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path: root/common/glfw_view.cpp
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* Adds the function Map::terminate() to allow all GL resources heldLeith Bade2014-09-101-1/+4
* Add View::make_inactive() to remove context from rendering threadLeith Bade2014-09-101-0/+4
* Eliminate warningsJohn Firebaugh2014-08-071-1/+1
* show zom/lat/lon/bearing in window titleKonstantin Käfer2014-08-051-0/+8
* rename llmr => mbglKonstantin Käfer2014-07-161-4/+4
* refs #342 & #346: per-map change callbacksJustin R. Miller2014-07-161-6/+4
* allow for delayed map notifications during animationsJustin R. Miller2014-07-151-1/+3
* fix up OS X/headless notify_map_change() for new APIJustin R. Miller2014-07-031-1/+1
* saving current stateKonstantin Käfer2014-06-231-8/+1
* make sure to use OpenGL ES 2.0 when compiling for nvidia chipsKonstantin Käfer2014-06-171-0/+2
* load glDiscardFramebufferEXT with a library function if neededKonstantin Käfer2014-06-171-1/+5
* fix style toggle on OS XJustin R. Miller2014-06-011-2/+11
* programmatic styling APIJustin R. Miller2014-05-311-1/+1
* foundations of delegate/callback APIJustin R. Miller2014-05-231-0/+4
* fix alpha blending + add depth/stencil buffersKonstantin Käfer2014-05-211-0/+4
* shift dblclick zooms outAnsis Brammanis2014-05-201-1/+5
* init glfw for debug images + actually copy images overKonstantin Käfer2014-05-191-0/+4
* fix for retina screensKonstantin Käfer2014-05-191-5/+6
* use sprite atlasKonstantin Käfer2014-05-191-0/+29
* always use std:: namespace for math functionsKonstantin Käfer2014-05-141-2/+2
* remove concept of settings object from libraryKonstantin Käfer2014-04-301-49/+48
* hide atomic flags as implementation detailKonstantin Käfer2014-04-301-3/+2
* move to libuv for the rendering loopKonstantin Käfer2014-04-301-52/+14
* use an event loop per map that is not the render threadKonstantin Käfer2014-04-251-58/+15
* use libuv event loop in the glfw viewKonstantin Käfer2014-04-221-11/+91
* rename to glfw_view.cpp/hppKonstantin Käfer2014-04-161-0/+238