Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Initialize Xcode project build settings (#9777) | Anand Thakker | 2017-08-16 | 1 | -0/+2 |
| | |||||
* | [build] use CMake to generate Xcode schemes | Konstantin Käfer | 2017-07-06 | 1 | -0/+2 |
| | |||||
* | [core] switch to vector-tile library for decoding Mapbox vector tiles | Konstantin Käfer | 2017-06-21 | 1 | -0/+1 |
| | |||||
* | [core] Auto-growable SpriteAtlas using shelf-pack | John Firebaugh | 2017-05-26 | 1 | -0/+1 |
| | |||||
* | [core, darwin] Object identity for MGLSource*, MGLStyleLayer* | John Firebaugh | 2017-04-13 | 1 | -0/+1 |
| | | | | All `MGLSource` pointers referencing the same logical source will now be object identical; similarly for `MGLStyleLayer`. | ||||
* | [build] generate .xcconfig files with configure_file | Konstantin Käfer | 2017-03-28 | 1 | -1/+0 |
| | | | | We previously used incremental `file(WRITE ...)` commands that gradually recreated the file on every CMake invocation. This sometimes lead to Xcode parsing a partially written file, which in turn breaks building dependend targets. Instead, we're now using a templated configuration file, which ensure that the file is created in one go and hopefully reduces the race condition between CMake and Xcode's automatic project updating. | ||||
* | [build] don't advertise headers that aren't used in public headers | Konstantin Käfer | 2017-03-28 | 1 | -1/+1 |
| | |||||
* | [core] Privatize OpenGL/Context headers | Konstantin Käfer | 2017-03-28 | 1 | -1/+1 |
| | |||||
* | Added wagyu and removed angus clipper | Blake Thompson | 2017-03-17 | 1 | -0/+1 |
| | |||||
* | [build, ios, macos] Simplify version portion of user agent string | John Firebaugh | 2017-02-08 | 1 | -21/+0 |
| | | | | The X.Y.Z version portion was unreliable, as it pulled from the latest tag regardless of platform. Set version to 0.0.0 and retrieve only the hash, which allows us to drop the node/npm dependency. | ||||
* | [core] Check in generated shader code | John Firebaugh | 2017-02-07 | 1 | -1/+0 |
| | | | | One step toward eliminating the node/npm dependency for platforms other than node. | ||||
* | [core] Polylabel-based "pole of inaccessibility" symbol placement | John Firebaugh | 2016-12-21 | 1 | -0/+1 |
| | |||||
* | [build] ICU is now configured per platform | Bruno de Oliveira Abinader | 2016-12-12 | 1 | -1/+0 |
| | |||||
* | [core] Add ICU package for Bidirectional text support and arabic text shaping. | Chris Loer | 2016-11-17 | 1 | -0/+1 |
| | | | | | Apply bidi and shaping in symbol_layout. Add utility functions for converting to and from UTF-16. | ||||
* | [core] move gl::Context to Backend and refactor View | Konstantin Käfer | 2016-10-25 | 1 | -1/+1 |
| | |||||
* | [build] convert build-version script from Python to Node.js | Konstantin Käfer | 2016-08-16 | 1 | -1/+1 |
| | |||||
* | [build] switch to CMake | Konstantin Käfer | 2016-08-05 | 1 | -0/+52 |
This is very much a work in progress. |