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path: root/include/mbgl/renderer/painter.hpp
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* SDF icon support (fixes #404)John Firebaugh2014-09-081-1/+14
* TextShader ⇢ SDFShaderJohn Firebaugh2014-09-041-2/+2
* Less shader boilerplateJohn Firebaugh2014-09-041-0/+2
* Fix text/icon-translate-anchorJohn Firebaugh2014-09-041-1/+1
* linepattern in progressLauren Budorick2014-09-031-0/+2
* SimplifyJohn Firebaugh2014-08-281-1/+0
* Remove vtxMatrix stateJohn Firebaugh2014-08-281-2/+1
* Record frame history in the correct placeJohn Firebaugh2014-08-281-2/+2
* Render background with plain shaderJohn Firebaugh2014-08-271-0/+15
* Remove unusedJohn Firebaugh2014-08-261-3/+0
* remove support for composite layersAnsis Brammanis2014-08-151-6/+0
* base static vertexbuffer on buffer objectKonstantin Käfer2014-08-151-14/+14
* only set changed glDepthRange valuesKonstantin Käfer2014-08-141-0/+2
* Raster styling all functional except brightness -- need to rework parsingLauren Budorick2014-08-121-0/+1
* remove trailing whitespaceKonstantin Käfer2014-08-121-2/+2
* use unified RenderPass typeKonstantin Käfer2014-08-121-1/+3
* minor access changes etcLauren Budorick2014-08-111-1/+0
* some cleaning up, raster spin->hue-rotate renameLauren Budorick2014-08-111-2/+2
* VICTORYLauren Budorick2014-08-111-11/+11
* rm rasterize_properties, should be close to working...doesn't workLauren Budorick2014-08-111-7/+6
* nonworking prerendering attemptsLauren Budorick2014-08-111-0/+3
* merge text and icon buckets/stylesKonstantin Käfer2014-07-291-5/+3
* do not explicitly render matte; we already cleared the background with glClearKonstantin Käfer2014-07-221-4/+2
* rename llmr => mbglKonstantin Käfer2014-07-161-0/+219