Commit message (Expand) | Author | Age | Files | Lines | |
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* | add a callback to stop() to allow running the current thread's event loop | Konstantin Käfer | 2014-09-24 | 1 | -0/+1 |
* | remove uv.h dependency from header files | Konstantin Käfer | 2014-08-12 | 1 | -4/+0 |
* | rename llmr => mbgl | Konstantin Käfer | 2014-07-16 | 1 | -7/+7 |
* | refs #342 & #346: per-map change callbacks | Justin R. Miller | 2014-07-16 | 1 | -0/+2 |
* | make sure to use OpenGL ES 2.0 when compiling for nvidia chips | Konstantin Käfer | 2014-06-17 | 1 | -0/+5 |
* | remove concept of settings object from library | Konstantin Käfer | 2014-04-30 | 1 | -7/+4 |
* | move to libuv for the rendering loop | Konstantin Käfer | 2014-04-30 | 1 | -1/+4 |
* | use an event loop per map that is not the render thread | Konstantin Käfer | 2014-04-25 | 1 | -2/+1 |
* | use libuv event loop in the glfw view | Konstantin Käfer | 2014-04-22 | 1 | -1/+6 |
* | fix include order | Konstantin Käfer | 2014-04-16 | 1 | -1/+1 |
* | rename to glfw_view.cpp/hpp | Konstantin Käfer | 2014-04-16 | 1 | -0/+39 |