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path: root/include/mbgl/gl/gl_values.hpp
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-5/+2
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* [core] Added PixelZoom, RasterPos to GL configBruno de Oliveira Abinader2016-05-241-0/+4
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* [core] always set activeTexture before binding a textureAnsis Brammanis2016-04-141-0/+13
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* [core] move GL value objects from gl_config.hpp to gl_values.hppKonstantin Käfer2016-02-081-0/+277
Also removes duplicate code from gl_helper.hpp by reusing the GL values that we already have anyway.