| Commit message (Collapse) | Author | Age | Files | Lines |
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Coverage compiler and linker flags are used only when (1) in debug build
and (2) with ENABLE_COVERAGE set to 1. Besides, because OS X's libtool
is unable to understand '--coverage', this linker flag is only used
genrating executable targets. Also, using 'link_settings' to specify
linker options and separate instructions for OSX and Linux.
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This detaches coverage data collection from typical debug build.
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platform-osx now vends a real NSView subclass, MGLMapView, that is readily embedded inside a Cocoa application for OS X. MGLMapView is backed by an NSOpenGLLayer for optimal performance and integration with other layer-backed views. It supports keyboard shortcuts and several gestures and hosts attribution, zooming, and rotation controls as subviews. osxapp is now a bona fide Cocoa application that embeds MGLMapView inside a XIB. osxapp has preferences and a share button for tight integration with custom styles.
Enabling asynchronous rendering would be more consistent with iOS but increases CPU usage so much, even when idle, that it isn’t worth any performance gain. The bigger issue is that VAOs aren’t being used.
make xpackage creates a static library similar to the one created by make ipackage. make clean cleans additional places where build output ends up.
The OS X minimum deployment target has been increased from 10.9 to 10.10. osxapp’s window has a full size content view, which requires 10.10. Lightweight generics require iOS 9+ and OS X 10.11 regardless, because it was only in that release that Foundation collection classes started adopting lightweight generics.
Shuffled files around and refactored annotations so that iOS and OS X share a good chunk of the annotations code, which now takes advantage of polymorphism. MGLMapView can now display annotations but cannot yet select them. In osxapp, a long press drops a pin, and so does the map view’s context menu.
Annotations have NSPopovers as callouts, and their view controllers can be customized. Annotation image alignment rects are respected for hit testing purposes and for positioning the callout anchor. Callouts in osxapp demonstrate the use of bindings to keep callouts in sync with underlying model objects.
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- [osx] set -fvisibility-inlines-hidden in gyp/common.gypi to silence
mismatched visibility linker warnings
- [linux] set cxx_host in GYP_FLAGS to set -fabi-version=0 on gcc builds
to use clang-built mason binaries
- [ios] update symbol visibility for iOS tests
- [ios] link libgeojsonvt.a in iOS tests xcodeproj
- add libgeojsonvt.a to General -> Linked Frameworks and Libraries
- add mason_packages (recursive) to Build Settings -> Library Search Path
- [ios] add libuv and geojsonvt first in iOS libtool smush to ensure symbols
are found by later compilation units where they are undefined
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because Travis uses Apple LLVM 6.0 and full c++14 support landed in 6.1
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Needed in target_defaults to prevent node-gyp from overriding this everywhere with '10.5' from https://github.com/joyent/node/blob/master/common.gypi
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fixes #838
instead of rendering ad libitum on the map thread, we are now driving rendering from the UI thread on iOS via the map.renderSync() function. There are still white bars during the rotation, but the general content of the view is kept visible.
- upgrades GLFW to 3.1
- removes swapped/needsSwap in favor of a more explicit scheme
- View#invalidate() now replaces View#swap() and is called whenever the View needs to trigger a rerender. GLFW and Android to this right away, while iOS goes back to the main thread and does the Map redrawing as part of the GLKView update
- sets all iOS deployment targets to 7.0
- disables SQLite3 version check, since the library version changed on iOS 8.2
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Fixes #801
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android-mason
Conflicts:
gyp/common.gypi
include/mbgl/geometry/vao.hpp
include/mbgl/platform/event.hpp
include/mbgl/platform/gl.hpp
platform/default/http_request_baton_curl.cpp
src/storage/response.cpp
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minor fixups
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