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* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-282-1/+5
* [core] operator bool() must always be explicitJohn Firebaugh2016-10-281-1/+1
* [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-276-29/+61
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-257-111/+66
* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-258-112/+177
* [core] extract weak_ptr mailbox->receive into Mailbox::maybeReceiveMike Morris2016-10-201-3/+1
* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-202-2/+30
* [glfw] add map change callback methods to glfw_viewIvo van Dongen2016-10-201-0/+5
* [core] TileCoordinate::fromLatLng no longer depens on TransformStateBruno de Oliveira Abinader2016-10-191-1/+1
* [core] Move TransformState::{un,}project() to ProjectionBruno de Oliveira Abinader2016-10-191-0/+16
* [core] Move TransformState::worldSize() to ProjectionBruno de Oliveira Abinader2016-10-191-4/+10
* [core] Improve attribute binding APIJohn Firebaugh2016-10-051-32/+0
* [core] Move shader and uniform to gl directoryJohn Firebaugh2016-10-051-1/+1
* [core] Refactor BufferJohn Firebaugh2016-10-051-3/+35
* [core] LocalFileSource implementation and testsIvo van Dongen2016-09-301-0/+1
* [core] move OpenGL extension loading to their own headersKonstantin Käfer2016-09-292-44/+4
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-293-8/+3
* [core] introduces types for GL objectsKonstantin Käfer2016-09-291-3/+4
* [core] remove unused GL_TRACK functionsKonstantin Käfer2016-09-281-72/+0
* [core] move GL value accessors to gl::value namespaceKonstantin Käfer2016-09-272-400/+0
* [core] standardize on uint16_t for texture sizesKonstantin Käfer2016-09-273-8/+8
* [core] store viewport and FBO bindingKonstantin Käfer2016-09-272-0/+26
* [core] Removed map attribution APIMinh Nguyễn2016-09-262-1/+3
* [core] Source-driven attributionMinh Nguyễn2016-09-261-0/+1
* [core] track VAOs and BuffersKonstantin Käfer2016-09-261-0/+32
* [core] make GL value defaults constexprKonstantin Käfer2016-09-261-21/+21
* [core] Add interface to add sprites to the styleThiago Marcos P. Santos2016-09-221-0/+4
* Better handling for undefined icon|text-rotation-alignment (#6253)Young Hahn2016-09-211-1/+1
* [core] check GL errors in loopMike Morris2016-09-211-3/+2
* [core] allow offline region metadata to be updated (#6338)Molly Lloyd2016-09-201-0/+7
* [core] Convert uses of std::set to std::unordered_set (#6325)Lucas Wojciechowski2016-09-191-2/+2
* [core] Use an actor model for tile worker concurrencyJohn Firebaugh2016-09-161-2/+13
* [core] [android] - public api configurable base endpoint (#6309)Tobrun2016-09-153-0/+10
* [core] OnlineFileSource - rate limitIvo van Dongen2016-09-133-1/+9
* [core] Separate transition options accessors from class APIBruno de Oliveira Abinader2016-09-131-3/+6
* [core] Don't use std::move on forwarding referencesJohn Firebaugh2016-09-081-13/+16
* [core] Rework invokeWithCallback so that the callback is lastJohn Firebaugh2016-09-083-11/+25
* [core] Extract WorkTaskImpl from run_loop.hppJohn Firebaugh2016-09-083-83/+105
* [core] Batch source updatesJohn Firebaugh2016-09-061-3/+2
* [core] Trigger Source::Impl::reload when a filter or layout property is modifiedJohn Firebaugh2016-09-061-15/+55
* [core, ios, android, qt] Observe style layer mutations rather than requiring ...John Firebaugh2016-09-062-0/+27
* [core] Add missing classed paint property getterJohn Firebaugh2016-09-067-49/+49
* update filter doc usage example (#6202)Dane Springmeyer2016-08-311-5/+2
* [core] Change GeoJSONSource::getURL() to return an optional<std::string>John Firebaugh2016-08-261-1/+2
* [tests] Add unit test for style loading failuresThiago Marcos P. Santos2016-08-241-0/+4
* [core] Add static getters for property default values (#6124)John Firebaugh2016-08-237-0/+88
* [core] Don't allow style mutations to be overwritten by revalidationJohn Firebaugh2016-08-231-0/+4
* [core] #6071 - extract GeoJSONOptions conversion from GeoJSONSource conversionIvo van Dongen2016-08-232-55/+83
* [core] set correct depth values for CustomLayer so compositing worksKonstantin Käfer2016-08-221-0/+2
* [Qt] Implement a Qt headless rendererThiago Marcos P. Santos2016-08-221-1/+8