summaryrefslogtreecommitdiff
path: root/README.md
Commit message (Collapse)AuthorAgeFilesLines
* Link to Mapbox Maps SDKMinh Nguyễn2020-02-271-5/+9
| | | | For historical reasons, developers may come here when looking for the Mapbox Maps SDK. Direct them to the right repository so they don’t get confused thinking Mapbox only provides a C++ library.
* fix submodule update command (#16186)Ansis Brammanis2020-02-101-1/+1
|
* [documentation] Updated README and DEVELOPINGThiago Marcos P. Santos2020-02-071-30/+18
| | | | To reflect changes in the buildsystem.
* [build] Move the `next` buildsystem to the rootThiago Marcos P. Santos2020-02-071-15/+33
| | | | | | | | This will make the `next` buildsystem no longer the `next`, but the `actual`. The idea is to simplify the build, removing scripts, to make the platform buildsystem generated by CMake more compatible with IDEs and make development more streamlined. It will also make cross compilation easier.
* [android] remove OfflineRegion.java, gitiginore and issue template. update ↵tobrun2019-12-031-1/+1
| | | | README
* [docs] Correct license typo in README (#15707)Jason Wray2019-09-301-1/+1
|
* Removed hybrid library table from readmeMinh Nguyễn2019-03-061-8/+1
| | | Most of the hybrid libraries have already been removed. The OSM Wiki has a fuller listing of GL-based libraries enjoying varying levels of maintenance.
* Switch code coverage system to CodeCov (#13297)Jordan Kiley2018-11-081-1/+1
|
* Remove Links to Deprecated Frameworks (#12852)Josh Erb2018-09-101-2/+0
|
* [docs] Updated link for react native npm package (#11819)Nick Italiano2018-05-021-1/+1
| | | The link was pointing to the old version of our sdk before we moved it under the Mapbox namespace. This updates the link to point to the correct package under the Mapbox namespace.
* Merge branch 'release-boba' into masterupstream/fabian-merge-v4.0.0Fabian Guerra2018-04-231-2/+5
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # circle.yml # include/mbgl/style/expression/let.hpp # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/geometry/LatLngBounds.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapGestureDetector.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapKeyListener.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Projection.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Transform.java # platform/android/MapboxGLAndroidSDK/src/test/java/com/mapbox/mapboxsdk/geometry/LatLngBoundsTest.java # platform/android/MapboxGLAndroidSDKTestApp/src/main/AndroidManifest.xml # platform/android/gradle/dependencies.gradle # platform/android/src/example_custom_layer.cpp # platform/android/src/geojson/point.cpp # platform/darwin/src/NSPredicate+MGLAdditions.mm # platform/darwin/test/MGLExpressionTests.mm # platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec # platform/ios/Mapbox-iOS-SDK-symbols.podspec # platform/ios/Mapbox-iOS-SDK.podspec # platform/ios/app/MBXViewController.m # src/mbgl/renderer/layers/render_custom_layer.cpp # src/mbgl/style/conversion/filter.cpp # src/mbgl/style/expression/interpolate.cpp # src/mbgl/style/expression/value.cpp # test/style/filter.test.cpp
| * [docs] Update CI badges and expand license sectionJason Wray2018-04-101-2/+5
| |
* | [doc] Updated link to NativeScript pluginMinh Nguyễn2018-02-271-1/+1
| | | | | | The old URL has become a redirect to the plugin marketplace’s homepage.
* | [qt] Rename Qt SDK to 'Mapbox Maps SDK for Qt'Bruno de Oliveira Abinader2018-02-271-1/+1
|/
* [qt] Refreshed build documentationThiago Marcos P. Santos2018-01-081-1/+1
|
* [ios, macos] Rename the iOS and macOS SDKs (#10610)Jordan Kiley2017-12-041-2/+2
|
* Android SDK renaming (#10609)Langston Smith2017-12-041-1/+1
| | | | | | | | * changes in various markdown files * more tweaks * Updated attribution title
* Mapbox develops React Native Mapbox GLMinh Nguyễn2017-09-141-1/+1
| | | Updated the readme to acknowledge Mapbox’s official support for React Native.
* [docs] Add FOSSA 'license scan' badge (#9624)Jason Wray2017-07-261-0/+3
| | | [skip ci]
* [core] point status badges to Circle CIKonstantin Käfer2017-07-061-4/+4
|
* better formatting for external libraries listing (#6696)Justin R. Miller2016-10-131-13/+15
|
* [ios, macos, node] “Mapbox GL Style Specification” → “Mapbox Style ↵Minh Nguyễn2016-07-041-1/+1
| | | | Specification” (#5553)
* [osx] Works with AppleScriptMinh Nguyễn2016-06-191-1/+1
| | | Sure, why not?
* [macos] Renamed OS X SDK to macOS SDKMinh Nguyễn2016-06-141-3/+3
| | | | Also renamed as many references to OS X as possible to macOS in documentation.
