/+7
* remove library name deduplication from gypKonstantin Käfer2014-04-221-2/+2
* gyp deduplicates the 'libraries' key, so we're using the ldflags insteadKonstantin Käfer2014-04-221-2/+2
* add more commas to gyp fileKonstantin Käfer2014-04-161-2/+2
* don't explicitly specify ARCHS (it's not supported by gyp anyway)Konstantin Käfer2014-04-151-2/+1
* update activity indicator on iosKonstantin Käfer2014-04-151-5/+11
* make processing more parallelKonstantin Käfer2014-04-151-2/+7
* fix build on travisKonstantin Käfer2014-04-111-2/+2
* prebuild shadersKonstantin Käfer2014-04-111-7/+3
* make sure we find boostKonstantin Käfer2014-04-091-4/+8
* use mapnik-packaging to build all dependenciesKonstantin Käfer2014-04-091-22/+10
* define shader builds as separate targetsKonstantin Käfer2014-03-251-27/+37
* build shaders for either desktop gl or gles2Konstantin Käfer2014-03-251-11/+26
* port of collision classKonstantin Käfer2014-03-171-1/+0
* add gtestKonstantin Käfer2014-03-171-1/+2
* parse the json stylesheetKonstantin Käfer2014-03-121-11/+1
* reduce duplicate in llmr.gypDane Springmeyer2014-03-101-46/+22
* Merge pull request #49 from mapbox/tessellationKonstantin Käfer2014-03-031-0/+6
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| * Merge branch 'master' into tessellationKonstantin Käfer2014-02-281-2/+2
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| * | add tessellation libraryKonstantin Käfer2014-02-171-0/+6
* | | properly set 10.9 deploy againJustin R. Miller2014-02-211-1/+1
* | | Merge branch 'master' into tile-cancelsJustin R. Miller2014-02-211-2/+2
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| * | rename -osx project to -x86Konstantin Käfer2014-02-211-2/+2
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* | moves from NSURLConnection to NSURLSession on iOSJustin R. Miller2014-02-191-1/+1
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* allow for easier editing of style in XcodeJustin R. Miller2014-02-131-2/+46
* better spacing in gyp confJustin R. Miller2014-02-131-4/+14
* only run shader rebuild when files are changedJustin R. Miller2014-02-131-4/+4
* automatically build shaders during Xcode buildsJustin R. Miller2014-02-131-0/+16
* add shader sources to project for easier editingJustin R. Miller2014-02-131-2/+4
* add target to build for simulatorDane Springmeyer2014-02-041-2/+2
* beauty is a triple arch command line buildDane Springmeyer2014-02-041-13/+10
* same for ios build (no need to link -lpng directly)Dane Springmeyer2014-02-041-13/+0
* don't link -lpng when creating static llmr.aDane Springmeyer2014-02-041-13/+0
* add GCC_INPUT_FILETYPE + make SUPPORTED_PLATFORMS a listDane Springmeyer2014-02-041-2/+3
* put png_cflags in cflags not includes to avoid gyp double completing with -IDane Springmeyer2014-02-041-6/+58
* fix 'make xapp' target after new png dependencyDane Springmeyer2014-02-031-10/+26
* png is a new dependency in sprite.cpp - add it to build systemDane Springmeyer2014-02-031-15/+22
* switch build system to gypDane Springmeyer2014-02-031-0/+65