Commit message (Collapse) | Author | Age | Files | Lines | |
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* | make addGlyphsToAtlas static method of SymbolBucket + add addGlyphs method ↵ | artemp | 2014-10-27 | 1 | -0/+4 |
| | | | | to minimise number of mutex locking | ||||
* | gcc fixes | Konstantin Käfer | 2014-10-23 | 1 | -3/+3 |
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* | fix variable shadowing | Konstantin Käfer | 2014-10-22 | 4 | -11/+11 |
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* | Add SpriteAtlas::getPosition() | John Firebaugh | 2014-09-03 | 1 | -0/+9 |
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* | Revert "coalesce texture uploads at the beginning of a frame" | John Firebaugh | 2014-09-03 | 2 | -5/+2 |
| | | | | | | | | | | This reverts commit 8c2c7f769fffcd217698824719b0a0ba45fbef13. See #454 Conflicts: src/geometry/glyph_atlas.cpp src/geometry/sprite_atlas.cpp | ||||
* | Make Glyph and Sprite Atlases noncopyable | John Firebaugh | 2014-08-28 | 2 | -2/+4 |
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* | make ElementGroup and VertexArrayObject movable to avoid using unique_ptrs | Konstantin Käfer | 2014-08-27 | 2 | -0/+15 |
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* | VertexArrayObject and ElementGroup should be noncopyable | John Firebaugh | 2014-08-26 | 2 | -3/+5 |
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* | Rename existing interpolate -> resample | John Firebaugh | 2014-08-20 | 2 | -13/+13 |
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* | coalesce texture uploads at the beginning of a frame | Konstantin Käfer | 2014-08-15 | 2 | -2/+5 |
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* | base static vertexbuffer on buffer object | Konstantin Käfer | 2014-08-15 | 2 | -40/+26 |
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* | refactor vao object to use acutal OpenGL IDs rather than object pointers | Konstantin Käfer | 2014-08-15 | 3 | -74/+53 |
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* | add missing include | Konstantin Käfer | 2014-08-15 | 1 | -0/+2 |
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* | fix binding to vaos | Konstantin Käfer | 2014-08-14 | 2 | -2/+6 |
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* | fix image pattern rendering | Konstantin Käfer | 2014-08-14 | 1 | -0/+1 |
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* | use vaos only when the value is 1, not when it is merely defined | Konstantin Käfer | 2014-08-14 | 1 | -6/+6 |
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* | remove trailing whitespace | Konstantin Käfer | 2014-08-12 | 1 | -1/+1 |
| | | | | [skip ci] | ||||
* | include <array> | Konstantin Käfer | 2014-08-05 | 1 | -0/+2 |
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* | update symbol placement to be more like js | Konstantin Käfer | 2014-08-04 | 1 | -1/+1 |
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* | update shaders and backport some collision changes | Konstantin Käfer | 2014-08-04 | 1 | -4/+4 |
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* | move sprite to a use future loading | Konstantin Käfer | 2014-07-31 | 1 | -7/+10 |
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* | rename llmr => mbgl | Konstantin Käfer | 2014-07-16 | 15 | -0/+766 |