Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] use #pragma once instead of ifdef include guards | Konstantin Käfer | 2016-05-25 | 1 | -4/+1 |
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* | [core][ios][osx][android] make SpriteImage accept PremultipliedImage | Ansis Brammanis | 2016-01-19 | 1 | -14/+6 |
| | | | | | | | | | | | | the SpriteImage constructor signature changes from SpriteImage( uint16_t width, uint16_t height, float pixelRatio, std::string&& data, bool sdf = false); to SpriteImage(PremultipliedImage&&, float pixelRatio, bool sdf = false) | ||||
* | [core] add namespace comment to closing brace | Konstantin Käfer | 2015-12-03 | 1 | -1/+1 |
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* | [core] Reorganize sprite related files | John Firebaugh | 2015-11-12 | 1 | -0/+40 |