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* [build] rework platform/default directory and add -files.txt for vendored libsKonstantin Käfer2018-12-141-2/+2
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* [build] use GLFW as a submodule and update to most recent versionKonstantin Käfer2018-11-211-1/+1
| | | | this fixes https://github.com/glfw/glfw/issues/1334 for macOS Mojave
* [build] Add more vendor packagesThiago Marcos P. Santos2018-11-161-1/+1
| | | | | | * jni.hpp * cheap-ruler-cpp * pixelmatch-cpp
* [build] Add build system for submodulesThiago Marcos P. Santos2018-10-311-3/+0
| | | | | | | | | Vendorize the submodules and a simple CMake build system for all them. The dependencies will inherit compilation options for core. The goal is to make Mapbox GL Core completely self contained with a simple offline build.
* [core] add --cache option to GLFW binary to specify the cache databaseKonstantin Käfer2018-09-191-0/+2
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* [build] organize CMake targets in folders for IDEsKonstantin Käfer2018-07-171-0/+2
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* [glfw] Use args in GLFW exampleBruno de Oliveira Abinader2017-12-181-0/+1
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* [build] standardize on -fvisibility=hidden for all targetsKonstantin Käfer2017-11-291-4/+0
| | | | | | | Enables -fvisibility=hidden for iOS and Linux, and adds a workaround for GCC 6.3-7.1 Adds a GCC 6 build Enables diagnostics for C files Fixes a shadow warning in parsedate.c
* Initialize Xcode project build settings (#9777)Anand Thakker2017-08-161-0/+2
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* [glfw] rendering interface changesIvo van Dongen2017-07-181-0/+2
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* [build] Update GLFW to 2017-07-13-67c9155Bruno de Oliveira Abinader2017-07-131-11/+0
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* [all] make default_styles header-onlyKonstantin Käfer2017-07-131-1/+0
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* [build] use CMake to generate Xcode schemesKonstantin Käfer2017-07-061-0/+13
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* [glfw] Added extrusions (E) and route (R) shortcutsBruno de Oliveira Abinader2017-06-141-0/+4
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* [build] Suppress GLFW redefining GLAPIENTRY errorBruno de Oliveira Abinader2017-05-091-0/+11
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* [core] Privatize OpenGL/Context headersKonstantin Käfer2017-03-281-2/+0
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* [linux] update CA bundle and add script for automated updatesKonstantin Käfer2017-01-271-7/+0
| | | | also removes the ca-bundle.crt from the Android build, since it's entirely unused
* [build] move GLFW-related files to platform/glfwKonstantin Käfer2016-11-221-5/+5
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* [build] move default_styles to platform/defaultKonstantin Käfer2016-11-221-0/+3
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* [build] add CMake source groups to all targetsKonstantin Käfer2016-08-221-0/+2
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* [build] Copy 'ca-bundle.crt' for mbgl-glfw targetBruno de Oliveira Abinader2016-08-051-0/+7
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* [build] switch to CMakeKonstantin Käfer2016-08-051-0/+27
This is very much a work in progress.