Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [build] Refactor and simplify build system | John Firebaugh | 2016-04-07 | 1 | -52/+0 |
| | | | | | | | | | | | | | | * Main gyp files are now standardized as platform/<platform>/platform.gyp. * Each platform gyp file defines appropriate loop_lib and headless_lib variables. * Each platform gyp file includes mbgl.gypi, which defines base targets which may be useful to all platforms. * CI targets are consistent across platforms: `make $(PLATFORM) && make test-$(PLATFORM)`. * Renamed the "linux" test app to "glfw". It's now built in OS X CI. * Android build flakiness is fixed. * iOS CI builds the bench and iosapp targets. * Mesa version is now in one place. * CI scripts use bash "strict mode" and correct error handling. * All build output goes to the build directory. * Removed vestigial iOS/OS X/Android Travis scripts. | ||||
* | [core] Simplify asset:// implementation | John Firebaugh | 2016-01-13 | 1 | -1/+1 |
| | | | | | | | | * Move asset:// URL handling to DefaultFileSource. * AssetFileSource implements FileSource interface and follows familiar implementation patterns. * Move default implementation to platform/default, zip implementation to platform/android. * Don't bother with modified / expires / etag -- assets are not cached so it doesn't matter. * Don't bother with interleaving individual IO calls on the implementation thread. That adds a lot of complexity for very little benefit. | ||||
* | [core] Don't link with libuv on components not using it directly | Thiago Marcos P. Santos | 2015-12-01 | 1 | -18/+0 |
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* | Make build system architecture agnostic to remove Android special case | Konstantin Käfer | 2015-08-04 | 1 | -3/+3 |
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* | make implementation files private headers | Konstantin Käfer | 2015-04-13 | 1 | -0/+1 |
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* | update uv_zip and add tests | Konstantin Käfer | 2015-02-16 | 1 | -0/+17 |
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* | cleanup makefiles | Konstantin Käfer | 2015-02-04 | 1 | -1/+1 |
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* | refactor makefile | Konstantin Käfer | 2015-02-04 | 1 | -0/+52 |