Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] use stale glyphs | Konstantin Käfer | 2016-01-15 | 1 | -1/+3 |
| | | | | Updating glyphs is still unsupported, and there's no good use case for doing so. When we're using a stale glyph PBF, and the fresh answer contains changed to that glyph, we will continue to use the old glyph. | ||||
* | [core] Eliminate platform::assetRoot() | John Firebaugh | 2016-01-13 | 1 | -3/+0 |
| | | | | I regenerated assets.zip so that all file paths have an `assets/` prefix, as the Android AssetFileSource implementation asserts, and removed `TEST_DATA` from the paths. | ||||
* | [tests] Rewrite resource loading test | John Firebaugh | 2015-12-22 | 1 | -0/+6 |
| | | | | Make it more readable and easier to debug. | ||||
* | [core] allow changing the orientation | Konstantin Käfer | 2015-12-15 | 1 | -0/+2 |
| | | | | You can now change the orientation of north to be to the right, bottom, left in addition to the default of top | ||||
* | [node] code review cleanup | Mike Morris | 2015-12-15 | 1 | -1/+1 |
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* | [core] add namespace comment to closing brace | Konstantin Käfer | 2015-12-03 | 7 | -9/+9 |
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* | [glfw] No longer necessary to wait for style load to add default marker | John Firebaugh | 2015-12-01 | 1 | -2/+0 |
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* | [tests] Don't use icons from the style for annotations | John Firebaugh | 2015-11-30 | 1 | -0/+2 |
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* | [core] Added MapDebugOptions | Bruno de Oliveira Abinader | 2015-11-27 | 2 | -2/+4 |
| | | | | | Map debug options are now cycled up to all debug options enabled, then back to none. | ||||
* | [core] Fix image type of Map::renderStill | John Firebaugh | 2015-11-25 | 1 | -1/+1 |
| | | | | | | | It's a premultiplied image. This implies that we were misusing encodePNG in most cases, as we were passing premultiplied pixels which were then interpreted as unmultiplied. I changed encodePNG to accept premultipled pixels, and unpremultiply in the implementations. | ||||
* | [core] Rewrite image handling | John Firebaugh | 2015-11-25 | 4 | -178/+1 |
| | | | | | | * Consolidate Image and StillImage * Typecheck unassociated vs premultiplied images * Rewrite default platform image decoding implementation | ||||
* | [core] Remove unused | John Firebaugh | 2015-11-23 | 3 | -9/+3 |
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* | [core] For binary image data use uint8_t, not char | John Firebaugh | 2015-11-23 | 3 | -6/+6 |
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* | [core] allow changing pitch in GLFW based apps | Konstantin Käfer | 2015-11-17 | 2 | -0/+2 |
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* | VAO and extension tracking code. | Adam Hunter | 2015-10-06 | 1 | -0/+32 |
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* | Added GL logging utility | Adam Hunter | 2015-09-29 | 1 | -0/+40 |
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* | Merge branch 'master' into node | John Firebaugh | 2015-08-31 | 1 | -0/+1 |
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| * | iOS perspective gesture support | Jason Wray | 2015-08-26 | 1 | -0/+1 |
| | | | | | | | | | | | | Drag two fingers upward to tilt the map. Implements #2116 | ||||
* | | View::swap -> View::beforeRender View::afterRender | Mike Morris | 2015-08-25 | 2 | -2/+6 |
|/ | | | | | To be able to resize the framebuffer on the map thread in HeadlessView. | ||||
* | add benchmark mode that shows the real frame time rather than the vsync time | Konstantin Käfer | 2015-08-11 | 1 | -2/+8 |
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* | add MBGL_USE_GLES2 define | Konstantin Käfer | 2015-08-04 | 2 | -2/+2 |
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* | add ability to add random custom markers to test app | Konstantin Käfer | 2015-07-08 | 1 | -0/+4 |
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* | Make pixelRatio constant across a Map object lifetime | Konstantin Käfer | 2015-07-08 | 2 | -16/+19 |
| | | | | also moves framebuffer size out of TransformState into its own object | ||||
* | drive map rendering from main thread | Konstantin Käfer | 2015-06-26 | 2 | -2/+7 |
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* | Support shape annotations on GLFWView | Thiago Marcos P. Santos | 2015-06-18 | 1 | -0/+8 |
| | | | | | | Add different random triangles count by using the keys 7, 8, 9 or 0. Q will clear all the annotations. W will remove one annotation. | ||||
* | Namespaced reachability notification constant | Minh Nguyễn | 2015-06-12 | 1 | -1/+1 |
