| Commit message (Collapse) | Author | Age | Files | Lines |
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* src/mbgl/annotation/annotation_manager.hpp
* src/mbgl/algorithm/update_renderables.hpp
* src/mbgl/geometry/glyph_atlas.hpp
* src/mbgl/renderer/painter.cpp and src/mbgl/renderer/render_item.hpp
* src/mbgl/renderer/symbol_bucket.hpp and src/mbgl/text/glyph_store.hpp
* src/mbgl/sprite/sprite_atlas.hpp
* include/mbgl/storage/network_status.hpp
* src/mbgl/text/collision_tile.cpp
* src/mbgl/style/update_batch.hpp
* platform/default/mbgl/storage/offline_download.hpp
* Add GlyphRangeSet typedef
* Fix whitespace & unused imports
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Got fix on r12.
https://github.com/android-ndk/ndk/issues/31
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Backported patches fixing ARMv5 support for issue #3985.
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Use the newly added NetworkStatus::Set().
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This API will let the client force a network status. If set
to Offline, we won't make network requests.
When set make to Online, it will trigger the pending requests
and try to fetch tiles from the network.
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