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path: root/include/mbgl/gl
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* [core] Add a few conveniences to ColorJohn Firebaugh2016-06-151-5/+2
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-253-13/+4
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* [core] Added PixelZoom, RasterPos to GL configBruno de Oliveira Abinader2016-05-241-0/+4
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* [core] always set activeTexture before binding a textureAnsis Brammanis2016-04-141-0/+13
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* [core] Don't put static objects in a header file (#4707)John Firebaugh2016-04-141-25/+8
| | | This causes duplicate objects -- one for every file that includes that header.
* [gl] Moved VAO helpers to common headerBruno de Oliveira Abinader2016-02-181-0/+26
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* [core] move GL value objects from gl_config.hpp to gl_values.hppKonstantin Käfer2016-02-082-76/+286
| | | | Also removes duplicate code from gl_helper.hpp by reusing the GL values that we already have anyway.
* [core] move util/gl_helper.hpp to gl/gl_helper.hppKonstantin Käfer2016-02-081-0/+90
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* [core] move platform/gl.hpp to gl/gl.hppKonstantin Käfer2016-02-081-0/+159