| | | | Fixes #1717. | ||||
* | press 1 through 6 to add 10^(n-1) points in the current viewport | Konstantin Käfer | 2015-06-09 | 1 | -0/+6 |
| | | | | (only works correctly when rotated to north, but this is a just a debug functionality anyway) | ||||
* | Remove references to ResourceLoader | Thiago Marcos P. Santos | 2015-06-02 | 1 | -2/+2 |
| | | | | ResourceLoader got merged with Style. | ||||
* | Replace mbgl::util::make_unique<> with std::make_unique<> | Konstantin Käfer | 2015-05-26 | 2 | -2/+1 |
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* | prefix Reachability with "MGL" to avoid linking conflicts and app store ↵ | Konstantin Käfer | 2015-05-26 | 1 | -4/+4 |
| | | | | rejections | ||||
* | update Reachability with latest version | Konstantin Käfer | 2015-05-26 | 1 | -25/+8 |
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* | Add callback for error notifications on renderStill() | Thiago Marcos P. Santos | 2015-05-22 | 1 | -0/+2 |
| | | | | | | | | | The callback will be called when any of the resources requested from the network failed to load. There is not recovery implemented yet, so the closest thing to reseting the Map object and reloading all the resources would be setting a new style. | ||||
* | Extensible GL extension support | John Firebaugh | 2015-05-13 | 1 | -123/+24 |
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* | Remove unused GL feature flags | John Firebaugh | 2015-05-13 | 1 | -8/+0 |
| | | | | These were used only for prerendered textures, which were removed. | ||||
* | Fix Linux GCC Debug build | Thiago Marcos P. Santos | 2015-05-08 | 1 | -1/+1 |
| | | | | | Compiler was complaining about shadowed variable after macro expansion. | ||||
* | change the window title to indicate the current style | Konstantin Käfer | 2015-05-07 | 1 | -0/+2 |
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* | Make all GLFWView attributes private | Thiago Marcos P. Santos | 2015-05-07 | 1 | -5/+6 |
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* | Add style change functionality to the Linux test app | Thiago Marcos P. Santos | 2015-05-07 | 1 | -2/+8 |
| | | | | | | | Makes the life of people using Linux as development environment way easier. Just press 's' to cycle through 3 different styles. | ||||
* | lower thread priority of worker threads | Konstantin Käfer | 2015-05-04 | 1 | -0/+3 |
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* | add gl::groups back for easier debugging in Xcode | Konstantin Käfer | 2015-05-04 | 1 | -1/+1 |
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* | fix compile with clang-3.6 | Dane Springmeyer | 2015-05-01 | 2 | -4/+2 |
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* | Resize view from map thread | John Firebaugh | 2015-04-28 | 1 | -2/+1 |
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* | Remove Map::start/stop | John Firebaugh | 2015-04-28 | 1 | -1/+1 |
| | | | | | | Both Android and iOS now use pause/resume. The map thread is always running, and be able to receive messages. When paused, it will just refuse to render. | ||||
* | Following kkaefer's view changes | John Firebaugh | 2015-04-28 | 1 | -7/+1 |
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* | Move run() to MapContext | John Firebaugh | 2015-04-28 | 1 | -0/+1 |
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* | move most private Map code to MapContext | Konstantin Käfer | 2015-04-28 | 2 | -2/+2 |
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* | align static render mode and still image render mode | Konstantin Käfer | 2015-04-17 | 1 | -11/+28 |
| | | | | | - static rendering now also runs in a separate thread; you have to start it with map.start(Map::Mode::Static) and join the thread with map.stop() before destructing the Map object - map.renderStill() takes a callback with will be invoked on the *map* thread, so you'll have to figure out your own method of dispatching back to the main thread. | ||||
* | Remove some uv.hpp includes | John Firebaugh | 2015-04-09 | 1 | -2/+0 |
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* | make sqlite storage more resilient to sporadic errors | Konstantin Käfer | 2015-04-07 | 1 | -1/+3 |
| | | | | | | | | - catch SQLite exceptions and report them - failed statements are ignored, we're really just caching here, so if it fails we're handling it gracefully elsewhere - handle cases where the database file goes away after we opened it - handle cases where the schema wasn't created after the database file was opened successfully - add tests | ||||
* | closes #1082, refs #756: user dot on map in iOS | Justin R. Miller | 2015-03-25 | 1 | -0/+5 |
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