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path: root/include/mbgl/util/vec.hpp
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* [core] Privatize math.hpp and vec.hppJohn Firebaugh2016-05-051-126/+0
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* [core] Remove unusedJohn Firebaugh2016-05-021-24/+0
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* [core] Make vec{2,3,4} operator bool explicitBruno de Oliveira Abinader2016-03-111-6/+6
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* [core] Remove _validPoint from Transform codeBruno de Oliveira Abinader2016-03-101-0/+25
| | | | vec2<T>::operator bool() checks for NaNs already.
* [core] Get rid of mbgl/util/vec4 - use vec4 from vec.hpp insteadBruno de Oliveira Abinader2016-03-011-1/+1
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* [core] Coordinate is now GeometryCoordinateBruno de Oliveira Abinader2016-03-011-2/+0
| | | | | Also introduced GeometryCoordinates (vector of GeometryCoordinate items), to better cope with GeometryCollection.
* [core] use `default` instead of empty function bodyKonstantin Käfer2015-12-031-4/+4
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* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
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* [core] PrecisionPoint is now a vec2<double>Bruno de Oliveira Abinader2015-11-121-4/+13
| | | | | We could reuse all the operators defined in vec2<>, including operator bool() that checks if the contained values are !NaN.
* port LineBucket::addLine from -jsAnsis Brammanis2015-04-271-1/+7
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* make most headers privateKonstantin Käfer2014-12-041-5/+0
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* fix variable shadowingKonstantin Käfer2014-10-221-3/+3
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* add a few fixes for gccKonstantin Käfer2014-08-211-1/+1
| | | | fixes #437
* rename llmr => mbglKonstantin Käfer2014-07-161-0/+117