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* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-203-3/+3
* [test] Added TileCoordinate testsBruno de Oliveira Abinader2016-10-111-0/+1
* Update mapbox-gl-shaders to 98a56dJohn Firebaugh2016-10-101-8/+8
* [core] Rationalize shader namesJohn Firebaugh2016-10-061-18/+18
* [core] TextureRectVertex ⇢ SymbolVertexJohn Firebaugh2016-10-051-2/+2
* [core] Make ElementGroup saferJohn Firebaugh2016-10-051-1/+1
* [core] Improve attribute binding APIJohn Firebaugh2016-10-051-0/+1
* [core] Move shader and uniform to gl directoryJohn Firebaugh2016-10-051-4/+4
* [core] Refactor BufferJohn Firebaugh2016-10-051-21/+17
* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-051-1/+3
* [tests] Added benchmarks for querying for featuresThiago Marcos P. Santos2016-10-051-0/+5
* [tests] Add unit tests for query features fitersThiago Marcos P. Santos2016-10-051-0/+1
* [build] Re-add benchmark tests to the buildsystemThiago Marcos P. Santos2016-10-052-0/+47
* [core] remove Raster object in favor of a more low-level Texture objectKonstantin Käfer2016-10-041-2/+2
* [core] LocalFileSource implementation and testsIvo van Dongen2016-09-301-0/+1
* [core] move OpenGL extension loading to their own headersKonstantin Käfer2016-09-291-0/+4
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-0/+1
* [core] Use geojson as a header only libraryThiago Marcos P. Santos2016-09-281-0/+1
* [test] add .test.cpp suffix to test case filesKonstantin Käfer2016-09-281-59/+59
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-2/+3
* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-271-2/+1
* [core] move GL value accessors to gl::value namespaceKonstantin Käfer2016-09-271-2/+3
* [core] add ability to render to offscreen texturesKonstantin Käfer2016-09-272-0/+3
* [core] make GL value defaults constexprKonstantin Käfer2016-09-261-1/+1
* [core] Merge GlyphStore and GlyphAtlasJohn Firebaugh2016-09-192-6/+4
* [core] Merge SpriteStore and SpriteAtlasJohn Firebaugh2016-09-192-5/+1
* [core] Use an actor model for tile worker concurrencyJohn Firebaugh2016-09-162-7/+23
* [core] Move SymbolInstance and SymbolFeature into their own filesJohn Firebaugh2016-09-161-0/+3
* [core] Move {clip,merge}_lines to layout directoryJohn Firebaugh2016-09-161-4/+4
* [core] Extract SymbolLayout from SymbolBucketJohn Firebaugh2016-09-141-0/+5
* [core] OnlineFileSource - rate limitIvo van Dongen2016-09-132-0/+3
* [core] - move wrap test (#6311)Tobrun2016-09-121-0/+1
* [core] Extract WorkTaskImpl from run_loop.hppJohn Firebaugh2016-09-081-0/+1
* [core, ios, android, qt] Observe style layer mutations rather than requiring ...John Firebaugh2016-09-061-0/+1
* [core] Delete the now-unused ptr.hppJohn Firebaugh2016-09-061-1/+0
* [tests] Make it possible to disable tests on the CIThiago Marcos P. Santos2016-08-261-0/+6
* [tests] Merge single test in set_style.cpp with other Map testsJohn Firebaugh2016-08-231-1/+0
* [core] #6071 - extract GeoJSONOptions conversion from GeoJSONSource conversionIvo van Dongen2016-08-232-0/+5
* [build] add CMake source groups to all targetsKonstantin Käfer2016-08-225-0/+10
* [build] convert build-version script from Python to Node.jsKonstantin Käfer2016-08-161-1/+1
* [build] convert build-shaders script from Python to Node.jsKonstantin Käfer2016-08-165-34/+13
* [build] Fix Qt4 build on OS XKonstantin Käfer2016-08-051-2/+0
* [build] use cmake script bundled with MasonKonstantin Käfer2016-08-053-128/+9
* [build] Copy 'ca-bundle.crt' for mbgl-glfw targetBruno de Oliveira Abinader2016-08-051-0/+7
* [build] Build Qt with CMakeThiago Marcos P. Santos2016-08-051-2/+6
* [build] Do not redefine MASON_PLATFORMThiago Marcos P. Santos2016-08-051-4/+6
* [build] switch to CMakeKonstantin Käfer2016-08-0514-0/+1026