Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [tidy/linux] modernize-use-nullptr | Bruno de Oliveira Abinader | 2016-06-14 | 1 | -1/+1 |
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* | [core] Make enum ↔ string conversion more generic-friendly | John Firebaugh | 2016-06-13 | 1 | -31/+0 |
| | | | | | | Rewrite enum.hpp in such a way that parseConstant can be defined generically for all enumerated types. While there, properly validated enumerated property values. | ||||
* | [tidy] Check modernize-use-override | Bruno de Oliveira Abinader | 2016-06-13 | 2 | -2/+2 |
| | | | | Ref: http://clang.llvm.org/extra/clang-tidy/checks/modernize-use-override.html | ||||
* | [core] fix pedantic warning messages | Konstantin Käfer | 2016-06-13 | 2 | -29/+2 |
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* | [all] Rationalize annotation API | John Firebaugh | 2016-06-01 | 1 | -1/+0 |
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* | [core] Use geometry.hpp types for shape annotations | John Firebaugh | 2016-06-01 | 1 | -1/+3 |
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* | [core] use #pragma once instead of ifdef include guards | Konstantin Käfer | 2016-05-25 | 8 | -32/+8 |
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* | [core] Move GLFW stencil clip debug to core | Bruno de Oliveira Abinader | 2016-05-24 | 1 | -5/+0 |
| | | | | | | This makes the stencil clip debug available to all platforms. Fixes #4669. | ||||
* | [glfw] Atomic is no longer needed | Thiago Marcos P. Santos | 2016-04-28 | 1 | -3/+1 |
| | | | | All View events come from the same thread. | ||||
* | [core] Render from the main thread | John Firebaugh | 2016-04-14 | 2 | -17/+7 |
| | | | | Do not create a thread for the MapContext anymore. | ||||
* | [ios, osx, linux] Remove unused "applicationRoot" function | John Firebaugh | 2016-03-31 | 1 | -3/+0 |
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* | [core] split headless_view.cpp into implementation-specific files | Konstantin Käfer | 2016-03-22 | 1 | -2/+17 |
| | | | | also adds a EAGL implementation for iOS | ||||
* | [glfw] Main loop integration | Thiago Marcos P. Santos | 2016-03-21 | 1 | -0/+5 |
| | | | | | | This new code can be used for rendering on the Main thread while it will also work for rendering on the Map thread before we make the switch. Needed by #2909. | ||||
* | [core] explicitly initialize a few fields to null | Konstantin Käfer | 2016-03-04 | 2 | -2/+2 |
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* | [glfw] add "C" button to show stencil clip masks | Konstantin Käfer | 2016-02-10 | 1 | -0/+5 |
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* | [core] move GL value objects from gl_config.hpp to gl_values.hpp | Konstantin Käfer | 2016-02-08 | 1 | -0/+1 |
| | | | | Also removes duplicate code from gl_helper.hpp by reusing the GL values that we already have anyway. | ||||
* | [core] move platform/gl.hpp to gl/gl.hpp | Konstantin Käfer | 2016-02-08 | 2 | -160/+1 |
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* | [core] use stale glyphs | Konstantin Käfer | 2016-01-15 | 1 | -1/+3 |
| | | | | Updating glyphs is still unsupported, and there's no good use case for doing so. When we're using a stale glyph PBF, and the fresh answer contains changed to that glyph, we will continue to use the old glyph. | ||||
* | [core] Eliminate platform::assetRoot() | John Firebaugh | 2016-01-13 | 1 | -3/+0 |
| | | | | I regenerated assets.zip so that all file paths have an `assets/` prefix, as the Android AssetFileSource implementation asserts, and removed `TEST_DATA` from the paths. | ||||
* | [tests] Rewrite resource loading test | John Firebaugh | 2015-12-22 | 1 | -0/+6 |
| | | | | Make it more readable and easier to debug. | ||||
* | [core] allow changing the orientation | Konstantin Käfer | 2015-12-15 | 1 | -0/+2 |
| | | | | You can now change the orientation of north to be to the right, bottom, left in addition to the default of top | ||||
* | [node] code review cleanup | Mike Morris | 2015-12-15 | 1 | -1/+1 |
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* | [core] add namespace comment to closing brace | Konstantin Käfer | 2015-12-03 | 7 | -9/+9 |
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* | [glfw] No longer necessary to wait for style load to add default marker | John Firebaugh | 2015-12-01 | 1 | -2/+0 |
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* | [tests] Don't use icons from the style for annotations | John Firebaugh | 2015-11-30 | 1 | -0/+2 |
