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* [build] Add build system for submodulesThiago Marcos P. Santos2018-10-311-3/+0
* [core] add --cache option to GLFW binary to specify the cache databaseKonstantin Käfer2018-09-191-0/+2
* [build] organize CMake targets in folders for IDEsKonstantin Käfer2018-07-171-0/+2
* [glfw] Use args in GLFW exampleBruno de Oliveira Abinader2017-12-181-0/+1
* [build] standardize on -fvisibility=hidden for all targetsKonstantin Käfer2017-11-291-4/+0
* Initialize Xcode project build settings (#9777)Anand Thakker2017-08-161-0/+2
* [glfw] rendering interface changesIvo van Dongen2017-07-181-0/+2
* [build] Update GLFW to 2017-07-13-67c9155Bruno de Oliveira Abinader2017-07-131-11/+0
* [all] make default_styles header-onlyKonstantin Käfer2017-07-131-1/+0
* [build] use CMake to generate Xcode schemesKonstantin Käfer2017-07-061-0/+13
* [glfw] Added extrusions (E) and route (R) shortcutsBruno de Oliveira Abinader2017-06-141-0/+4
* [build] Suppress GLFW redefining GLAPIENTRY errorBruno de Oliveira Abinader2017-05-091-0/+11
* [core] Privatize OpenGL/Context headersKonstantin Käfer2017-03-281-2/+0
* [linux] update CA bundle and add script for automated updatesKonstantin Käfer2017-01-271-7/+0
* [build] move GLFW-related files to platform/glfwKonstantin Käfer2016-11-221-5/+5
* [build] move default_styles to platform/defaultKonstantin Käfer2016-11-221-0/+3
* [build] add CMake source groups to all targetsKonstantin Käfer2016-08-221-0/+2
* [build] Copy 'ca-bundle.crt' for mbgl-glfw targetBruno de Oliveira Abinader2016-08-051-0/+7
* [build] switch to CMakeKonstantin Käfer2016-08-051-0/+27