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* [all] Push querySourceFeatures back out to MapJohn Firebaugh2017-05-021-1/+0
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-272-4/+23
* [core] split off render layersIvo van Dongen2017-04-252-5/+28
* [all] Rationalize style::ImageJohn Firebaugh2017-04-242-3/+3
* [core] Move Sprite parsing to thread poolKonstantin Käfer2017-04-241-0/+2
* [core] remove unused leftover filesKonstantin Käfer2017-04-201-0/+2
* [core, darwin] Object identity for MGLSource*, MGLStyleLayer*John Firebaugh2017-04-132-0/+2
* [core] Inline GlyphSet into GlyphAtlasJohn Firebaugh2017-04-121-2/+0
* [macos] expose link flags via mbgl-core targetKonstantin Käfer2017-04-061-0/+1
* [core] De-mutex GlyphAtlas and SpriteAtlasChris Loer2017-04-041-1/+0
* Fix edge case in composite function interpolation (#8613)Anand Thakker2017-04-031-0/+1
* [build] generate .xcconfig files with configure_fileKonstantin Käfer2017-03-284-14/+12
* [build] don't advertise headers that aren't used in public headersKonstantin Käfer2017-03-283-3/+3
* [core] Privatize gl/gl.hppKonstantin Käfer2017-03-281-1/+1
* [core] Privatize OpenGL/Context headersKonstantin Käfer2017-03-284-5/+1
* [android] Move SDK files to separate targetKonstantin Käfer2017-03-281-3/+9
* [node] Move util/async_task.hpp to public include directoryKonstantin Käfer2017-03-281-1/+1
* [core] Remove private header includes from CLI utilitiesKonstantin Käfer2017-03-282-4/+0
* [core] Internalize rapidjson.hppBruno de Oliveira Abinader2017-03-281-0/+1
* [node] Eliminate src as an include pathJohn Firebaugh2017-03-283-19/+16
* [core] Move map/change.hpp to public include directoryJohn Firebaugh2017-03-281-1/+1
* [core] Move actor/{mailbox,scheduler}.hpp to public include directoryJohn Firebaugh2017-03-281-2/+2
* [core] Move ignore.hpp to public include directoryJohn Firebaugh2017-03-281-1/+1
* [core] Avoid public dtoa.hpp includeJohn Firebaugh2017-03-281-0/+1
* [core] Core tests and benchmarks are allowed to include via srcJohn Firebaugh2017-03-282-2/+2
* [core] Move interpolate.hpp to public include directoryJohn Firebaugh2017-03-281-1/+1
* [core] Refactor OpenGL extension loading mechanismKonstantin Käfer2017-03-231-5/+4
* [all] Replace Result<T> with optional<T> plus out Error parameterJohn Firebaugh2017-03-231-2/+0
* [core] cache binary shaders on AndroidKonstantin Käfer2017-03-222-0/+8
* Added wagyu and removed angus clipperBlake Thompson2017-03-172-4/+1
* [core] Don't need to use normalized attributes anymoreJohn Firebaugh2017-03-171-1/+0
* [build] move ABI version awareness to mason.cmakeKonstantin Käfer2017-03-171-5/+28
* [core] Replace MapChange enum with MapObserverBruno de Oliveira Abinader2017-03-151-0/+1
* [core] don’t query rendered features until all data is availableIvo van Dongen2017-03-141-0/+1
* [core] query source featuresIvo van Dongen2017-03-091-0/+1
* [core] Extract and de-templatize several Program static methodsJohn Firebaugh2017-03-091-0/+2
* [core] De-duplicate shader prelude sourceJohn Firebaugh2017-03-081-0/+2
* [core] Add support for queryRenderedFeatures filterAsheem Mamoowala2017-03-041-1/+1
* [core] Log Memory.Footprint test results (#8170)Anand Thakker2017-02-281-0/+2
* [node] adhere to node module naming requirementsKonstantin Käfer2017-02-231-1/+1
* [build] use node-cmake 2.xKonstantin Käfer2017-02-223-13/+612
* [core] Nestable BackendScopeJohn Firebaugh2017-02-201-0/+2
* [core] Restore support for *-transition propertiesJohn Firebaugh2017-02-092-0/+5
* [core] Update gl-js; fix $id filters with GeoJSON sourceJohn Firebaugh2017-02-081-1/+1
* [build] Remove Mason submodule in favor of CMake masonKonstantin Käfer2017-02-082-6/+214
* [build, ios, macos] Simplify version portion of user agent stringJohn Firebaugh2017-02-084-25/+2
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-0/+13
* [core] Check in generated shader codeJohn Firebaugh2017-02-073-33/+15
* [core] default value support in categorical function conversionIvo van Dongen2017-02-021-0/+2
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-022-3/+26