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* move sprite to a use future loadingKonstantin Käfer2014-07-311-2/+3
* merge text and icon buckets/stylesKonstantin Käfer2014-07-294-119/+85
* do not explicitly render matte; we already cleared the background with glClearKonstantin Käfer2014-07-221-4/+2
* rename llmr => mbglKonstantin Käfer2014-07-1610-0/+642