* [build] Added Bitrise Qt5 status image to README.md [skip ci]Bruno de Oliveira Abinader2016-06-031-2/+2
|
* [Qt] Added Qt SDK documentationBruno de Oliveira Abinader2016-05-081-1/+1
| | | | | | Fixes #4970. [skip ci]
* [Qt] Add QMapboxGL to README.mdThiago Marcos P. Santos2016-04-211-1/+1
| | | | Qt now lives on the main repository.
* Update CI badges [ci skip]John Firebaugh2016-03-221-1/+1
|
* [tests] Upload coverage reports to coveralls.ioBruno de Oliveira Abinader2016-02-201-1/+1
|
* Adding NativeScript and Xamarin plugins to the library listBrad Leege2016-02-031-1/+3
|
* [ios] Strip Simulator content when archivingMinh Nguyễn2016-01-221-1/+1
| | | | | | Copied strip-frameworks.sh from realm/realm-cocoa@7cc31db631c323bb649aec1e311693a599a37f05 for realm/realm-cocoa#2759. This script, which is embedded in the dynamic framework, strips out content for invalid architectures from any embedded framework and specifically strips out Simulator content when archiving to work around an App Store bug. Rewrote the iOS setup documentation. In particular, the MAPBOX_ACCESS_TOKEN environment variable is only for use with the iosapp demo application and doesn’t work in third-party applications.
* Rewrote documentationMinh Nguyễn2016-01-051-21/+15
| | | | | | | | Rewrote some copy to provide more context and link to more GL-related repos, including GL JS. Put the various SDKs in a table so we can show the various CI bot status images. Integrated target list into the relevant documents. Rewrote large portions of iOS and OS X setup documentation to guide normal developers to more friendly places. Combined some Android documentation. Moved SDK-specific documentation into platform/. Added a temporary readme in ios/ that points to the one in platform/ios/.
* [osx] Build framework based on static libraryMinh Nguyễn2015-12-131-1/+1
|
* [osx] Rewrote platform-osx and osxappMinh Nguyễn2015-12-131-1/+1
| | | | | | | | | | | | | | platform-osx now vends a real NSView subclass, MGLMapView, that is readily embedded inside a Cocoa application for OS X. MGLMapView is backed by an NSOpenGLLayer for optimal performance and integration with other layer-backed views. It supports keyboard shortcuts and several gestures and hosts attribution, zooming, and rotation controls as subviews. osxapp is now a bona fide Cocoa application that embeds MGLMapView inside a XIB. osxapp has preferences and a share button for tight integration with custom styles. Enabling asynchronous rendering would be more consistent with iOS but increases CPU usage so much, even when idle, that it isn’t worth any performance gain. The bigger issue is that VAOs aren’t being used. make xpackage creates a static library similar to the one created by make ipackage. make clean cleans additional places where build output ends up. The OS X minimum deployment target has been increased from 10.9 to 10.10. osxapp’s window has a full size content view, which requires 10.10. Lightweight generics require iOS 9+ and OS X 10.11 regardless, because it was only in that release that Foundation collection classes started adopting lightweight generics. Shuffled files around and refactored annotations so that iOS and OS X share a good chunk of the annotations code, which now takes advantage of polymorphism. MGLMapView can now display annotations but cannot yet select them. In osxapp, a long press drops a pin, and so does the map view’s context menu. Annotations have NSPopovers as callouts, and their view controllers can be customized. Annotation image alignment rects are respected for hit testing purposes and for positioning the callout anchor. Callouts in osxapp demonstrate the use of bindings to keep callouts in sync with underlying model objects.
* [android] Fixing Android API TargetBrad Leege2015-11-121-1/+1
|
* [docs] Recreate structure of documentationTom MacWright2015-10-271-9/+20
|
* add Bitrise badge to READMEJustin R. Miller2015-10-201-1/+1
|
* Adding Telerik's Cordova Plugin To Products ListBrad Leege2015-10-141-0/+1
|
* Typo fix in README.mdBruno de Oliveira Abinader2015-09-141-1/+1
| | | Fixed URL typo for react-native-mapbox-gl.
* add Node.js to bindings listMike Morris2015-09-021-1/+1
|
* remove node-mapbox-gl-native from 'products based on Mapbox GL'Mike Morris2015-09-021-1/+0
|
* GL is the library, SDK is the productJustin R. Miller2015-08-211-269/+11
|
* Add xcpretty dependency to READMEBrent Whitman2015-06-251-0/+1
|
* update README for debug info on test appJustin R. Miller2015-06-151-0/+2
|
* fix formattingJustin R. Miller2015-06-071-1/+1
|
* Merge remote-tracking branch 'origin/master' into HEADAnsis Brammanis2015-06-031-1/+10
|\ | | | | | | | | Conflicts: src/mbgl/renderer/painter_fill.cpp
| * Adding iOS Testing Header To Draw AttentionBrad Leege2015-06-031-0/+1
| |
| * .zip != .tgzJustin R. Miller2015-06-011-1/+1
| |
| * appledoc download is a redirectJustin R. Miller2015-06-011-1/+1
| |
| * wget -> curl since wget itself is a brew installJustin R. Miller2015-06-011-1/+1
| |