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* | [core] Added MapDebugOptions | Bruno de Oliveira Abinader | 2015-11-27 | 2 | -2/+4 |
| | | | | | Map debug options are now cycled up to all debug options enabled, then back to none. | ||||
* | [core] Fix image type of Map::renderStill | John Firebaugh | 2015-11-25 | 1 | -1/+1 |
| | | | | | | | It's a premultiplied image. This implies that we were misusing encodePNG in most cases, as we were passing premultiplied pixels which were then interpreted as unmultiplied. I changed encodePNG to accept premultipled pixels, and unpremultiply in the implementations. | ||||
* | [core] Rewrite image handling | John Firebaugh | 2015-11-25 | 4 | -178/+1 |
| | | | | | | * Consolidate Image and StillImage * Typecheck unassociated vs premultiplied images * Rewrite default platform image decoding implementation | ||||
* | [core] Remove unused | John Firebaugh | 2015-11-23 | 3 | -9/+3 |
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* | [core] For binary image data use uint8_t, not char | John Firebaugh | 2015-11-23 | 3 | -6/+6 |
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* | [core] allow changing pitch in GLFW based apps | Konstantin Käfer | 2015-11-17 | 2 | -0/+2 |
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* | VAO and extension tracking code. | Adam Hunter | 2015-10-06 | 1 | -0/+32 |
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* | Added GL logging utility | Adam Hunter | 2015-09-29 | 1 | -0/+40 |
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* | Merge branch 'master' into node | John Firebaugh | 2015-08-31 | 1 | -0/+1 |
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| * | iOS perspective gesture support | Jason Wray | 2015-08-26 | 1 | -0/+1 |
| | | | | | | | | | | | | Drag two fingers upward to tilt the map. Implements #2116 | ||||
* | | View::swap -> View::beforeRender View::afterRender | Mike Morris | 2015-08-25 | 2 | -2/+6 |
|/ | | | | | To be able to resize the framebuffer on the map thread in HeadlessView. | ||||
* | add benchmark mode that shows the real frame time rather than the vsync time | Konstantin Käfer | 2015-08-11 | 1 | -2/+8 |
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* | add MBGL_USE_GLES2 define | Konstantin Käfer | 2015-08-04 | 2 | -2/+2 |
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* | add ability to add random custom markers to test app | Konstantin Käfer | 2015-07-08 | 1 | -0/+4 |
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* | Make pixelRatio constant across a Map object lifetime | Konstantin Käfer | 2015-07-08 | 2 | -16/+19 |
| | | | | also moves framebuffer size out of TransformState into its own object | ||||
* | drive map rendering from main thread | Konstantin Käfer | 2015-06-26 | 2 | -2/+7 |
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* | Support shape annotations on GLFWView | Thiago Marcos P. Santos | 2015-06-18 | 1 | -0/+8 |
| | | | | | | Add different random triangles count by using the keys 7, 8, 9 or 0. Q will clear all the annotations. W will remove one annotation. | ||||
* | Namespaced reachability notification constant | Minh Nguyễn | 2015-06-12 | 1 | -1/+1 |
| | | | Fixes #1717. | ||||
* | press 1 through 6 to add 10^(n-1) points in the current viewport | Konstantin Käfer | 2015-06-09 | 1 | -0/+6 |
| | | | | (only works correctly when rotated to north, but this is a just a debug functionality anyway) | ||||
* | Remove references to ResourceLoader | Thiago Marcos P. Santos | 2015-06-02 | 1 | -2/+2 |
| | | | | ResourceLoader got merged with Style. | ||||
* | Replace mbgl::util::make_unique<> with std::make_unique<> | Konstantin Käfer | 2015-05-26 | 2 | -2/+1 |
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* | prefix Reachability with "MGL" to avoid linking conflicts and app store ↵ | Konstantin Käfer | 2015-05-26 | 1 | -4/+4 |
| | | | | rejections | ||||
* | update Reachability with latest version | Konstantin Käfer | 2015-05-26 | 1 | -25/+8 |
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* | Add callback for error notifications on renderStill() | Thiago Marcos P. Santos | 2015-05-22 | 1 | -0/+2 |
| | | | | | | | | | The callback will be called when any of the resources requested from the network failed to load. There is not recovery implemented yet, so the closest thing to reseting the Map object and reloading all the resources would be setting a new style. | ||||
* | Extensible GL extension support | John Firebaugh | 2015-05-13 | 1 | -123/+24 |
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