Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Per-bucket icon atlases | John Firebaugh | 2017-06-13 | 1 | -2/+4 |
| | |||||
* | [core] Per-bucket glyph atlases | John Firebaugh | 2017-06-13 | 1 | -1/+3 |
| | |||||
* | [core] Collection-level immutability | John Firebaugh | 2017-06-05 | 1 | -0/+1 |
| | | | | Introduce a second level of immutability, over each of the collections held by a style: sources, images, and layers. Tracking immutability at this level allows us to short-circuit significant portions of the RenderStyle update logic via a simple equality check, greatly improving performance. | ||||
* | [core] Split RenderStyle from Style | John Firebaugh | 2017-06-05 | 1 | -0/+3 |
| | |||||
* | [core] Refactor RenderSource updates | John Firebaugh | 2017-06-05 | 1 | -1/+0 |
| | | | | | | | * Eliminate updateBatch in favor of diffing layers and detecting changes to properties upon which layout depends. * Replace RenderSource::{update,remove,invalidate,reload}Tiles with a single update method * Replace TilePyramid::{update,remove,invalidate,reload}Tiles with a single update method * Remove Style& dependency TODO from GeometryTile and TileParameters | ||||
* | [core] Render Image Source | Asheem Mamoowala | 2017-06-01 | 1 | -0/+2 |
| | |||||
* | [core] Add ImageSource support to style parsers | Asheem Mamoowala | 2017-06-01 | 1 | -0/+5 |
| | |||||
* | [core] Don't use a separate SpriteAtlas for annotation images | John Firebaugh | 2017-05-26 | 1 | -2/+0 |
| | | | | Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817. | ||||
* | [core] Throttle tiles to redo symbol placement at most once every 300ms. | Chris Loer | 2017-05-17 | 1 | -0/+2 |
| | | | | Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967. | ||||
* | [core] Remove WorkQueue | John Firebaugh | 2017-05-17 | 1 | -2/+0 |
| | | | | No longer used as of 5cdf838a387cae446dba500ac49a1c5524bf7949. | ||||
* | [core, node, darwin, qt] Remove support for paint classes | John Firebaugh | 2017-05-15 | 1 | -2/+0 |
| | |||||
* | [core] cascade ⇢ transition / cascading ⇢ transitionable | John Firebaugh | 2017-05-15 | 1 | -1/+1 |
| | |||||
* | [core] Unify {Paint,Layout,Light}Properties | John Firebaugh | 2017-05-15 | 1 | -2/+1 |
| | |||||
* | [core] Move renderer/* files into sub-folders (#8983) | Asheem Mamoowala | 2017-05-12 | 1 | -39/+45 |
| | | | Move renderer/* files into sub-folders | ||||
* | [core] Split style image collection from SpriteAtlas | Ivo van Dongen | 2017-05-12 | 1 | -3/+10 |
| | |||||
* | [core] Immutable Impls | John Firebaugh | 2017-05-12 | 1 | -2/+4 |
| | |||||
* | [core] Remove StyleSourcedAnnotation support | John Firebaugh | 2017-05-10 | 1 | -2/+0 |
| | | | | The functionality this provided has been subsumed by the runtime styling API. | ||||
* | [core] generated accessor methods on light | Ivo van Dongen | 2017-05-08 | 1 | -0/+5 |
| | |||||
* | [core] render light | Ivo van Dongen | 2017-05-08 | 1 | -0/+1 |
| | |||||
* | [core] Omnibus Style::update method | John Firebaugh | 2017-05-04 | 1 | -0/+1 |
| | | | | Combine Style::cascade, recalculate, relayout, and updateTiles into a single method. This allows multiple loops over sources and layers to be consolidated and prepares for additional Style-Map decoupling: rather than tracking pending updates via a set of Update flags held by the Map and passed to the Style, the Style can use its own data to determine what to update. | ||||
* | [core] UpdateParameters ⇢ TileParameters | John Firebaugh | 2017-05-04 | 1 | -1/+1 |
| | |||||
* | [core] Move render-related sources out of style directory/namespace | John Firebaugh | 2017-05-03 | 1 | -14/+14 |
| | | | | | | | | | | | | | | | | Moves the following to the renderer directory and out of the style namespace: * CascadeParameters * PropertyEvaluationParameters * UpdateParameters * PropertyEvaluator * DataDrivenPropertyEvaluator * CrossFadedPropertyEvaluator * PaintPropertyBinder * PaintProperyStatistics * PossiblyEvaluatedPropertyValue * TransitioningLight * EvaluatedLight | ||||
* | [core] Make Map.addImage tests pass (#8843) | Asheem Mamoowala | 2017-05-02 | 1 | -1/+1 |
