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* [core] Added vendor/filesystemBruno de Oliveira Abinader2019-06-251-0/+1
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* [core] refactor program object creationKonstantin Käfer2019-05-281-1/+1
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* [core] Bump args to 6.2.2 (does not use RTTI)Bruno de Oliveira Abinader2019-03-251-0/+1
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* [core] use constexpr map using eternal for expression lookupsKonstantin Käfer2018-12-041-0/+1
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* [build] use GLFW as a submodule and update to most recent versionKonstantin Käfer2018-11-211-0/+4
| | | | this fixes https://github.com/glfw/glfw/issues/1334 for macOS Mojave
* [build] Add more vendor packagesThiago Marcos P. Santos2018-11-161-0/+3
| | | | | | * jni.hpp * cheap-ruler-cpp * pixelmatch-cpp
* [core] Vendor libbenchmarkAlexander Shalamov2018-11-081-0/+1
| | | | | | | | Prebuilt binaries for libbenchmark might be incompatible with some environments, for example, when mbgl-benchmark target is compiled on host with GCC and linked against mason's clang 5.0 compiled binaries. Vendored libbenchmark avoids aforementioned issue, as the target and the binary compiled with same compiler / options.
* [build] Add vendored libboostThiago Marcos P. Santos2018-11-011-0/+1
| | | | Custom extract made using bcp based on 1.65.1
* [build] Add build system for submodulesThiago Marcos P. Santos2018-10-311-0/+23
Vendorize the submodules and a simple CMake build system for all them. The dependencies will inherit compilation options for core. The goal is to make Mapbox GL Core completely self contained with a simple offline build.