Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Address #151 at the same time | Dane Springmeyer | 2014-05-23 | 1 | -3/+7 |
* | correctly build shaders if the optimizer is not present | Konstantin Käfer | 2014-04-11 | 1 | -13/+14 |
* | add xcode project builds | Konstantin Käfer | 2014-04-11 | 1 | -3/+7 |
* | clean up build system and reuse previously built libraries in other targets | Konstantin Käfer | 2014-04-11 | 1 | -7/+6 |
* | fix build on travis | Konstantin Käfer | 2014-04-11 | 1 | -2/+2 |
* | use mapnik-packaging to build all dependencies | Konstantin Käfer | 2014-04-09 | 1 | -5/+7 |
* | fail hard if the shader optimizer is unavailable | Konstantin Käfer | 2014-03-26 | 1 | -3/+1 |
* | build shaders for either desktop gl or gles2 | Konstantin Käfer | 2014-03-25 | 1 | -5/+17 |
* | add shader optimizer and reorder components | Konstantin Käfer | 2014-03-25 | 1 | -0/+36 |
* | remove c99 features | Konstantin Käfer | 2014-02-03 | 1 | -3/+3 |
* | define as extern | Konstantin Käfer | 2014-01-21 | 1 | -2/+2 |
* | move shaders to cpp file | Konstantin Käfer | 2014-01-20 | 1 | -12/+9 |
* | emscripten support | Konstantin Käfer | 2014-01-07 | 1 | -0/+77 |