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* add etag support and if-none-match/if-modified-since to cocoa http handlingKonstantin Käfer2014-09-262-1/+2
* use the default cache location on ios to avoid writing to unwritable file sys...Konstantin Käfer2014-09-242-1/+4
* add back CURL requestingKonstantin Käfer2014-09-242-29/+23
* whitespace fixesKonstantin Käfer2014-09-241-1/+0
* add retry timersKonstantin Käfer2014-09-246-2/+86
* use asynchronous worker terminationKonstantin Käfer2014-09-242-10/+17
* make SourceInfo object noncopyable and use a shared_pointer for itKonstantin Käfer2014-09-245-9/+10
* option to pass data parameter, and add more explanationKonstantin Käfer2014-09-241-4/+9
* add a callback to stop() to allow running the current thread's event loopKonstantin Käfer2014-09-242-1/+8
* notifications on request cancellationKonstantin Käfer2014-09-243-6/+26
* use separate workers for tile parsing to avoid blocking the threadpool for ot...Konstantin Käfer2014-09-244-14/+29
* use util::ptr as a wrapper around std::shared_ptr that asserts nonemptinessKonstantin Käfer2014-09-2432-126/+151
* make sure all of our async handles are stopped before stopping the map threadKonstantin Käfer2014-09-244-18/+14
* do 304 requests and cache them in sqliteKonstantin Käfer2014-09-2423-144/+642
* parse cache-control and last-modified headersKonstantin Käfer2014-09-242-9/+31
* compress data and store typeKonstantin Käfer2014-09-242-7/+22
* add basic request caching with sqliteKonstantin Käfer2014-09-242-1/+16
* Refactor tile cover to match JSJohn Firebaugh2014-09-222-1/+5
* SDF icon support (fixes #404)John Firebaugh2014-09-084-6/+33
* FrameHistory::getFadePropertiesJohn Firebaugh2014-09-051-0/+8
* Match js shadersJohn Firebaugh2014-09-052-3/+8
* TextShader ⇢ SDFShaderJohn Firebaugh2014-09-043-8/+8
* Less shader boilerplateJohn Firebaugh2014-09-0414-268/+147
* Fix text/icon-translate-anchorJohn Firebaugh2014-09-042-3/+1
* Add SpriteAtlas::getPosition()John Firebaugh2014-09-031-0/+9
* Make renderLine more similar to JSJohn Firebaugh2014-09-031-7/+6
* linepattern in progressLauren Budorick2014-09-033-1/+64
* Revert "coalesce texture uploads at the beginning of a frame"John Firebaugh2014-09-032-5/+2
* Revert "Avoid zero size array warning"John Firebaugh2014-09-031-1/+0
* Fix text-line-heightJohn Firebaugh2014-08-281-3/+3
* SimplifyJohn Firebaugh2014-08-281-1/+0
* Remove vtxMatrix stateJohn Firebaugh2014-08-281-2/+1
* Fix default text-sizeJohn Firebaugh2014-08-281-1/+1
* Record frame history in the correct placeJohn Firebaugh2014-08-281-2/+2
* Make Glyph and Sprite Atlases noncopyableJohn Firebaugh2014-08-282-2/+4
* Avoid zero size array warningJohn Firebaugh2014-08-281-0/+1
* background-opacity supportJohn Firebaugh2014-08-282-0/+2
* Render background with plain shaderJohn Firebaugh2014-08-272-3/+15
* fix basepath for headless stylesheetsKonstantin Käfer2014-08-271-0/+1
* test with the current release type's settings to avoid double compilesKonstantin Käfer2014-08-271-5/+0
* Merge pull request #451 from mapbox/noncopyable-vaoKonstantin Käfer2014-08-274-4/+22
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| * make ElementGroup and VertexArrayObject movable to avoid using unique_ptrsKonstantin Käfer2014-08-275-6/+21
| * VertexArrayObject and ElementGroup should be noncopyableJohn Firebaugh2014-08-265-10/+13
* | Remove unusedJohn Firebaugh2014-08-261-3/+0
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* Merge pull request #445 from mapbox/nsstringKonstantin Käfer2014-08-261-0/+6
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| * use platform-specific NSString for case changes on OS X/iOSKonstantin Käfer2014-08-221-0/+6
* | Merge pull request #439 from mapbox/clippingKonstantin Käfer2014-08-265-7/+43
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| * | add != operator for certain stdlib implementationsKonstantin Käfer2014-08-211-0/+4
| * | don't trip up certain stdlib implementationsKonstantin Käfer2014-08-211-1/+1
| * | compute unique clip ids per tile, taking covering children into accountKonstantin Käfer2014-08-215-7/+39
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