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path: root/common/glfw_view.hpp
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* Merge branch 'master' into libuv-0.10-headless-displayMike Morris2014-10-101-0/+1
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| * add a callback to stop() to allow running the current thread's event loopKonstantin Käfer2014-09-241-0/+1
* | Add View::make_inactive() to remove context from rendering threadLeith Bade2014-09-101-0/+1
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* remove uv.h dependency from header filesKonstantin Käfer2014-08-121-4/+0
* rename llmr => mbglKonstantin Käfer2014-07-161-7/+7
* refs #342 & #346: per-map change callbacksJustin R. Miller2014-07-161-0/+2
* make sure to use OpenGL ES 2.0 when compiling for nvidia chipsKonstantin Käfer2014-06-171-0/+5
* remove concept of settings object from libraryKonstantin Käfer2014-04-301-7/+4
* move to libuv for the rendering loopKonstantin Käfer2014-04-301-1/+4
* use an event loop per map that is not the render threadKonstantin Käfer2014-04-251-2/+1
* use libuv event loop in the glfw viewKonstantin Käfer2014-04-221-1/+6
* fix include orderKonstantin Käfer2014-04-161-1/+1
* rename to glfw_view.cpp/hppKonstantin Käfer2014-04-161-0/+39