| Commit message (Collapse) | Author | Age | Files | Lines |
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* Main gyp files are now standardized as platform/<platform>/platform.gyp.
* Each platform gyp file defines appropriate loop_lib and headless_lib variables.
* Each platform gyp file includes mbgl.gypi, which defines base targets which may be useful to all platforms.
* CI targets are consistent across platforms: `make $(PLATFORM) && make test-$(PLATFORM)`.
* Renamed the "linux" test app to "glfw". It's now built in OS X CI.
* Android build flakiness is fixed.
* iOS CI builds the bench and iosapp targets.
* Mesa version is now in one place.
* CI scripts use bash "strict mode" and correct error handling.
* All build output goes to the build directory.
* Removed vestigial iOS/OS X/Android Travis scripts.
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So npm won't clobber binding.gyp, refs
https://github.com/npm/npm/issues/10243
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- [osx] set -fvisibility-inlines-hidden in gyp/common.gypi to silence
mismatched visibility linker warnings
- [linux] set cxx_host in GYP_FLAGS to set -fabi-version=0 on gcc builds
to use clang-built mason binaries
- [ios] update symbol visibility for iOS tests
- [ios] link libgeojsonvt.a in iOS tests xcodeproj
- add libgeojsonvt.a to General -> Linked Frameworks and Libraries
- add mason_packages (recursive) to Build Settings -> Library Search Path
- [ios] add libuv and geojsonvt first in iOS libtool smush to ensure symbols
are found by later compilation units where they are undefined
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