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* [core] Separated AnimationOptions from CameraOptionsMinh Nguyễn2016-01-142-11/+11
* [core] Reformulated flyTo optionsMinh Nguyễn2015-12-191-8/+9
* [core] Refined and commented flyToMinh Nguyễn2015-12-191-5/+42
* [android] Camera APIBrad Leege2015-12-181-5/+5
* [ios, android] Add methods to remove a custom layerJohn Firebaugh2015-12-171-0/+1
* [core] Corrected flying trajectory; pitched flightMinh Nguyễn2015-12-151-0/+2
* [core] allow changing the orientationKonstantin Käfer2015-12-151-0/+4
* [core] Reduce custom layer API to lowest common denominatorJohn Firebaugh2015-12-111-4/+7
* Implementation of flyTo.Adam Hunter2015-12-091-0/+1
* [core] Custom layersJohn Firebaugh2015-12-091-0/+5
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-033-4/+4
* [core] Map::setSprite ⇢ Map::addAnnotationIconJohn Firebaugh2015-12-011-5/+4
* [core] Move MapData storage to MapContextJohn Firebaugh2015-12-011-1/+1
* [core] Collision debug is now MapDebugOptions::CollisionBruno de Oliveira Abinader2015-11-272-3/+1
* [core] Added MapDebugOptionsBruno de Oliveira Abinader2015-11-272-6/+29
* [core] Fix image type of Map::renderStillJohn Firebaugh2015-11-252-2/+2
* [core] Rewrite image handlingJohn Firebaugh2015-11-253-24/+5
* [core] [iOS] Completion handlers for animated methodsMinh Nguyễn2015-11-251-0/+4
* [core] For binary image data use uint8_t, not charJohn Firebaugh2015-11-231-5/+3
* [core] Added ConstrainMode::{HeightOnly,WidthAndHeight}Bruno de Oliveira Abinader2015-11-182-1/+9
* [core] PrecisionPoint is now a vec2<double>Bruno de Oliveira Abinader2015-11-121-1/+1
* [core] Added MetersBoundsBruno de Oliveira Abinader2015-11-111-2/+2
* [core] Use PrecisionPoint in zoom and angle functionsBruno de Oliveira Abinader2015-11-111-7/+8
* [core] Use pass-by-ref in CameraOptionsBruno de Oliveira Abinader2015-11-111-4/+4
* [core] Use PrecisionPoint in coordinate functionsBruno de Oliveira Abinader2015-11-111-7/+7
* [core] Added PrecisionPoint to represent pixel pointsBruno de Oliveira Abinader2015-11-111-1/+1
* [core] Expose default fade duration to Map APIBruno de Oliveira Abinader2015-11-101-2/+5
* [node] Output debug logs when a render test times outJohn Firebaugh2015-10-281-0/+1
* improve gestures in perspective viewAnsis Brammanis2015-10-261-0/+1
* [core] Added save/restore capabilities to GL configBruno de Oliveira Abinader2015-10-221-0/+4
* [core] Added GLContextMode to MapDataBruno de Oliveira Abinader2015-10-222-3/+9
* [core] Added more transform state gettersBruno de Oliveira Abinader2015-10-211-0/+4
* [core] Annotation refactorJohn Firebaugh2015-10-201-4/+2
* [core] Pull annotation typedefs to own header; add AnnotationIDJohn Firebaugh2015-10-201-13/+4
* Correctly handle spurious wake-ups in Map::pause()Leith Bade2015-10-061-1/+0
* mason variant@1.0Mike Morris2015-09-302-2/+3
* Rewrite annotation invalidation strategyJohn Firebaugh2015-09-281-0/+1
* Fix freezing on Android when rotatingLeith Bade2015-09-221-0/+1
* CameraOptionsMinh Nguyễn2015-09-072-3/+30
* Get rid of MapData::{get,set}NeedsRepaintBruno de Oliveira Abinader2015-09-021-1/+0
* Substitute nudgeTransitions with async view invalidationBruno de Oliveira Abinader2015-09-021-3/+0
* Merge branch 'master' into nodeJohn Firebaugh2015-08-311-0/+4
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| * add map.setPitch(pitch) and map.getPitch()Ansis Brammanis2015-08-241-0/+4
* | View::swap -> View::beforeRender View::afterRenderMike Morris2015-08-251-1/+4
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* Added operator implementations for mbgl::Update enum classBruno de Oliveira Abinader2015-08-131-4/+15
* add benchmark mode that shows the real frame time rather than the vsync timeKonstantin Käfer2015-08-111-0/+1
* Map::nudgeTransitions no longer depends on client informationBruno de Oliveira Abinader2015-08-051-4/+4
* Added Update::RepaintBruno de Oliveira Abinader2015-08-052-1/+2
* Export default transition delay in Map public APIBruno de Oliveira Abinader2015-07-212-1/+5
* Revert "Revert "split renderSync and transition nudging to allow client view ...Bruno de Oliveira Abinader2015-07-201-1/+4