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path: root/include/mbgl/map/backend.hpp
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* [core] rename backend to renderer backendIvo van Dongen2017-07-181-84/+0
* [core] renderer interfaceIvo van Dongen2017-07-181-5/+4
* [core] split backend from mapobserverIvo van Dongen2017-07-181-2/+2
* [core] Added Backend::{assume,set}ScissorTestBruno de Oliveira Abinader2017-06-131-0/+2
* [core] Added Backend::{assume,set}ViewportBruno de Oliveira Abinader2017-06-131-2/+2
* [core] Privatize OpenGL/Context headersKonstantin Käfer2017-03-281-0/+26
* [core] Move OpenGL extension initialization to BackendKonstantin Käfer2017-03-231-0/+11
* [core] Replace MapChange enum with MapObserverBruno de Oliveira Abinader2017-03-151-5/+2
* [core] Ensure that context resources are destroyed before context is destroyedJohn Firebaugh2017-02-201-2/+1
* [core] Nestable BackendScopeJohn Firebaugh2017-02-201-14/+0
* [core] use raii to guard backend deactivationIvo van Dongen2016-12-121-6/+25
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-2/+13
* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-251-0/+34