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* [build] rework platform/default directory and add -files.txt for vendored libsKonstantin Käfer2018-12-141-1/+1
* [core] Vendor libbenchmarkAlexander Shalamov2018-11-081-2/+1
* [build] Add vendored libboostThiago Marcos P. Santos2018-11-011-1/+0
* [build] Add build system for submodulesThiago Marcos P. Santos2018-10-311-4/+0
* [build] add plain text file lists for iOS/macOSKonstantin Käfer2018-08-231-0/+1
* [build] use plain text files for file lists to simplify integration with othe...Konstantin Käfer2018-08-201-3/+2
* [build] organize CMake targets in folders for IDEsKonstantin Käfer2018-07-171-0/+2
* [build] standardize on -fvisibility=hidden for all targetsKonstantin Käfer2017-11-291-4/+0
* Replace compile-time polymorphism with runtime polymorphism in the conversion...John Firebaugh2017-10-231-0/+1
* Initialize Xcode project build settings (#9777)Anand Thakker2017-08-161-0/+2
* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-261-2/+0
* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-241-0/+1
* [benchmark] rendering interface changesIvo van Dongen2017-07-181-0/+2
* [build] use CMake to generate Xcode schemesKonstantin Käfer2017-07-061-0/+7
* [core] switch to vector-tile library for decoding Mapbox vector tilesKonstantin Käfer2017-06-211-0/+1
* [core] add benchmark for vector tile parsingKonstantin Käfer2017-06-211-0/+1
* [core] Privatize OpenGL/Context headersKonstantin Käfer2017-03-281-1/+0
* [core] Core tests and benchmarks are allowed to include via srcJohn Firebaugh2017-03-281-1/+1
* [build] Use mesa-13.0.0-glx in CI buildsBruno de Oliveira Abinader2016-11-081-6/+0
* [build] Re-add benchmark tests to the buildsystemThiago Marcos P. Santos2016-10-051-0/+32