| | | | | | Fix Node tests suite implementation to parse pixelRatio from style json Premultiply images in the node binding before sending to mbgl core | ||||
* | [core] Refactor Source::*Impls into RenderSources and TilePyramid | John Firebaugh | 2017-05-02 | 1 | -0/+15 |
| | |||||
* | [all] Push querySourceFeatures back out to Map | John Firebaugh | 2017-05-02 | 1 | -1/+0 |
| | | | | Once Source and RendererSource are split, Source will no longer have access to tiles. | ||||
* | [core] Render fill-extrusion layers (#8431) | Lauren Budorick | 2017-04-27 | 1 | -4/+21 |
| | |||||
* | [core] split off render layers | Ivo van Dongen | 2017-04-25 | 1 | -4/+25 |
| | |||||
* | [all] Rationalize style::Image | John Firebaugh | 2017-04-24 | 1 | -2/+2 |
| | | | | | | | A style has a collection of images, just as it has collections of sources and layers. * Name things appropriately * Use std::unique_ptr | ||||
* | [core] Move Sprite parsing to thread pool | Konstantin Käfer | 2017-04-24 | 1 | -0/+2 |
| | |||||
* | [core] remove unused leftover files | Konstantin Käfer | 2017-04-20 | 1 | -0/+2 |
| | |||||
* | [core] Inline GlyphSet into GlyphAtlas | John Firebaugh | 2017-04-12 | 1 | -2/+0 |
| | |||||
* | [core] De-mutex GlyphAtlas and SpriteAtlas | Chris Loer | 2017-04-04 | 1 | -1/+0 |
| | | | | | | | | | | | | - Expose glyph and icon information to workers via message interface. - Glyph/SpriteAtlas track which tiles have outstanding requests and send messages to them when glyphs/icons become available. - Remove obsolete "updateSymbolDependentTiles" pathway - Symbol preparation for a tile now depends on all glyphs becoming available before it can start. - Start tracking individual icons needed for a tile, although we don't do anything with the information yet. - Introduce typedef for GlyphID | ||||
* | [core] Privatize gl/gl.hpp | Konstantin Käfer | 2017-03-28 | 1 | -1/+1 |
| | |||||
* | [node] Move util/async_task.hpp to public include directory | Konstantin Käfer | 2017-03-28 | 1 | -1/+1 |
| | |||||
* | [core] Internalize rapidjson.hpp | Bruno de Oliveira Abinader | 2017-03-28 | 1 | -0/+1 |
| | |||||
* | [core] Move map/change.hpp to public include directory | John Firebaugh | 2017-03-28 | 1 | -1/+1 |
| | |||||
* | [core] Move actor/{mailbox,scheduler}.hpp to public include directory | John Firebaugh | 2017-03-28 | 1 | -2/+2 |
| | | | | Map constructor takes Scheduler&, and consumers are expected to define an implementation. Therefore the interface must be public. | ||||
* | [core] Move ignore.hpp to public include directory | John Firebaugh | 2017-03-28 | 1 | -1/+1 |
| | |||||
* | [core] Avoid public dtoa.hpp include | John Firebaugh | 2017-03-28 | 1 | -0/+1 |
| | |||||
* | [core] Move interpolate.hpp to public include directory | John Firebaugh | 2017-03-28 | 1 | -1/+1 |
| | |||||
* | [core] Refactor OpenGL extension loading mechanism | Konstantin Käfer | 2017-03-23 | 1 | -5/+4 |
| | | | | Previously, we initialized global variables that held pointers to the extension functions. While this seemed to work, the spec doesn't guarantee that the function pointers are identical for different OpenGL contexts. Therefore, we are now making them a member variable of the Context object. | ||||
* | [all] Replace Result<T> with optional<T> plus out Error parameter | John Firebaugh | 2017-03-23 | 1 | -2/+0 |
| | |||||
* | [core] cache binary shaders on Android | Konstantin Käfer | 2017-03-22 | 1 | -0/+5 |
| | |||||
* | Added wagyu and removed angus clipper | Blake Thompson | 2017-03-17 | 1 | -4/+0 |
| | |||||
* | [core] Don't need to use normalized attributes anymore | John Firebaugh | 2017-03-17 | 1 | -1/+0 |
| | |||||
* | [core] Replace MapChange enum with MapObserver | Bruno de Oliveira Abinader | 2017-03-15 | 1 | -0/+1 |
| | |||||
* | [core] query source features | Ivo van Dongen | 2017-03-09 | 1 | -0/+1 |
| | |||||
* | [core] Extract and de-templatize several Program static methods | John Firebaugh | 2017-03-09 | 1 | -0/+2 |
| | |||||
* | [core] De-duplicate shader prelude source | John Firebaugh | 2017-03-08 | 1 | -0/+2 |
| | |||||
* | [core] Add support for queryRenderedFeatures filter | Asheem Mamoowala | 2017-03-04 | 1 | -1/+1 |
| |