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* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-252-7/+9
* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-252-5/+8
* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-202-3/+8
* [glfw] Initial style from MAPBOX_STYLE_URL if setBruno de Oliveira Abinader2016-09-221-3/+9
* [build] switch to CMakeKonstantin Käfer2016-08-053-141/+0
* [macos] Renamed OS X SDK to macOS SDKMinh Nguyễn2016-06-141-1/+1
* [core, node, android] Remove used "base" parameter from setStyleJSONJohn Firebaugh2016-06-021-1/+1
* [core] move from microsecond precision timestamp to integer second precisionKonstantin Käfer2016-05-131-3/+3
* [core] Use geometry.hpp feature typeJohn Firebaugh2016-05-032-0/+2
* [core] Use gyp's direct_dependent_settings to propagate variant cflagsJohn Firebaugh2016-05-021-1/+1
* [core] Replace boost::lexical_cast with std::to_stringJohn Firebaugh2016-05-021-1/+0
* [osx] Build output goes to build/osxJohn Firebaugh2016-04-191-1/+1
* [build] Refactor and simplify build systemJohn Firebaugh2016-04-074-58/+270
* add pitch to bin/render.cppMike Morris2016-04-051-0/+3
* Add test script for offline database size comparisonJohn Firebaugh2016-03-161-0/+18
* [test] Fix crash in offline binaryJohn Firebaugh2016-03-151-10/+11
* [bin] Add explicit ^C handling to bin/offline, to test deactivationJohn Firebaugh2016-03-071-6/+28
* [bin] Print message when tile count limit is exceededJohn Firebaugh2016-03-041-0/+4
* [offline] Accept parametersThiago Marcos P. Santos2016-03-022-7/+50
* [core] status.requiredResourceCountIsIndeterminate ⇢ status.requiredResourc...John Firebaugh2016-02-241-1/+1
* [core] Optimize offline database schemaJohn Firebaugh2016-02-101-1/+1
* Add binary for smoke-testing offline downloadsJohn Firebaugh2016-02-102-0/+120
* [core] Eliminate platform::assetRoot()John Firebaugh2016-01-131-1/+3
* [core] Privatize SQLiteCacheJohn Firebaugh2016-01-081-3/+1
* [core] Merge SQLiteCache into the platform libraryJohn Firebaugh2015-12-221-1/+0
* [render] Add a RunLoop to `render` main threadThiago Marcos P. Santos2015-12-011-26/+10
* [core] Don't link with libuv on components not using it directlyThiago Marcos P. Santos2015-12-011-3/+0
* [core] Added MapDebugOptionsBruno de Oliveira Abinader2015-11-271-1/+1
* [core] Fix image type of Map::renderStillJohn Firebaugh2015-11-251-3/+3
* [core] Rewrite image handlingJohn Firebaugh2015-11-251-7/+4
* [core] move mbgl.gyp to gyp directoryMike Morris2015-11-041-7/+7
* [core] bump libuv to 1.7.5 across all platformsMike Morris2015-10-141-1/+7
* [osx] Fix build on Xcode 6.4John Firebaugh2015-09-281-6/+1
* [osx] disable -Wunused-local-typedefsMike Morris2015-09-241-1/+5
* Make build system architecture agnostic to remove Android special caseKonstantin Käfer2015-08-041-7/+7
* Make pixelRatio constant across a Map object lifetimeKonstantin Käfer2015-07-081-2/+1
* Replace mbgl::util::make_unique<> with std::make_unique<>Konstantin Käfer2015-05-261-1/+0
* DefaultFileSource has responsibility for handling mapbox:// URLsJohn Firebaugh2015-05-261-4/+4
* Add callback for error notifications on renderStill()Thiago Marcos P. Santos2015-05-221-1/+10
* allow passing --debug to view tile boundaries in mbgl-renderKonstantin Käfer2015-05-131-0/+6
* use boost_program_options from masonKonstantin Käfer2015-05-121-2/+1
* Update the 'render' to reflect recent API changesThiago Marcos P. Santos2015-05-081-7/+2
* merge build targets so we only have one build file per platformKonstantin Käfer2015-04-241-0/+0
* rename Mode::Static => Mode::StillKonstantin Käfer2015-04-171-1/+1
* align static render mode and still image render modeKonstantin Käfer2015-04-172-10/+27
* make implementation files private headersKonstantin Käfer2015-04-131-1/+1
* hide Thread<> and separate the Implementation objectKonstantin Käfer2015-04-131-3/+2
* add Thread<T> and RunLoopKonstantin Käfer2015-04-101-2/+3
* Make the logging system staticThiago Marcos P. Santos2015-03-121-13/+1
* Trivial build fix, do not call private methodThiago Marcos P. Santos2015-03-111-1/+0